<!-- ##### SECTION Title ##### -->
CtkActor

<!-- ##### SECTION Short_Description ##### -->


<!-- ##### SECTION Long_Description ##### -->
<para>

</para>

<!-- ##### SECTION See_Also ##### -->
<para>

</para>

<!-- ##### SECTION Stability_Level ##### -->


<!-- ##### SECTION Image ##### -->


<!-- ##### STRUCT CtkActorPrivate ##### -->
<para>

</para>


<!-- ##### STRUCT CtkActor ##### -->
<para>

</para>


<!-- ##### SIGNAL CtkActor::child-focus-changed ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 

<!-- ##### SIGNAL CtkActor::drag-begin ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 

<!-- ##### SIGNAL CtkActor::drag-data-delete ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 

<!-- ##### SIGNAL CtkActor::drag-data-get ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 
@arg2: 
@arg3: 
@arg4: 

<!-- ##### SIGNAL CtkActor::drag-data-received ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 
@arg2: 
@arg3: 
@arg4: 
@arg5: 
@arg6: 

<!-- ##### SIGNAL CtkActor::drag-drop ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 
@arg2: 
@arg3: 
@arg4: 
@Returns: 

<!-- ##### SIGNAL CtkActor::drag-end ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 

<!-- ##### SIGNAL CtkActor::drag-failed ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 
@arg2: 
@Returns: 

<!-- ##### SIGNAL CtkActor::drag-leave ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 
@arg2: 

<!-- ##### SIGNAL CtkActor::drag-motion ##### -->
<para>

</para>

@ctkactor: the object which received the signal.
@arg1: 
@arg2: 
@arg3: 
@arg4: 
@Returns: 

<!-- ##### ARG CtkActor:background ##### -->
<para>

</para>

<!-- ##### ARG CtkActor:effects-painting ##### -->
<para>

</para>

<!-- ##### ARG CtkActor:focused ##### -->
<para>

</para>

<!-- ##### ARG CtkActor:padding ##### -->
<para>

</para>

<!-- ##### ARG CtkActor:state ##### -->
<para>

</para>

<!-- ##### ARG CtkActor:tooltip-text ##### -->
<para>

</para>

<!-- ##### FUNCTION ctk_actor_set_state ##### -->
<para>

</para>

@actor: 
@state: 


<!-- ##### FUNCTION ctk_actor_get_state ##### -->
<para>

</para>

@actor: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_set_padding ##### -->
<para>

</para>

@actor: 
@padding: 


<!-- ##### FUNCTION ctk_actor_get_padding ##### -->
<para>

</para>

@actor: 
@padding: 


<!-- ##### FUNCTION ctk_actor_get_default_direction ##### -->
<para>

</para>

@void: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_set_default_direction ##### -->
<para>

</para>

@dir: 


<!-- ##### FUNCTION ctk_actor_set_background ##### -->
<para>

</para>

@actor: 
@bg: 


<!-- ##### FUNCTION ctk_actor_get_background ##### -->
<para>

</para>

@actor: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_set_background_for_state ##### -->
<para>

</para>

@actor: 
@state: 
@bg: 


<!-- ##### FUNCTION ctk_actor_get_background_for_state ##### -->
<para>

</para>

@actor: 
@state: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_set_tooltip_text ##### -->
<para>

</para>

@actor: 
@self: 


<!-- ##### FUNCTION ctk_actor_get_tooltip_text ##### -->
<para>

</para>

@actor: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_add_effect ##### -->
<para>

</para>

@actor: 
@effect: 


<!-- ##### FUNCTION ctk_actor_remove_effect ##### -->
<para>

</para>

@actor: 
@effect: 


<!-- ##### FUNCTION ctk_actor_remove_all_effects ##### -->
<para>

</para>

@actor: 


<!-- ##### FUNCTION ctk_actor_get_effects ##### -->
<para>

</para>

@actor: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_set_effects_painting ##### -->
<para>

</para>

@actor: 
@painting: 


<!-- ##### FUNCTION ctk_actor_get_effects_painting ##### -->
<para>

</para>

@actor: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_set_damaged ##### -->
<para>

</para>

@actor: 
@damaged: 


<!-- ##### FUNCTION ctk_actor_get_damaged ##### -->
<para>

</para>

@actor: 
@Returns: 


<!-- ##### FUNCTION ctk_actor_get_stored_allocation ##### -->
<para>

</para>

@actor: 
@box: 


<!-- ##### FUNCTION ctk_actor_recurse_get_stored_allocation_box ##### -->
<para>

</para>

@actor: 
@box: 


