# Indonesian translation for gnome-sudoku
# Copyright (c) 2007 Rosetta Contributors and Canonical Ltd 2007
# This file is distributed under the same license as the gnome-sudoku package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: gnome-sudoku\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-04-20 11:55+0000\n"
"PO-Revision-Date: 2010-04-26 13:47+0000\n"
"Last-Translator: Andika Triwidada <andika@gmail.com>\n"
"Language-Team: Indonesian <id@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Launchpad-Export-Date: 2010-07-14 15:07+0000\n"
"X-Generator: Launchpad (build 9518)\n"

#: ../aisleriot/aisleriot.schemas.in.h:1
msgid "A list of recently played games."
msgstr "Daftar game yg terakhir dimainkan."

#: ../aisleriot/aisleriot.schemas.in.h:2
msgid ""
"A list of strings that come in the form of a quintuple: name, wins, total "
"games played, best time (in seconds) and worst time (also in seconds). "
"Unplayed games do not need to be represented."
msgstr ""
"Daftar kata yang dalam bentuk quintuple: nama, menang, total  permainan, "
"waktu terbaik (dalam detik) dan waktu terburuk (juga dalam detik). Game yang "
"tidak dimainkan tidak ditampilkan."

#: ../aisleriot/aisleriot.schemas.in.h:3
msgid "Animations"
msgstr "Animasi"

#: ../aisleriot/aisleriot.schemas.in.h:4
msgid "Recently played games"
msgstr "Game yang baru-baru ini dimainkan"

#: ../aisleriot/aisleriot.schemas.in.h:5 ../gnotravex/gnotravex.schemas.in.h:1
msgid "Select the style of control"
msgstr "Pilih gaya pengendalian"

#: ../aisleriot/aisleriot.schemas.in.h:6
msgid ""
"Select whether to drag the cards or to click on the source then the "
"destination."
msgstr ""
"Pilih apakah ingin menyeret kartu atau meng-klik pada sumber baru kemudian "
"ke tujuan."

#: ../aisleriot/aisleriot.schemas.in.h:7 ../gnect/data/gnect.schemas.in.h:11
#: ../gnobots2/properties.c:484 ../iagno/iagno.schemas.in.h:1
msgid "Sound"
msgstr "Suara"

#: ../aisleriot/aisleriot.schemas.in.h:8
msgid "Statistics of games played"
msgstr "Statistik game yang dimainkan"

#: ../aisleriot/aisleriot.schemas.in.h:9
msgid "The game file to use"
msgstr "File gim yang akan dimainkan"

#: ../aisleriot/aisleriot.schemas.in.h:10
msgid "The name of the file with the graphics for the cards."
msgstr "Nama berkas aturan berisi variasi peraturan permainan."

#: ../aisleriot/aisleriot.schemas.in.h:11
msgid "The name of the scheme file containing the solitaire game to play."
msgstr "Nama file skema yang berisi permainan solitaire."

#: ../aisleriot/aisleriot.schemas.in.h:12
msgid "Theme file name"
msgstr "Berkas tema"

#: ../aisleriot/aisleriot.schemas.in.h:13
msgid "Whether or not to animate card moves."
msgstr "Dapat atau tidak untuk meng-animasi gerakan kartu"

#: ../aisleriot/aisleriot.schemas.in.h:14 ../gnect/data/gnect.schemas.in.h:13
#: ../iagno/iagno.schemas.in.h:2
msgid "Whether or not to play event sounds."
msgstr "Mainkan suara atau tidak."

#: ../aisleriot/aisleriot.schemas.in.h:15
msgid "Whether or not to show the status bar"
msgstr "Apakah akan menampilkan bilah status"

#: ../aisleriot/aisleriot.schemas.in.h:16
msgid "Whether or not to show the toolbar"
msgstr "Apakah akan menampilkan panel  alat"

#. Now construct the window contents
#: ../aisleriot/ar-game-chooser.c:238 ../aisleriot/window.c:2545
msgid "Select Game"
msgstr "Pilih Permainan"

#: ../aisleriot/ar-game-chooser.c:254
msgid "_Select"
msgstr "_Pilih"

#: ../aisleriot/freecell.desktop.in.in.h:1 ../aisleriot/sol.c:324
#: ../aisleriot/window.c:449 ../aisleriot/window.c:457
msgid "FreeCell Solitaire"
msgstr "Solitaire FreeCell"

#: ../aisleriot/freecell.desktop.in.in.h:2
msgid "Play the popular FreeCell card game"
msgstr "Mainkan permainan FreeCell  yang terkenal"

#: ../aisleriot/game.c:1164
#, c-format
msgid ""
"Aisleriot cannot load the file “%s”. Please check your Aisleriot "
"installation."
msgstr ""
"Aisleriot tidak dapat memuat file “%s”. Harap periksa instalasi Aisleriot "
"anda."

#. Translators: this is the name of a type of card slot
#: ../aisleriot/game.c:1415
msgctxt "slot type"
msgid "foundation"
msgstr ""

#. Translators: this is the name of a type of card slot
#: ../aisleriot/game.c:1419
msgctxt "slot type"
msgid "reserve"
msgstr ""

#. Translators: this is the name of a type of card slot
#: ../aisleriot/game.c:1423
msgctxt "slot type"
msgid "stock"
msgstr ""

#. Translators: this is the name of a type of card slot
#: ../aisleriot/game.c:1427
msgctxt "slot type"
msgid "tableau"
msgstr ""

#. Translators: this is the name of a type of card slot
#: ../aisleriot/game.c:1431
msgctxt "slot type"
msgid "waste"
msgstr ""

#. Translators: %s is the name of the card; "foundation" is the name of a type of card slot
#: ../aisleriot/game.c:1463
#, c-format
msgctxt "slot hint"
msgid "%s on foundation"
msgstr ""

#. Translators: %s is the name of the card; "reserve" is the name of a type of card slot
#: ../aisleriot/game.c:1467
#, c-format
msgctxt "slot hint"
msgid "%s on reserve"
msgstr ""

#. Translators: %s is the name of the card; "stock" is the name of a type of card slot
#: ../aisleriot/game.c:1471
#, c-format
msgctxt "slot hint"
msgid "%s on stock"
msgstr ""

#. Translators: %s is the name of the card; "tableau" is the name of a type of card slot
#: ../aisleriot/game.c:1475
#, c-format
msgctxt "slot hint"
msgid "%s on tableau"
msgstr ""

#. Translators: %s is the name of the card; "waste" is the name of a type of card slot
#: ../aisleriot/game.c:1479
#, c-format
msgctxt "slot hint"
msgid "%s on waste"
msgstr ""

#: ../aisleriot/game.c:1720
msgid "Aisleriot cannot find the last game you played."
msgstr "Aisleriot tidak menemukan permainan terakhir yang anda mainkan."

#: ../aisleriot/game.c:1721
msgid ""
"This usually occurs when you run an older version of Aisleriot which does "
"not have the game you last played. The default game, Klondike, is being "
"started instead."
msgstr ""
"Hal ini biasanya terjadi ketika anda menjalankan versi lama dari Aisleriot "
"yang tidak memiliki permainan terakhir yang telah anda mainkan, Permainan "
"awalnya, Klondike, sedang di jalankan ulang."

#: ../aisleriot/game.c:2079
msgid "This game does not have hint support yet."
msgstr "Permainan ini tidak mendukung petunjuk"

#. Both %s are card names
#. The first %s is a card name, the 2nd %s a sentence fragment.
#. * Yes, we know this is bad for i18n.
#. 
#: ../aisleriot/game.c:2113 ../aisleriot/game.c:2141
#, c-format
msgid "Move %s onto %s."
msgstr "Pindahkan %s ke %s."

#: ../aisleriot/game.c:2163
#, c-format
msgid "You are searching for a %s."
msgstr "Anda mencari %s."

#: ../aisleriot/game.c:2168
msgid "This game is unable to provide a hint."
msgstr "Permainan tidak dapat memberi saran."

#. This is a generated file; DO NOT EDIT
#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:7
msgid "Peek"
msgstr "Peek"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:14
msgid "Auld Lang Syne"
msgstr "Auld Lang Syne"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:21
msgid "Fortunes"
msgstr "Fortunes"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:28
msgid "Seahaven"
msgstr "Seahaven"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:35
msgid "King Albert"
msgstr "King Albert"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:42
msgid "First Law"
msgstr "First Law"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:49
msgid "Straight Up"
msgstr "Straight Up"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:56
msgid "Jumbo"
msgstr "Jumbo"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:63
msgid "Accordion"
msgstr "Accordion"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:70
msgid "Ten Across"
msgstr "Ten Across"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:77
msgid "Plait"
msgstr "Plait"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:84
msgid "Lady Jane"
msgstr "Lady Jane"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:91
msgid "Gypsy"
msgstr "Gypsy"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:98
msgid "Neighbor"
msgstr "Neighbor"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:105
msgid "Jamestown"
msgstr "Jamestown"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:112
msgid "Osmosis"
msgstr "Osmosis"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:119
msgid "Kings Audience"
msgstr "Kings Audience"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:126
msgid "Glenwood"
msgstr "Glenwood"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:133
msgid "Gay Gordons"
msgstr "Gay Gordons"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:140
msgid "Monte Carlo"
msgstr "Monte Carlo"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:147
msgid "Kansas"
msgstr "Kansas"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:154
msgid "Camelot"
msgstr "Camelot"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:161
msgid "Fourteen"
msgstr "Fourteen"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:168
msgid "Scorpion"
msgstr "Scorpion"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:175
msgid "Isabel"
msgstr "Isabel"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:182
msgid "Escalator"
msgstr "Escalator"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:189
msgid "Agnes"
msgstr "Agnes"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:196
msgid "Bristol"
msgstr "Bristol"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:203
msgid "Quatorze"
msgstr "Quatorze"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:210
msgid "Bear River"
msgstr "Bear River"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:217
msgid "Gold Mine"
msgstr "Gold Mine"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:224
msgid "Athena"
msgstr "Athena"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:231
msgid "Spiderette"
msgstr "Spiderette"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:238
msgid "Chessboard"
msgstr "Chessboard"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:245
msgid "Backbone"
msgstr "Backbone"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:252
msgid "Yukon"
msgstr "Yukon"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:259
msgid "Union Square"
msgstr "Union Square"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:266
msgid "Eight Off"
msgstr "Eight Off"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:273
msgid "Napoleons Tomb"
msgstr "Napoleons Tomb"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:280
msgid "Forty Thieves"
msgstr "Forty Thieves"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:287
msgid "Streets And Alleys"
msgstr "Streets and Alleys"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:294
msgid "Maze"
msgstr "Maze"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:301
msgid "Clock"
msgstr "Clock"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:308
msgid "Pileon"
msgstr "Pileon"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:315
msgid "Canfield"
msgstr "Canfield"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:322
msgid "Thirteen"
msgstr "Thirteen"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:329
msgid "Bakers Game"
msgstr "Permainan Bakers"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:336
msgid "Triple Peaks"
msgstr "Tiga Puncak"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:343
msgid "Easthaven"
msgstr "Easthaven"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/game-names.h:350 ../aisleriot/rules/terrace.scm.h:20
msgid "Terrace"
msgstr "Terrace"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:357
msgid "Aunt Mary"
msgstr "Bibi Mary"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:364
msgid "Carpet"
msgstr "Karpet"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:371
msgid "Sir Tommy"
msgstr "Sir Tommy"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:378
msgid "Diamond Mine"
msgstr "Tambang Permata"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:385
msgid "Yield"
msgstr "Yield"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:392
msgid "Labyrinth"
msgstr "Labyrinth"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:399
msgid "Thieves"
msgstr "Thieves"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:406
msgid "Saratoga"
msgstr "Saratoga"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:413
msgid "Cruel"
msgstr "Kejam"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:420
msgid "Block Ten"
msgstr "Block Sepuluh"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:427
msgid "Will O The Wisp"
msgstr "Will O The Wisp"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:434
msgid "Odessa"
msgstr "Odessa"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:441
msgid "Eagle Wing"
msgstr "Sayap Elang"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:448
msgid "Treize"
msgstr "Treize"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:455
msgid "Zebra"
msgstr "Zebra"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:462
msgid "Cover"
msgstr "Cover"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:469
msgid "Elevator"
msgstr "Elevator"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:476
msgid "Fortress"
msgstr "Fortress"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:483
msgid "Giant"
msgstr "Giant"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:490
msgid "Spider"
msgstr "Spider"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:497
msgid "Gaps"
msgstr "Jarak"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:504
msgid "Bakers Dozen"
msgstr "Bakers Dozen"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:511
msgid "Whitehead"
msgstr "Whitehead"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:518
msgid "Freecell"
msgstr "Freecell"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:525
msgid "Helsinki"
msgstr "Helsinki"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:532
msgid "Spider Three Decks"
msgstr "Spider Three Decks"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:539
msgid "Scuffle"
msgstr "Scuffle"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:546
msgid "Poker"
msgstr "Poker"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:553
msgid "Klondike Three Decks"
msgstr "Klondike Three Decks"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:560
msgid "Valentine"
msgstr "Valentine"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:567
msgid "Royal East"
msgstr "Royal East"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:574
msgid "Thumb And Pouch"
msgstr "Thumb and Pouch"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:581
msgid "Klondike"
msgstr "Klondike"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:588
msgid "Doublets"
msgstr "Doublets"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:595
msgid "Template"
msgstr "Template"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:602
msgid "Golf"
msgstr "Golf"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:609
msgid "Westhaven"
msgstr "Westhaven"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:616
msgid "Beleaguered Castle"
msgstr "Benteng Beleaguered"

#. Translators: this string is the name of a game of patience.
#. If there is an established standard name for this game in your
#. locale, use that; otherwise you can translate this string
#. freely, literally, or not at all, at your option.
#. 
#: ../aisleriot/game-names.h:623
msgid "Hopscotch"
msgstr "Hopscotch"

#. String reserve
#: ../aisleriot/sol.c:70
msgid "Solitaire"
msgstr "Solitaire"

#: ../aisleriot/sol.c:71
msgid "GNOME Solitaire"
msgstr ""

#: ../aisleriot/sol.c:72
msgid "About Solitaire"
msgstr ""

#: ../aisleriot/sol.c:211
msgid "Select the game type to play"
msgstr "Pilih tipe permainan yang akan dimainkan"

#: ../aisleriot/sol.c:211 ../gnobots2/gnobots.c:85 ../gnobots2/gnobots.c:87
msgid "NAME"
msgstr "NAMA"

#: ../aisleriot/sol.c:213
msgid "Select the game number"
msgstr "Pilih nomor permainan"

#: ../aisleriot/sol.c:213 ../gnomine/gnomine.c:939 ../gtali/gyahtzee.c:108
#: ../gtali/gyahtzee.c:110 ../gtali/gyahtzee.c:114 ../gtali/gyahtzee.c:116
msgid "NUMBER"
msgstr "ANGKA"

#: ../aisleriot/sol.c:324 ../aisleriot/window.c:458 ../aisleriot/window.c:2010
msgid "AisleRiot"
msgstr "AisleRiot"

#: ../aisleriot/sol.desktop.in.in.h:1
msgid "AisleRiot Solitaire"
msgstr "Solitaire AisleRiot"

#: ../aisleriot/sol.desktop.in.in.h:2
msgid "Play many different solitaire games"
msgstr "Pilih gim lain"

#: ../aisleriot/sol.scm.h:1
msgid "Unknown color"
msgstr "Warna tidak diketahui"

#: ../aisleriot/sol.scm.h:2
msgid "Unknown suit"
msgstr "Setelan tidak dikenal"

#: ../aisleriot/sol.scm.h:3
msgid "Unknown value"
msgstr "Nilai tak dikenal"

#: ../aisleriot/sol.scm.h:4
msgid "ace"
msgstr "as"

#. A black joker.
#: ../aisleriot/sol.scm.h:5 ../aisleriot/lib/ar-card.c:331
msgid "black joker"
msgstr "joker hitam"

#: ../aisleriot/sol.scm.h:6
msgid "clubs"
msgstr "keriting"

#: ../aisleriot/sol.scm.h:7
msgid "diamonds"
msgstr "wajik"

#: ../aisleriot/sol.scm.h:8
msgid "eight"
msgstr "delapan"

#: ../aisleriot/sol.scm.h:9
msgid "five"
msgstr "lima"

#: ../aisleriot/sol.scm.h:10
msgid "four"
msgstr "empat"

#: ../aisleriot/sol.scm.h:11
msgid "hearts"
msgstr "hati"

#: ../aisleriot/sol.scm.h:12
msgid "jack"
msgstr "jek"

#: ../aisleriot/sol.scm.h:13
msgid "king"
msgstr "raja"

#: ../aisleriot/sol.scm.h:14
msgid "nine"
msgstr "sembilan"

#: ../aisleriot/sol.scm.h:15
msgid "queen"
msgstr "ratu"

#. A red joker.
#: ../aisleriot/sol.scm.h:16 ../aisleriot/lib/ar-card.c:334
msgid "red joker"
msgstr "joker merah"

#: ../aisleriot/sol.scm.h:17
msgid "seven"
msgstr "tujuh"

#: ../aisleriot/sol.scm.h:18
msgid "six"
msgstr "enam"

#: ../aisleriot/sol.scm.h:19
msgid "spades"
msgstr "sekop"

#: ../aisleriot/sol.scm.h:20
msgid "ten"
msgstr "sepuluh"

#: ../aisleriot/sol.scm.h:21
msgid "the ace of clubs"
msgstr "as keriting"

#: ../aisleriot/sol.scm.h:22
msgid "the ace of diamonds"
msgstr "as wajik"

#: ../aisleriot/sol.scm.h:23
msgid "the ace of hearts"
msgstr "as hati"

#: ../aisleriot/sol.scm.h:24
msgid "the ace of spades"
msgstr "as sekop"

#: ../aisleriot/sol.scm.h:25
msgid "the eight of clubs"
msgstr "delapan keriting"

#: ../aisleriot/sol.scm.h:26
msgid "the eight of diamonds"
msgstr "delapan wajik"

#: ../aisleriot/sol.scm.h:27
msgid "the eight of hearts"
msgstr "delapan hati"

#: ../aisleriot/sol.scm.h:28
msgid "the eight of spades"
msgstr "delapan sekop"

#: ../aisleriot/sol.scm.h:29
msgid "the five of clubs"
msgstr "lima keriting"

#: ../aisleriot/sol.scm.h:30
msgid "the five of diamonds"
msgstr "lima wajik"

#: ../aisleriot/sol.scm.h:31
msgid "the five of hearts"
msgstr "lima hati"

#: ../aisleriot/sol.scm.h:32
msgid "the five of spades"
msgstr "lima sekop"

#: ../aisleriot/sol.scm.h:33
msgid "the four of clubs"
msgstr "empat keriting"

#: ../aisleriot/sol.scm.h:34
msgid "the four of diamonds"
msgstr "empat wajik"

#: ../aisleriot/sol.scm.h:35
msgid "the four of hearts"
msgstr "empat hati"

#: ../aisleriot/sol.scm.h:36
msgid "the four of spades"
msgstr "empat sekop"

#: ../aisleriot/sol.scm.h:37
msgid "the jack of clubs"
msgstr "jack keriting"

#: ../aisleriot/sol.scm.h:38
msgid "the jack of diamonds"
msgstr "jack wajik"

#: ../aisleriot/sol.scm.h:39
msgid "the jack of hearts"
msgstr "jack hati"

#: ../aisleriot/sol.scm.h:40
msgid "the jack of spades"
msgstr "jack sekop"

#: ../aisleriot/sol.scm.h:41
msgid "the king of clubs"
msgstr "raja keriting"

#: ../aisleriot/sol.scm.h:42
msgid "the king of diamonds"
msgstr "raja wajik"

#: ../aisleriot/sol.scm.h:43
msgid "the king of hearts"
msgstr "raja hati"

#: ../aisleriot/sol.scm.h:44
msgid "the king of spades"
msgstr "raja sekop"

#: ../aisleriot/sol.scm.h:45
msgid "the nine of clubs"
msgstr "sembilan keriting"

#: ../aisleriot/sol.scm.h:46
msgid "the nine of diamonds"
msgstr "sembilan wajik"

#: ../aisleriot/sol.scm.h:47
msgid "the nine of hearts"
msgstr "sembilan hati"

#: ../aisleriot/sol.scm.h:48
msgid "the nine of spades"
msgstr "sembilan sekop"

#: ../aisleriot/sol.scm.h:49
msgid "the queen of clubs"
msgstr "ratu keriting"

#: ../aisleriot/sol.scm.h:50
msgid "the queen of diamonds"
msgstr "ratu wajik"

#: ../aisleriot/sol.scm.h:51
msgid "the queen of hearts"
msgstr "ratu hati"

#: ../aisleriot/sol.scm.h:52
msgid "the queen of spades"
msgstr "ratu sekop"

#: ../aisleriot/sol.scm.h:53
msgid "the seven of clubs"
msgstr "tujuh keriting"

#: ../aisleriot/sol.scm.h:54
msgid "the seven of diamonds"
msgstr "tujuh wajik"

#: ../aisleriot/sol.scm.h:55
msgid "the seven of hearts"
msgstr "tujuh hati"

#: ../aisleriot/sol.scm.h:56
msgid "the seven of spades"
msgstr "tujuh sekop"

#: ../aisleriot/sol.scm.h:57
msgid "the six of clubs"
msgstr "enam keriting"

#: ../aisleriot/sol.scm.h:58
msgid "the six of diamonds"
msgstr "enam wajik"

#: ../aisleriot/sol.scm.h:59
msgid "the six of hearts"
msgstr "enam hati"

#: ../aisleriot/sol.scm.h:60
msgid "the six of spades"
msgstr "enam sekop"

#: ../aisleriot/sol.scm.h:61
msgid "the ten of clubs"
msgstr "sepuluh keriting"

#: ../aisleriot/sol.scm.h:62
msgid "the ten of diamonds"
msgstr "sepuluh wajik"

#: ../aisleriot/sol.scm.h:63
msgid "the ten of hearts"
msgstr "sepuluh hati"

#: ../aisleriot/sol.scm.h:64
msgid "the ten of spades"
msgstr "sepuluh sekop"

#: ../aisleriot/sol.scm.h:65
msgid "the three of clubs"
msgstr "tiga keriting"

#: ../aisleriot/sol.scm.h:66
msgid "the three of diamonds"
msgstr "tiga wajik"

#: ../aisleriot/sol.scm.h:67
msgid "the three of hearts"
msgstr "tiga hati"

#: ../aisleriot/sol.scm.h:68
msgid "the three of spades"
msgstr "tiga sekop"

#: ../aisleriot/sol.scm.h:69
msgid "the two of clubs"
msgstr "dua keriting"

#: ../aisleriot/sol.scm.h:70
msgid "the two of diamonds"
msgstr "dua wajik"

#: ../aisleriot/sol.scm.h:71
msgid "the two of hearts"
msgstr "dua hati"

#: ../aisleriot/sol.scm.h:72
msgid "the two of spades"
msgstr "dua sekop"

#: ../aisleriot/sol.scm.h:73
msgid "the unknown card"
msgstr "kartu tidak diketahui"

#: ../aisleriot/sol.scm.h:74
msgid "three"
msgstr "tiga"

#: ../aisleriot/sol.scm.h:75
msgid "two"
msgstr "dua"

#. Translators: this is the total number of won games
#: ../aisleriot/stats-dialog.c:153
msgid "Wins:"
msgstr "Jalur:"

#. Translators: this is the number of games played
#: ../aisleriot/stats-dialog.c:155
msgid "Total:"
msgstr "Total"

#. Translators: this is the percentage of games won out of all games played
#: ../aisleriot/stats-dialog.c:157
msgid "Percentage:"
msgstr "Persentasi:"

#. Translators: this is the section title of a section which contains the n
#. * number of games played, number of games won, and the ratio of these 2 numbers.
#. 
#: ../aisleriot/stats-dialog.c:161
msgid "Wins"
msgstr "Menang"

#. Translators: this is the best time of all wins
#: ../aisleriot/stats-dialog.c:168
msgid "Best:"
msgstr "Terbaik:"

#. Translators: this is the worst time of all wins
#: ../aisleriot/stats-dialog.c:170
msgid "Worst:"
msgstr "Cacing"

#. Translators: this is the section title of a section containing the
#. * best and worst time taken to win a game.
#. 
#: ../aisleriot/stats-dialog.c:174
#: ../libgames-support/games-scores-dialog.c:113
msgid "Time"
msgstr "Waktu:"

#: ../aisleriot/stats-dialog.c:206
msgid "Statistics"
msgstr "Statistik"

#. Translators: Translate this to "%Id" if you want to use localised digits,
#. * and to "%d" otherwise. Do not translate it to anything else!
#. 
#: ../aisleriot/stats-dialog.c:220 ../aisleriot/stats-dialog.c:226
#, c-format
msgid "%d"
msgstr "%d"

#. Translators: Translate the "%d" in this string this to "%Id" if you
#. * want to use localised digits, and to "%d" otherwise.
#. * Do not translate the "%d" part to anything else!
#. * You may translate the "%%" part to use any other percent character(s)
#. * instead, or leave it as "%%". If you chose a character other than
#. * "%" (U+0025 PERCENT SIGN) you do NOT need to escape it with another "%"!
#. 
#: ../aisleriot/stats-dialog.c:237
#, c-format
msgid "%d%%"
msgstr "%d%%"

#. For translators: N/A means "Not Applicable", use whatever
#. * abbreviation you have for a value that has no meaning.
#: ../aisleriot/stats-dialog.c:243 ../aisleriot/stats-dialog.c:252
#: ../aisleriot/stats-dialog.c:260
msgid "N/A"
msgstr "N/A"

#. Translators: this represents minutes:seconds.
#: ../aisleriot/stats-dialog.c:247 ../aisleriot/stats-dialog.c:255
#, c-format
msgid "%d:%02d"
msgstr "%d:%02d"

#: ../aisleriot/util.c:86 ../aisleriot/util.c:90
#: ../libgames-support/games-help.c:152
#, c-format
msgid "Could not show help for “%s”"
msgstr "Tidak dapat menampilkan bantuan untuk  “%s”"

#: ../aisleriot/window.c:255
msgid "Congratulations, you have won!"
msgstr "Selamat, Anda menang!"

#: ../aisleriot/window.c:259
msgid "There are no more moves"
msgstr "Langkah sudah habis"

#. Empty title shows up as "<unnamed>" on maemo
#: ../aisleriot/window.c:272 ../quadrapassel/blockops.cpp:788
msgid "Game Over"
msgstr "Permainan Usai"

#: ../aisleriot/window.c:406 ../gnomine/gnomine.c:441
#: ../mahjongg/mahjongg.c:872
msgid "Main game:"
msgstr "Permainan utama:"

#: ../aisleriot/window.c:414
msgid "Card games:"
msgstr "Gim kartu:"

#: ../aisleriot/window.c:428
msgid "Card themes:"
msgstr "Tema kartu:"

#: ../aisleriot/window.c:460
msgid "About FreeCell Solitaire"
msgstr "Tentang Solitaire FreeCell"

#: ../aisleriot/window.c:461
msgid "About AisleRiot"
msgstr "Tentang AisleRiot"

#: ../aisleriot/window.c:467
msgid ""
"AisleRiot provides a rule-based solitaire card engine that allows many "
"different games to be played.\n"
"AisleRiot is a part of GNOME Games."
msgstr ""
"AisleRiot adalah mesin permainan kartu sendiri yang dapat menampilkan banyak "
"permainan untuk dimaikan.\n"
"AisleRiot bagian dari GNOME Games."

#. this doesn't work for anyone
#: ../aisleriot/window.c:478 ../glchess/src/lib/gtkui/gtkui.py:837
#: ../glines/glines.c:1226 ../gnect/src/main.c:880 ../gnibbles/main.c:214
#: ../gnobots2/menu.c:269 ../quadrapassel/tetris.cpp:1309
#: ../gnome-sudoku/src/lib/main.py:696 ../gnomine/gnomine.c:481
#: ../gnotravex/gnotravex.c:1993 ../gnotski/gnotski.c:1503
#: ../gtali/gyahtzee.c:621 ../iagno/gnothello.c:274
#: ../lightsoff/src/About.js:20 ../mahjongg/mahjongg.c:917
#: ../swell-foop/src/About.js:20
msgid "translator-credits"
msgstr ""
"Mohammad DAMT <mdamt@bisnisweb.com>\n"
"Ahmad Riza H Nst  <rizahnst@gnome.org>\n"
"Andika Triwidada <andika@gmail.com>, 2010\n"
"\n"
"Launchpad Contributions:\n"
"  Andika Triwidada https://launchpad.net/~andika\n"
"  Faisal Ghifa https://launchpad.net/~mail4pink\n"
"  Mahyuddin Susanto https://launchpad.net/~udienz\n"
"  Rahman Yusri Aftian https://launchpad.net/~aftian\n"
"  mfakhruddin https://launchpad.net/~mfakhruddin"

#: ../aisleriot/window.c:482 ../glchess/src/lib/defaults.py.in:62
#: ../glines/glines.c:1229 ../gnect/src/main.c:877 ../gnibbles/main.c:217
#: ../gnobots2/menu.c:265 ../quadrapassel/tetris.cpp:1306
#: ../gnome-sudoku/src/lib/defaults.py.in:45 ../gnomine/gnomine.c:484
#: ../gnotravex/gnotravex.c:1996 ../gnotski/gnotski.c:1506
#: ../gtali/gyahtzee.c:625 ../iagno/gnothello.c:276
#: ../lightsoff/src/About.js:19 ../mahjongg/mahjongg.c:920
#: ../swell-foop/src/About.js:19
msgid "GNOME Games web site"
msgstr "Situs web Permainan GNOME"

#: ../aisleriot/window.c:1350
#, c-format
msgid "Play “%s”"
msgstr "Main “%s”"

#: ../aisleriot/window.c:1521
#, c-format
msgid "Display cards with “%s” card theme"
msgstr "Menampilkan kartu dengan “%s” tema kartu"

#. Translators: if you want to use localised digits for the game score,
#. * then translate this string to "%I6d", else to "%6d".
#. * Do not translate it to anything else!
#. 
#: ../aisleriot/window.c:1616
#, c-format
msgctxt "score"
msgid "%6d"
msgstr "%6d"

#: ../aisleriot/window.c:1879
msgid "A scheme exception occurred"
msgstr "Terjadi eksepsi skema"

#: ../aisleriot/window.c:1882
msgid "Please report this bug to the developers."
msgstr "Mohon laporkan bug ini ke para pengembang."

#. Empty title shows up as "<unnamed>" on maemo
#: ../aisleriot/window.c:1886 ../libgames-support/games-show.c:151
msgid "Error"
msgstr "Kesalahan"

#: ../aisleriot/window.c:1894
msgid "_Don't report"
msgstr "Jangan _dilaporkan"

#: ../aisleriot/window.c:1895
msgid "_Report"
msgstr "_Laporan"

#: ../aisleriot/window.c:2008
msgid "Freecell Solitaire"
msgstr ""

#. Menu actions
#. Preferences Dialog: Title of game options tab
#: ../aisleriot/window.c:2171 ../glchess/data/glchess.ui.h:22
#: ../glchess/data/preferences.ui.h:28 ../glines/glines.c:1663
#: ../gnect/src/main.c:1244 ../gnibbles/main.c:693 ../gnobots2/menu.c:67
#: ../quadrapassel/tetris.cpp:109 ../gnome-sudoku/src/lib/main.py:236
#: ../gnomine/gnomine.c:774 ../gnotravex/gnotravex.c:306
#: ../gnotski/gnotski.c:412 ../gtali/gyahtzee.c:706 ../iagno/gnothello.c:830
#: ../lightsoff/data/lightsoff.ui.h:2 ../mahjongg/mahjongg.c:1209
#: ../swell-foop/data/swell-foop.ui.h:2
msgid "_Game"
msgstr "_Permainan"

#: ../aisleriot/window.c:2172 ../gnect/src/main.c:1245 ../gnibbles/main.c:694
#: ../gnobots2/menu.c:68 ../gnotski/gnotski.c:413
msgid "_View"
msgstr "_Tampil"

#: ../aisleriot/window.c:2173
msgid "_Control"
msgstr "_Kendali"

#: ../aisleriot/window.c:2175 ../glchess/data/glchess.ui.h:23
#: ../glines/glines.c:1665 ../gnect/src/main.c:1247 ../gnibbles/main.c:696
#: ../gnobots2/menu.c:71 ../quadrapassel/tetris.cpp:111
#: ../gnome-sudoku/src/lib/main.py:259 ../gnomine/gnomine.c:776
#: ../gnotravex/gnotravex.c:310 ../gnotski/gnotski.c:414
#: ../gtali/gyahtzee.c:708 ../iagno/gnothello.c:832
#: ../lightsoff/data/lightsoff.ui.h:3 ../mahjongg/mahjongg.c:1211
#: ../swell-foop/data/swell-foop.ui.h:3
msgid "_Help"
msgstr "Bantuan"

#: ../aisleriot/window.c:2180 ../glchess/data/glchess.ui.h:16
#: ../gnobots2/menu.c:72 ../libgames-support/games-stock.c:53
#: ../mahjongg/mahjongg.c:1212
msgid "Start a new game"
msgstr "Mulai gim baru"

#: ../aisleriot/window.c:2183 ../libgames-support/games-stock.c:57
msgid "Restart the game"
msgstr "Ulangi gim"

#: ../aisleriot/window.c:2185
msgid "_Select Game..."
msgstr "_Pilih Permainan..."

#: ../aisleriot/window.c:2187
msgid "Play a different game"
msgstr "Mainkan permainan lain"

#: ../aisleriot/window.c:2189
msgid "_Recently Played"
msgstr "_Terakhir Dimainkan"

#: ../aisleriot/window.c:2190
msgid "S_tatistics"
msgstr "S_tatistik"

#: ../aisleriot/window.c:2191
msgid "Show gameplay statistics"
msgstr "Tampilkan statistik permainan"

#: ../aisleriot/window.c:2194 ../libgames-support/games-stock.c:62
msgid "Close this window"
msgstr "Tutup jendela ini"

#: ../aisleriot/window.c:2197 ../libgames-support/games-stock.c:60
#: ../mahjongg/mahjongg.c:1216
msgid "Undo the last move"
msgstr "Batalkan langkah terakhir"

#: ../aisleriot/window.c:2200 ../libgames-support/games-stock.c:56
msgid "Redo the undone move"
msgstr "Jadikan lagi langkah terakhir"

#: ../aisleriot/window.c:2203
msgid "Deal next card or cards"
msgstr "Minta kartu lagi"

#: ../aisleriot/window.c:2206 ../libgames-support/games-stock.c:49
msgid "Get a hint for your next move"
msgstr "Petunjuk untuk langkah berikutnya"

#: ../aisleriot/window.c:2209
msgid "View help for Aisleriot"
msgstr "Tampilkan bantuan untuk Aisleriot"

#: ../aisleriot/window.c:2213 ../libgames-support/games-stock.c:46
msgid "View help for this game"
msgstr "Tampilkan bantuan untuk gim ini"

#: ../aisleriot/window.c:2216 ../libgames-support/games-stock.c:61
msgid "About this game"
msgstr "Tentang permainan ini"

#: ../aisleriot/window.c:2219
msgid "Install card themes…"
msgstr "Pasang tema kartu..."

#: ../aisleriot/window.c:2220
msgid "Install new card themes from the distribution packages repositories"
msgstr "Pasang tema kartu baru dari repositori paket distribusi"

#: ../aisleriot/window.c:2228
msgid "_Card Style"
msgstr "Gaya _Kartu"

#: ../aisleriot/window.c:2269 ../gnobots2/menu.c:91
#: ../mahjongg/mahjongg.c:1232
msgid "_Toolbar"
msgstr "Ba_tang alat"

#: ../aisleriot/window.c:2270 ../glchess/data/preferences.ui.h:19
#: ../gnobots2/menu.c:91 ../mahjongg/mahjongg.c:1232
msgid "Show or hide the toolbar"
msgstr "Tampilkan atau sembunyikan batang alat"

#: ../aisleriot/window.c:2275
msgid "_Statusbar"
msgstr ""

#: ../aisleriot/window.c:2276
msgid "Show or hide statusbar"
msgstr ""

#: ../aisleriot/window.c:2281 ../gnotravex/gnotravex.c:344
msgid "_Click to Move"
msgstr "_Klik untuk Bergerak"

#: ../aisleriot/window.c:2282
msgid "Pick up and drop cards by clicking"
msgstr "Mengambil dan menaruh kartu dengan meng-klik"

#: ../aisleriot/window.c:2286
msgid "_Sound"
msgstr "_Suara"

#: ../aisleriot/window.c:2287
msgid "Whether or not to play event sounds"
msgstr "Apakah bunyi peristiwa dimainkan atau tidak"

#: ../aisleriot/window.c:2292
msgid "_Animations"
msgstr "_Animasi"

#: ../aisleriot/window.c:2293
msgid "Whether or not to animate card moves"
msgstr "Apakah pergerakan kartu dianimasi atau tidak"

#: ../aisleriot/window.c:2597 ../glines/glines.c:1871
#: ../gnobots2/statusbar.c:67 ../quadrapassel/scoreframe.cpp:47
#: ../gnomine/gnomine.c:444
msgid "Score:"
msgstr "Nilai:"

#: ../aisleriot/window.c:2609 ../gnotravex/gnotravex.c:1428
#: ../mahjongg/mahjongg.c:1424
msgid "Time:"
msgstr "Waktu:"

#: ../aisleriot/window.c:2957
#, c-format
msgid "Cannot start the game “%s”"
msgstr "Tak bisa memulai permainan \"%s\""

#. Translators: this is the symbol that's on a Joker card
#: ../aisleriot/lib/ar-card.c:182
msgctxt "card symbol"
msgid "JOKER"
msgstr "JOKER"

#. Translators: this is the symbol that's on an Ace card
#: ../aisleriot/lib/ar-card.c:184 ../aisleriot/lib/ar-card.c:208
msgctxt "card symbol"
msgid "A"
msgstr "A"

#. Translators: this is the symbol that's on a 2 card
#: ../aisleriot/lib/ar-card.c:186
msgctxt "card symbol"
msgid "2"
msgstr "2"

#. Translators: this is the symbol that's on a 3 card
#: ../aisleriot/lib/ar-card.c:188
msgctxt "card symbol"
msgid "3"
msgstr "3"

#. Translators: this is the symbol that's on a 4 card
#: ../aisleriot/lib/ar-card.c:190
msgctxt "card symbol"
msgid "4"
msgstr "4"

#. Translators: this is the symbol that's on a 5 card
#: ../aisleriot/lib/ar-card.c:192
msgctxt "card symbol"
msgid "5"
msgstr "5"

#. Translators: this is the symbol that's on a 6 card
#: ../aisleriot/lib/ar-card.c:194
msgctxt "card symbol"
msgid "6"
msgstr "6"

#. Translators: this is the symbol that's on a 7 card
#: ../aisleriot/lib/ar-card.c:196
msgctxt "card symbol"
msgid "7"
msgstr "7"

#. Translators: this is the symbol that's on a 8 card
#: ../aisleriot/lib/ar-card.c:198
msgctxt "card symbol"
msgid "8"
msgstr "8"

#. Translators: this is the symbol that's on a 9 card
#: ../aisleriot/lib/ar-card.c:200
msgctxt "card symbol"
msgid "9"
msgstr "9"

#. Translators: this is the symbol that's on a Jack card
#: ../aisleriot/lib/ar-card.c:202
msgctxt "card symbol"
msgid "J"
msgstr "J"

#. Translators: this is the symbol that's on a Queen card
#: ../aisleriot/lib/ar-card.c:204
msgctxt "card symbol"
msgid "Q"
msgstr "Q"

#. Translators: this is the symbol that's on a King card
#: ../aisleriot/lib/ar-card.c:206
msgctxt "card symbol"
msgid "K"
msgstr "K"

#. Translators: this is the symbol that's on a 1 card
#: ../aisleriot/lib/ar-card.c:210
msgctxt "card symbol"
msgid "1"
msgstr "1"

#: ../aisleriot/lib/ar-card.c:252
msgid "ace of clubs"
msgstr "as keriting"

#: ../aisleriot/lib/ar-card.c:253
msgid "two of clubs"
msgstr "dua keriting"

#: ../aisleriot/lib/ar-card.c:254
msgid "three of clubs"
msgstr "tiga keriting"

#: ../aisleriot/lib/ar-card.c:255
msgid "four of clubs"
msgstr "empat keriting"

#: ../aisleriot/lib/ar-card.c:256
msgid "five of clubs"
msgstr "lima keriting"

#: ../aisleriot/lib/ar-card.c:257
msgid "six of clubs"
msgstr "enam keriting"

#: ../aisleriot/lib/ar-card.c:258
msgid "seven of clubs"
msgstr "tujuh keriting"

#: ../aisleriot/lib/ar-card.c:259
msgid "eight of clubs"
msgstr "delapan keriting"

#: ../aisleriot/lib/ar-card.c:260
msgid "nine of clubs"
msgstr "sembilan keriting"

#: ../aisleriot/lib/ar-card.c:261
msgid "ten of clubs"
msgstr "sepuluh keriting"

#: ../aisleriot/lib/ar-card.c:262
msgid "jack of clubs"
msgstr "jack keriting"

#: ../aisleriot/lib/ar-card.c:263
msgid "queen of clubs"
msgstr "ratu keriting"

#: ../aisleriot/lib/ar-card.c:264
msgid "king of clubs"
msgstr "raja keriting"

#: ../aisleriot/lib/ar-card.c:265
msgid "ace of diamonds"
msgstr "as wajik"

#: ../aisleriot/lib/ar-card.c:266
msgid "two of diamonds"
msgstr "dua wajik"

#: ../aisleriot/lib/ar-card.c:267
msgid "three of diamonds"
msgstr "tiga wajik"

#: ../aisleriot/lib/ar-card.c:268
msgid "four of diamonds"
msgstr "empat wajik"

#: ../aisleriot/lib/ar-card.c:269
msgid "five of diamonds"
msgstr "lima wajik"

#: ../aisleriot/lib/ar-card.c:270
msgid "six of diamonds"
msgstr "enam wajik"

#: ../aisleriot/lib/ar-card.c:271
msgid "seven of diamonds"
msgstr "tujuh wajik"

#: ../aisleriot/lib/ar-card.c:272
msgid "eight of diamonds"
msgstr "delapan wajik"

#: ../aisleriot/lib/ar-card.c:273
msgid "nine of diamonds"
msgstr "sembilan wajik"

#: ../aisleriot/lib/ar-card.c:274
msgid "ten of diamonds"
msgstr "sepuluh wajik"

#: ../aisleriot/lib/ar-card.c:275
msgid "jack of diamonds"
msgstr "jack wajik"

#: ../aisleriot/lib/ar-card.c:276
msgid "queen of diamonds"
msgstr "ratu wajik"

#: ../aisleriot/lib/ar-card.c:277
msgid "king of diamonds"
msgstr "raja wajik"

#: ../aisleriot/lib/ar-card.c:278
msgid "ace of hearts"
msgstr "as hati"

#: ../aisleriot/lib/ar-card.c:279
msgid "two of hearts"
msgstr "dua hati"

#: ../aisleriot/lib/ar-card.c:280
msgid "three of hearts"
msgstr "tiga hati"

#: ../aisleriot/lib/ar-card.c:281
msgid "four of hearts"
msgstr "empat hati"

#: ../aisleriot/lib/ar-card.c:282
msgid "five of hearts"
msgstr "lima hati"

#: ../aisleriot/lib/ar-card.c:283
msgid "six of hearts"
msgstr "enam hati"

#: ../aisleriot/lib/ar-card.c:284
msgid "seven of hearts"
msgstr "tujuh hati"

#: ../aisleriot/lib/ar-card.c:285
msgid "eight of hearts"
msgstr "delapan hati"

#: ../aisleriot/lib/ar-card.c:286
msgid "nine of hearts"
msgstr "sembilan hati"

#: ../aisleriot/lib/ar-card.c:287
msgid "ten of hearts"
msgstr "sepuluh hati"

#: ../aisleriot/lib/ar-card.c:288
msgid "jack of hearts"
msgstr "jack hati"

#: ../aisleriot/lib/ar-card.c:289
msgid "queen of hearts"
msgstr "ratu hati"

#: ../aisleriot/lib/ar-card.c:290
msgid "king of hearts"
msgstr "raja hati"

#: ../aisleriot/lib/ar-card.c:291
msgid "ace of spades"
msgstr "as sekop"

#: ../aisleriot/lib/ar-card.c:292
msgid "two of spades"
msgstr "dua sekop"

#: ../aisleriot/lib/ar-card.c:293
msgid "three of spades"
msgstr "tiga sekop"

#: ../aisleriot/lib/ar-card.c:294
msgid "four of spades"
msgstr "empat sekop"

#: ../aisleriot/lib/ar-card.c:295
msgid "five of spades"
msgstr "lima sekop"

#: ../aisleriot/lib/ar-card.c:296
msgid "six of spades"
msgstr "enam sekop"

#: ../aisleriot/lib/ar-card.c:297
msgid "seven of spades"
msgstr "tujuh sekop"

#: ../aisleriot/lib/ar-card.c:298
msgid "eight of spades"
msgstr "delapan sekop"

#: ../aisleriot/lib/ar-card.c:299
msgid "nine of spades"
msgstr "sembilan sekop"

#: ../aisleriot/lib/ar-card.c:300
msgid "ten of spades"
msgstr "sepuluh sekop"

#: ../aisleriot/lib/ar-card.c:301
msgid "jack of spades"
msgstr "jack sekop"

#: ../aisleriot/lib/ar-card.c:302
msgid "queen of spades"
msgstr "ratu sekop"

#: ../aisleriot/lib/ar-card.c:303
msgid "king of spades"
msgstr "raja sekop"

#: ../aisleriot/lib/ar-card.c:320
msgid "face-down card"
msgstr ""

#: ../aisleriot/rules/agnes.scm.h:1 ../aisleriot/rules/bear_river.scm.h:2
#: ../aisleriot/rules/canfield.scm.h:2 ../aisleriot/rules/chessboard.scm.h:2
#: ../aisleriot/rules/eagle_wing.scm.h:2 ../aisleriot/rules/glenwood.scm.h:2
#: ../aisleriot/rules/kansas.scm.h:2 ../aisleriot/rules/lady_jane.scm.h:2
#: ../aisleriot/rules/plait.scm.h:2 ../aisleriot/rules/royal_east.scm.h:2
#: ../aisleriot/rules/terrace.scm.h:1
msgid "Base Card: Ace"
msgstr "Kartu Dasar: As"

#: ../aisleriot/rules/agnes.scm.h:2 ../aisleriot/rules/bear_river.scm.h:3
#: ../aisleriot/rules/canfield.scm.h:3 ../aisleriot/rules/chessboard.scm.h:3
#: ../aisleriot/rules/eagle_wing.scm.h:3 ../aisleriot/rules/glenwood.scm.h:3
#: ../aisleriot/rules/kansas.scm.h:3 ../aisleriot/rules/lady_jane.scm.h:3
#: ../aisleriot/rules/plait.scm.h:3 ../aisleriot/rules/royal_east.scm.h:3
#: ../aisleriot/rules/terrace.scm.h:2
msgid "Base Card: Jack"
msgstr "Kartu Dasar: Jek"

#: ../aisleriot/rules/agnes.scm.h:3 ../aisleriot/rules/bear_river.scm.h:4
#: ../aisleriot/rules/canfield.scm.h:4 ../aisleriot/rules/chessboard.scm.h:4
#: ../aisleriot/rules/eagle_wing.scm.h:4 ../aisleriot/rules/glenwood.scm.h:4
#: ../aisleriot/rules/kansas.scm.h:4 ../aisleriot/rules/lady_jane.scm.h:4
#: ../aisleriot/rules/plait.scm.h:4 ../aisleriot/rules/royal_east.scm.h:4
#: ../aisleriot/rules/terrace.scm.h:3
msgid "Base Card: King"
msgstr "Kartu Dasar: Raja"

#: ../aisleriot/rules/agnes.scm.h:4 ../aisleriot/rules/bear_river.scm.h:5
#: ../aisleriot/rules/canfield.scm.h:5 ../aisleriot/rules/chessboard.scm.h:5
#: ../aisleriot/rules/eagle_wing.scm.h:5 ../aisleriot/rules/glenwood.scm.h:5
#: ../aisleriot/rules/kansas.scm.h:5 ../aisleriot/rules/lady_jane.scm.h:5
#: ../aisleriot/rules/plait.scm.h:5 ../aisleriot/rules/royal_east.scm.h:5
#: ../aisleriot/rules/terrace.scm.h:4
msgid "Base Card: Queen"
msgstr "Kartu Dasar: Ratu"

#: ../aisleriot/rules/agnes.scm.h:5 ../aisleriot/rules/terrace.scm.h:5
msgid "Base Card: ~a"
msgstr "Kartu Dasar: ~a"

#: ../aisleriot/rules/agnes.scm.h:6 ../aisleriot/rules/easthaven.scm.h:1
#: ../aisleriot/rules/labyrinth.scm.h:1 ../aisleriot/rules/monte_carlo.scm.h:1
#: ../aisleriot/rules/valentine.scm.h:1
msgid "Deal more cards"
msgstr "Bagikan kartu"

#: ../aisleriot/rules/agnes.scm.h:7 ../aisleriot/rules/auld_lang_syne.scm.h:2
#: ../aisleriot/rules/backbone.scm.h:3 ../aisleriot/rules/block_ten.scm.h:1
#: ../aisleriot/rules/bristol.scm.h:2 ../aisleriot/rules/camelot.scm.h:2
#: ../aisleriot/rules/canfield.scm.h:9 ../aisleriot/rules/carpet.scm.h:2
#: ../aisleriot/rules/cover.scm.h:1 ../aisleriot/rules/doublets.scm.h:2
#: ../aisleriot/rules/eagle_wing.scm.h:11 ../aisleriot/rules/easthaven.scm.h:4
#: ../aisleriot/rules/elevator.scm.h:2 ../aisleriot/rules/escalator.scm.h:2
#: ../aisleriot/rules/first_law.scm.h:17 ../aisleriot/rules/fortunes.scm.h:4
#: ../aisleriot/rules/forty_thieves.scm.h:3
#: ../aisleriot/rules/glenwood.scm.h:11 ../aisleriot/rules/gypsy.scm.h:3
#: ../aisleriot/rules/helsinki.scm.h:1 ../aisleriot/rules/hopscotch.scm.h:3
#: ../aisleriot/rules/jamestown.scm.h:1 ../aisleriot/rules/jumbo.scm.h:4
#: ../aisleriot/rules/kansas.scm.h:8 ../aisleriot/rules/klondike.scm.h:7
#: ../aisleriot/rules/labyrinth.scm.h:2 ../aisleriot/rules/lady_jane.scm.h:7
#: ../aisleriot/rules/monte_carlo.scm.h:2 ../aisleriot/rules/neighbor.scm.h:1
#: ../aisleriot/rules/plait.scm.h:11 ../aisleriot/rules/quatorze.scm.h:1
#: ../aisleriot/rules/royal_east.scm.h:7 ../aisleriot/rules/scuffle.scm.h:4
#: ../aisleriot/rules/sir_tommy.scm.h:3 ../aisleriot/rules/straight_up.scm.h:5
#: ../aisleriot/rules/terrace.scm.h:18 ../aisleriot/rules/thieves.scm.h:2
#: ../aisleriot/rules/thirteen.scm.h:3
#: ../aisleriot/rules/thumb_and_pouch.scm.h:4
#: ../aisleriot/rules/treize.scm.h:2 ../aisleriot/rules/triple_peaks.scm.h:4
#: ../aisleriot/rules/union_square.scm.h:2
#: ../aisleriot/rules/westhaven.scm.h:2 ../aisleriot/rules/whitehead.scm.h:3
#: ../aisleriot/rules/yield.scm.h:2 ../aisleriot/rules/zebra.scm.h:4
msgid "Stock left:"
msgstr ""

#: ../aisleriot/rules/agnes.scm.h:8 ../aisleriot/rules/lady_jane.scm.h:8
msgid "Stock left: 0"
msgstr ""

#: ../aisleriot/rules/agnes.scm.h:9 ../aisleriot/rules/backbone.scm.h:4
#: ../aisleriot/rules/bakers_dozen.scm.h:1
#: ../aisleriot/rules/beleaguered_castle.scm.h:1
#: ../aisleriot/rules/canfield.scm.h:10 ../aisleriot/rules/jumbo.scm.h:5
#: ../aisleriot/rules/king_albert.scm.h:1 ../aisleriot/rules/lady_jane.scm.h:9
#: ../aisleriot/rules/streets_and_alleys.scm.h:1
msgid "Try rearranging the cards"
msgstr ""

#: ../aisleriot/rules/athena.scm.h:1 ../aisleriot/rules/klondike.scm.h:8
#: ../aisleriot/rules/osmosis.scm.h:5 ../aisleriot/rules/saratoga.scm.h:1
msgid "Three card deals"
msgstr ""

#: ../aisleriot/rules/auld_lang_syne.scm.h:1
#: ../aisleriot/rules/bristol.scm.h:1 ../aisleriot/rules/first_law.scm.h:1
#: ../aisleriot/rules/fortunes.scm.h:2 ../aisleriot/rules/lady_jane.scm.h:6
#: ../aisleriot/rules/scuffle.scm.h:1 ../aisleriot/rules/spider.scm.h:1
#: ../aisleriot/rules/thumb_and_pouch.scm.h:1 ../aisleriot/rules/zebra.scm.h:1
msgid "Deal another round"
msgstr "Bagikan ronde lain"

#: ../aisleriot/rules/backbone.scm.h:1 ../aisleriot/rules/camelot.scm.h:1
#: ../aisleriot/rules/canfield.scm.h:6 ../aisleriot/rules/carpet.scm.h:1
#: ../aisleriot/rules/glenwood.scm.h:6 ../aisleriot/rules/klondike.scm.h:2
#: ../aisleriot/rules/osmosis.scm.h:1 ../aisleriot/rules/plait.scm.h:6
#: ../aisleriot/rules/straight_up.scm.h:1 ../aisleriot/rules/terrace.scm.h:8
msgid "Deal a new card from the deck"
msgstr "Bagikan kartu baru dari tumpukan"

#: ../aisleriot/rules/backbone.scm.h:2 ../aisleriot/rules/doublets.scm.h:1
#: ../aisleriot/rules/eagle_wing.scm.h:9 ../aisleriot/rules/gaps.scm.h:7
#: ../aisleriot/rules/glenwood.scm.h:9 ../aisleriot/rules/jumbo.scm.h:3
#: ../aisleriot/rules/klondike.scm.h:5 ../aisleriot/rules/plait.scm.h:10
#: ../aisleriot/rules/scuffle.scm.h:2 ../aisleriot/rules/straight_up.scm.h:3
#: ../aisleriot/rules/terrace.scm.h:13
#: ../aisleriot/rules/thumb_and_pouch.scm.h:3 ../aisleriot/rules/zebra.scm.h:3
msgid "Redeals left:"
msgstr ""

#: ../aisleriot/rules/backbone.scm.h:5 ../aisleriot/rules/terrace.scm.h:23
msgid "an empty slot on the foundation"
msgstr ""

#: ../aisleriot/rules/backbone.scm.h:6 ../aisleriot/rules/terrace.scm.h:24
msgid "an empty slot on the tableau"
msgstr ""

#: ../aisleriot/rules/bear_river.scm.h:1 ../aisleriot/rules/canfield.scm.h:1
#: ../aisleriot/rules/chessboard.scm.h:1 ../aisleriot/rules/eagle_wing.scm.h:1
#: ../aisleriot/rules/glenwood.scm.h:1 ../aisleriot/rules/kansas.scm.h:1
#: ../aisleriot/rules/plait.scm.h:1
msgid "Base Card: "
msgstr "Kartu Dasar: "

#: ../aisleriot/rules/bear_river.scm.h:6
msgid "Move something onto an empty right-hand tableau slot"
msgstr ""

#: ../aisleriot/rules/bear_river.scm.h:7
msgid "an empty foundation slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:3
msgid "an empty bottom slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:4
msgid "an empty corner slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:5
msgid "an empty left slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:6
msgid "an empty right slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:7 ../aisleriot/rules/diamond_mine.scm.h:1
#: ../aisleriot/rules/klondike.scm.h:10 ../aisleriot/rules/odessa.scm.h:1
#: ../aisleriot/rules/osmosis.scm.h:6 ../aisleriot/rules/pileon.scm.h:1
#: ../aisleriot/rules/scorpion.scm.h:2 ../aisleriot/rules/ten_across.scm.h:4
#: ../aisleriot/rules/union_square.scm.h:3 ../aisleriot/rules/yukon.scm.h:2
msgid "an empty slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:8
msgid "an empty top slot"
msgstr ""

#: ../aisleriot/rules/camelot.scm.h:9 ../aisleriot/rules/helsinki.scm.h:2
#: ../aisleriot/rules/neighbor.scm.h:2 ../aisleriot/rules/thirteen.scm.h:4
#: ../aisleriot/rules/treize.scm.h:3 ../aisleriot/rules/yield.scm.h:3
msgid "itself"
msgstr ""

#: ../aisleriot/rules/canfield.scm.h:7 ../aisleriot/rules/eagle_wing.scm.h:7
#: ../aisleriot/rules/glenwood.scm.h:8 ../aisleriot/rules/plait.scm.h:7
#: ../aisleriot/rules/straight_up.scm.h:2
#: ../aisleriot/rules/thumb_and_pouch.scm.h:2 ../aisleriot/rules/zebra.scm.h:2
msgid "Move waste back to stock"
msgstr ""

#: ../aisleriot/rules/canfield.scm.h:8 ../aisleriot/rules/eagle_wing.scm.h:10
#: ../aisleriot/rules/kansas.scm.h:7 ../aisleriot/rules/straight_up.scm.h:4
msgid "Reserve left:"
msgstr "Sisa cadangan:"

#: ../aisleriot/rules/canfield.scm.h:11 ../aisleriot/rules/glenwood.scm.h:12
msgid "empty slot on foundation"
msgstr ""

#: ../aisleriot/rules/canfield.scm.h:12
msgid "empty space on tableau"
msgstr ""

#: ../aisleriot/rules/chessboard.scm.h:6
msgid "Move a card to the Foundation"
msgstr ""

#: ../aisleriot/rules/chessboard.scm.h:7 ../aisleriot/rules/fortress.scm.h:1
msgid "Move something into the empty Tableau slot"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:1
msgid "Consistency is key"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:2
msgid "Fishing wire makes bad dental floss"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:3
msgid "Have you read the help file?"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:4
msgid "I could sure use a backrub right about now..."
msgstr ""

#: ../aisleriot/rules/clock.scm.h:5
msgid "If you're ever lost and alone in the woods, hug a tree"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:6
msgid ""
"Just because a crosswalk looks like a hopscotch board doesn't mean it is one"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:7
msgid "Look both ways before you cross the street"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:8
msgid "Monitors won't give you Vitamin D -- but sunlight will..."
msgstr ""

#: ../aisleriot/rules/clock.scm.h:9
msgid "Never blow in a dog's ear"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:10
msgid "Odessa is a better game.  Really."
msgstr ""

#: ../aisleriot/rules/clock.scm.h:11
msgid "Tourniquets are not recommended unless in the direst emergency"
msgstr ""

#: ../aisleriot/rules/clock.scm.h:12
msgid "When without a stapler, a staple and a ruler will work"
msgstr ""

#: ../aisleriot/rules/cruel.scm.h:1
msgid "Cards remaining: ~a"
msgstr ""

#: ../aisleriot/rules/cruel.scm.h:2
msgid "Redeal."
msgstr ""

#: ../aisleriot/rules/diamond_mine.scm.h:2
msgid "the foundation pile"
msgstr ""

#: ../aisleriot/rules/eagle_wing.scm.h:6 ../aisleriot/rules/elevator.scm.h:1
#: ../aisleriot/rules/escalator.scm.h:1 ../aisleriot/rules/royal_east.scm.h:6
#: ../aisleriot/rules/thirteen.scm.h:1 ../aisleriot/rules/treize.scm.h:1
#: ../aisleriot/rules/triple_peaks.scm.h:1
#: ../aisleriot/rules/union_square.scm.h:1
#: ../aisleriot/rules/westhaven.scm.h:1 ../aisleriot/rules/yield.scm.h:1
msgid "Deal a card"
msgstr "Bagikan kartu"

#: ../aisleriot/rules/eagle_wing.scm.h:8
msgid "Move ~a to an empty foundation"
msgstr ""

#: ../aisleriot/rules/eagle_wing.scm.h:12
msgid "an empty slot on tableau"
msgstr ""

#: ../aisleriot/rules/easthaven.scm.h:2
msgid "Move a King on to the empty tableau slot"
msgstr ""

#: ../aisleriot/rules/easthaven.scm.h:3 ../aisleriot/rules/klondike.scm.h:3
msgid "No hint available right now"
msgstr ""

#: ../aisleriot/rules/eight_off.scm.h:1 ../aisleriot/rules/seahaven.scm.h:1
msgid "Move something on to an empty reserve"
msgstr ""

#: ../aisleriot/rules/eight_off.scm.h:3 ../aisleriot/rules/seahaven.scm.h:3
msgid "an empty tableau"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:2
msgid "I'm not sure"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:3
msgid "Remove the aces"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:4
msgid "Remove the eights"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:5
msgid "Remove the fives"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:6
msgid "Remove the fours"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:7
msgid "Remove the jacks"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:8
msgid "Remove the kings"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:9
msgid "Remove the nines"
msgstr "Buang semua sembilan"

#: ../aisleriot/rules/first_law.scm.h:10
msgid "Remove the queens"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:11
msgid "Remove the sevens"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:12
msgid "Remove the sixes"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:13
msgid "Remove the tens"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:14
msgid "Remove the threes"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:15
msgid "Remove the twos"
msgstr ""

#: ../aisleriot/rules/first_law.scm.h:16
msgid "Return cards to stock"
msgstr ""

#: ../aisleriot/rules/fortunes.scm.h:1 ../aisleriot/rules/klondike.scm.h:1
msgid "Consider moving something into an empty slot"
msgstr ""

#: ../aisleriot/rules/fortunes.scm.h:3
msgid "Move ~a off the board"
msgstr "diluar papan"

#: ../aisleriot/rules/forty_thieves.scm.h:1
msgid "Bug! make-hint called on false move."
msgstr ""

#: ../aisleriot/rules/forty_thieves.scm.h:2
msgid "Deal a card from stock"
msgstr ""

#: ../aisleriot/rules/forty_thieves.scm.h:5
msgid "an empty space"
msgstr ""

#: ../aisleriot/rules/freecell.scm.h:1
msgid "No moves are possible. Undo or start again."
msgstr ""

#: ../aisleriot/rules/freecell.scm.h:2
msgid "The game has no solution. Undo or start again."
msgstr ""

#: ../aisleriot/rules/freecell.scm.h:4
msgid "an open tableau"
msgstr "ruang kosong pada meja"

#: ../aisleriot/rules/freecell.scm.h:5 ../aisleriot/rules/terrace.scm.h:26
msgid "the foundation"
msgstr "slot kosong di bawah"

#: ../aisleriot/rules/gaps.scm.h:1
msgid "Add to the sequence in row ~a."
msgstr ""

#: ../aisleriot/rules/gaps.scm.h:2
msgid "Double click any card to redeal."
msgstr ""

#: ../aisleriot/rules/gaps.scm.h:3
msgid "No hint available."
msgstr ""

#: ../aisleriot/rules/gaps.scm.h:4
msgid "Place a two in the leftmost slot of row ~a."
msgstr "Tempatkan sebuah dua pada slot paling kiri dari baris ~a."

#: ../aisleriot/rules/gaps.scm.h:5
msgid "Place the ~a next to ~a."
msgstr "Tempatkan ~a di sebelah ~a."

#: ../aisleriot/rules/gaps.scm.h:6
msgid "Randomly Placed Gaps on Redeal"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:1
msgid "Alternating colors"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:2
msgid "Deal a row"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:3
msgid "Deals left: ~a"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:4
msgid "Same suit"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:5
msgid "Try dealing a row of cards"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:6
msgid "Try moving a card to the reserve"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:7 ../aisleriot/rules/spider.scm.h:7
msgid "Try moving card piles around"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:8
msgid "an empty foundation place"
msgstr ""

#: ../aisleriot/rules/giant.scm.h:9
msgid "an empty tableau place"
msgstr ""

#: ../aisleriot/rules/glenwood.scm.h:7
msgid "Move a card from the reserve on to the empty tableau slot"
msgstr ""

#: ../aisleriot/rules/glenwood.scm.h:10
msgid "Select a card from the reserve for first foundation pile"
msgstr ""

#: ../aisleriot/rules/glenwood.scm.h:13
msgid "on to the empty tableau slot"
msgstr ""

#: ../aisleriot/rules/golf.scm.h:1 ../aisleriot/rules/hopscotch.scm.h:1
#: ../aisleriot/rules/jumbo.scm.h:1 ../aisleriot/rules/kansas.scm.h:6
#: ../aisleriot/rules/sir_tommy.scm.h:1 ../aisleriot/rules/whitehead.scm.h:1
msgid "Deal another card"
msgstr "Bagi kartu lain"

#: ../aisleriot/rules/golf.scm.h:2 ../aisleriot/rules/osmosis.scm.h:4
#: ../aisleriot/rules/spider.scm.h:6
msgid "Stock left: ~a"
msgstr ""

#: ../aisleriot/rules/gypsy.scm.h:1
msgid "Deal another hand"
msgstr "Bagi tangan lain"

#: ../aisleriot/rules/gypsy.scm.h:2
msgid "Move a card or build of cards on to the empty slot"
msgstr ""

#: ../aisleriot/rules/hopscotch.scm.h:2
msgid "Move card from waste"
msgstr ""

#: ../aisleriot/rules/jumbo.scm.h:2
msgid "Move waste to stock"
msgstr "Pindah buangan ke simpan"

#: ../aisleriot/rules/jumbo.scm.h:7 ../aisleriot/rules/kansas.scm.h:10
#: ../aisleriot/rules/king_albert.scm.h:3
#: ../aisleriot/rules/lady_jane.scm.h:11
#: ../aisleriot/rules/straight_up.scm.h:6
msgid "an empty tableau slot"
msgstr ""

#: ../aisleriot/rules/kings_audience.scm.h:1
msgid "Deal a new card"
msgstr "Bagi kartu baru"

#: ../aisleriot/rules/kings_audience.scm.h:2
msgid "Stock remaining: ~a"
msgstr ""

#: ../aisleriot/rules/klondike.scm.h:4
msgid "No redeals"
msgstr ""

#: ../aisleriot/rules/klondike.scm.h:6
msgid "Single card deals"
msgstr ""

#: ../aisleriot/rules/klondike.scm.h:9
msgid "Try moving cards down from the foundation"
msgstr ""

#: ../aisleriot/rules/lady_jane.scm.h:1 ../aisleriot/rules/royal_east.scm.h:1
msgid "Base Card:"
msgstr "Kartu Dasar:"

#: ../aisleriot/rules/maze.scm.h:1
msgid ""
"Aim to place the suits in the order which fits the current layout most "
"naturally."
msgstr ""

#: ../aisleriot/rules/osmosis.scm.h:2
msgid "Deal new cards from the deck"
msgstr "Bagikan kartu baru dari susunan"

#: ../aisleriot/rules/osmosis.scm.h:3
msgid "Redeals left: ~a"
msgstr ""

#: ../aisleriot/rules/pileon.scm.h:2 ../aisleriot/rules/terrace.scm.h:25
msgid "something"
msgstr ""

#: ../aisleriot/rules/plait.scm.h:8
msgid "Move ~a from the stock to an empty edge or tableau slot"
msgstr ""

#: ../aisleriot/rules/plait.scm.h:9
msgid "Move ~a to an empty field"
msgstr ""

#: ../aisleriot/rules/poker.scm.h:1
msgid "Place cards on to the Tableau to form poker hands"
msgstr ""

#: ../aisleriot/rules/poker.scm.h:2
msgid "Shuffle mode"
msgstr "Mode Kocok"

#: ../aisleriot/rules/scorpion.scm.h:1
msgid "Deal the cards"
msgstr "Bagikan kartu"

#: ../aisleriot/rules/scuffle.scm.h:3
msgid "Reshuffle cards"
msgstr "Kocok kartu"

#: ../aisleriot/rules/sir_tommy.scm.h:2
msgid "Move waste on to a reserve slot"
msgstr ""

#: ../aisleriot/rules/sir_tommy.scm.h:4
msgid "empty foundation"
msgstr "slot kosong di bawah"

#: ../aisleriot/rules/spider.scm.h:2
msgid "Four Suits"
msgstr "Empat Warna"

#: ../aisleriot/rules/spider.scm.h:3
msgid "One Suit"
msgstr "Satu Jenis Kartu"

#: ../aisleriot/rules/spider.scm.h:4
msgid "Place something on empty slot"
msgstr ""

#: ../aisleriot/rules/spider.scm.h:5
msgid "Please fill in empty pile first."
msgstr ""

#: ../aisleriot/rules/spider.scm.h:8
msgid "Two Suits"
msgstr "Dua Warna"

#: ../aisleriot/rules/spider.scm.h:9
msgid "Undo until there are enough cards to fill all tableau piles"
msgstr ""

#: ../aisleriot/rules/ten_across.scm.h:1
msgid "Allow temporary spots use"
msgstr ""

#: ../aisleriot/rules/ten_across.scm.h:2
msgid "Move a card to an empty temporary slot"
msgstr ""

#: ../aisleriot/rules/ten_across.scm.h:3
msgid "No hint available"
msgstr ""

#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/rules/terrace.scm.h:7
msgid "Blondes and Brunettes"
msgstr ""

#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/rules/terrace.scm.h:10
msgid "Falling Stars"
msgstr ""

#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/rules/terrace.scm.h:12
msgid "General's Patience"
msgstr ""

#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/rules/terrace.scm.h:15
msgid "Redheads"
msgstr ""

#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/rules/terrace.scm.h:17
msgid "Signora"
msgstr ""

#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
#: ../aisleriot/rules/terrace.scm.h:22
msgid "Wood"
msgstr ""

#: ../aisleriot/rules/thieves.scm.h:1
msgid "Deal a card from the deck"
msgstr ""

#: ../aisleriot/rules/thirteen.scm.h:2
msgid "Match the top two cards of the waste."
msgstr ""

#: ../aisleriot/rules/triple_peaks.scm.h:2
msgid "Multiplier Scoring"
msgstr ""

#: ../aisleriot/rules/triple_peaks.scm.h:3
msgid "Progressive Rounds"
msgstr "Babak Progresif"

#: ../aisleriot/rules/union_square.scm.h:4
msgid "appropriate foundation pile"
msgstr ""

#: ../aisleriot/rules/whitehead.scm.h:2
msgid "Move a build of cards on to the empty Tableau slot"
msgstr ""

#: ../aisleriot/rules/zebra.scm.h:5
msgid "the appropriate Foundation pile"
msgstr ""

#: ../glchess/gnuchess/getopt.c:693
#, c-format
msgid "%s: option `%s' is ambiguous\n"
msgstr ""

#: ../glchess/gnuchess/getopt.c:718
#, c-format
msgid "%s: option `--%s' doesn't allow an argument\n"
msgstr ""

#: ../glchess/gnuchess/getopt.c:723
#, c-format
msgid "%s: option `%c%s' doesn't allow an argument\n"
msgstr ""

#: ../glchess/gnuchess/getopt.c:741 ../glchess/gnuchess/getopt.c:914
#, c-format
msgid "%s: option `%s' requires an argument\n"
msgstr ""

#. --option
#: ../glchess/gnuchess/getopt.c:770
#, c-format
msgid "%s: unrecognized option `--%s'\n"
msgstr ""

#. +option or -option
#: ../glchess/gnuchess/getopt.c:774
#, c-format
msgid "%s: unrecognized option `%c%s'\n"
msgstr ""

#. 1003.2 specifies the format of this message.
#: ../glchess/gnuchess/getopt.c:800
#, c-format
msgid "%s: illegal option -- %c\n"
msgstr ""

#: ../glchess/gnuchess/getopt.c:803
#, c-format
msgid "%s: invalid option -- %c\n"
msgstr ""

#. 1003.2 specifies the format of this message.
#: ../glchess/gnuchess/getopt.c:833 ../glchess/gnuchess/getopt.c:963
#, c-format
msgid "%s: option requires an argument -- %c\n"
msgstr ""

#: ../glchess/gnuchess/getopt.c:880
#, c-format
msgid "%s: option `-W %s' is ambiguous\n"
msgstr ""

#: ../glchess/gnuchess/getopt.c:898
#, c-format
msgid "%s: option `-W %s' doesn't allow an argument\n"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:1
msgid "A flag to allow remote players to watch new games"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:2
msgid "A flag to enable 3D mode"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:3
msgid "A flag to enable board numbering"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:4
msgid "A flag to enable fullscreen mode"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:5
msgid "A flag to enable maximised mode"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:6
msgid "A flag to enable move hints"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:7
msgid "A flag to enable network game support"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:8
msgid "A flag to enable the move history browser"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:9
msgid "A flag to enable the toolbar"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:10
msgid "A flag to show move comments"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:11
msgid "A flag to smooth (anti-alias) the 3D display"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:12
msgid "The amount of time each player has to move in new games"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:13
msgid "The board side to display"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:14
msgid "The default player difficulty for black in new games"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:15
msgid "The default player difficulty for white in new games"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:16
msgid "The default player type for black in new games"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:17
msgid "The default player type for white in new games"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:18
msgid "The directory to open the load game dialog in"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:19
msgid "The directory to open the save game dialog in"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:20
msgid "The format to display moves in"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:21
msgid ""
"The format to display moves in, can be either 'human' (human readable), "
"'lan' (long algebraic notation) or 'san' (standard algebraic notation)"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:22
msgid "The height of the main window in pixels."
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:23
msgid "The height of the window"
msgstr "delapan wajik"

#: ../glchess/data/glchess.schemas.in.h:26
msgid "The piece to promote pawns to"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:27
msgid ""
"The piece to promote to when a human player moves a pawn to the far rank. "
"Can be one of: 'queen', 'knight', 'rook', 'bishop'."
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:28
msgid ""
"The side of the board that is in the foreground, either 'white', 'black', "
"'current' (the current player), 'human' (the side of the current human "
"player) or 'facetoface' (suitable for players on each side of screen, e.g. "
"handhelds)"
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:29
msgid "The width of the main window in pixels."
msgstr ""

#: ../glchess/data/glchess.schemas.in.h:30
msgid "The width of the window"
msgstr "Lebar jendela"

#. Preferences Dialog: Check box for selecting if 3D view is available
#: ../glchess/data/glchess.ui.h:1 ../glchess/data/preferences.ui.h:2
msgid "3_D Chess View"
msgstr ""

#: ../glchess/data/glchess.ui.h:2
msgid "Claim _Draw"
msgstr ""

#: ../glchess/data/glchess.ui.h:3
msgid "Load a saved game"
msgstr ""

#. The title of the log dialaog
#: ../glchess/data/glchess.ui.h:4
msgid "Logs"
msgstr ""

#. The Network Game toolbar button
#: ../glchess/data/glchess.ui.h:6 ../libgames-support/games-stock.c:303
msgid "Network _Game"
msgstr ""

#. The New Game toolbar button
#. Title of the new game dialog
#: ../glchess/data/glchess.ui.h:8 ../glchess/data/new_game.ui.h:13
#: ../libgames-support/games-scores-dialog.c:437
msgid "New Game"
msgstr "Permainan Baru"

#. The tooltip for the Resign toolbar button
#: ../glchess/data/glchess.ui.h:10
msgid "Resign"
msgstr ""

#: ../glchess/data/glchess.ui.h:11
msgid "Rewind to the game start"
msgstr ""

#: ../glchess/data/glchess.ui.h:13
msgid "Save the current game"
msgstr ""

#: ../glchess/data/glchess.ui.h:12
msgid "Show _Logs"
msgstr ""

#: ../glchess/data/glchess.ui.h:13
msgid "Show the current move"
msgstr ""

#: ../glchess/data/glchess.ui.h:14
msgid "Show the next move"
msgstr ""

#: ../glchess/data/glchess.ui.h:15
msgid "Show the previous move"
msgstr ""

#: ../glchess/data/glchess.ui.h:17 ../libgames-support/games-stock.c:51
msgid "Start a new multiplayer network game"
msgstr ""

#. Message displayed in log window when no logs are present
#: ../glchess/data/glchess.ui.h:19
msgid "There are no active logs."
msgstr ""

#: ../glchess/data/glchess.ui.h:20
msgid "Undo Move"
msgstr ""

#: ../glchess/data/glchess.ui.h:21 ../gnome-sudoku/src/lib/main.py:260
#: ../libgames-support/games-stock.c:287
msgid "_Contents"
msgstr "_Isi"

#: ../glchess/data/glchess.ui.h:24
msgid "_Resign"
msgstr ""

#: ../glchess/data/glchess.ui.h:25 ../glines/glines.c:1664
#: ../gnect/src/main.c:1246 ../gnibbles/main.c:695 ../gnobots2/menu.c:70
#: ../quadrapassel/tetris.cpp:110 ../gnome-sudoku/src/lib/main.py:250
#: ../gnomine/gnomine.c:775 ../gnotravex/gnotravex.c:308
#: ../gtali/gyahtzee.c:707 ../iagno/gnothello.c:831
#: ../mahjongg/mahjongg.c:1210
msgid "_Settings"
msgstr "_Seting"

#: ../glchess/data/glchess.ui.h:26 ../libgames-support/games-stock.c:299
msgid "_Undo Move"
msgstr "_Batalkan Gerakan"

#. Title of load game dialog
#: ../glchess/data/load_game.ui.h:2
msgid "Load Chess Game"
msgstr ""

#. Log window: Title above data being logged
#: ../glchess/data/log.ui.h:2
msgid "Communication:"
msgstr ""

#. Log window: Label before name of executable being logged
#: ../glchess/data/log.ui.h:4
msgid "Executable:"
msgstr ""

#. Log window: Label before name of player being logged
#: ../glchess/data/log.ui.h:6
msgid "Playing as:"
msgstr ""

#. Network Game Dialog: Title above the game settings. Do not translate the <b> tag.
#: ../glchess/data/network_game.ui.h:2
msgid "<b>Game</b>"
msgstr ""

#. Network Game Dialog: Title above room list. Do not translate the <b> tag.
#: ../glchess/data/network_game.ui.h:4
msgid "<b>Rooms</b>"
msgstr ""

#. Network Game Dialog: Title above the server settings. Do not translate the <b> tag.
#: ../glchess/data/network_game.ui.h:6
msgid "<b>Server</b>"
msgstr ""

#. Network Game Dialog: Title above the chat text. Do not translate the <b> tag.
#: ../glchess/data/network_game.ui.h:8
msgid "<b>Status/_Chat</b>"
msgstr ""

#. Title of network game dialog
#: ../glchess/data/network_game.ui.h:10
msgid "Join Game"
msgstr ""

#. Network Game Dialog: Button to join a table
#: ../glchess/data/network_game.ui.h:12
msgid "_Join"
msgstr ""

#. Network Game Dialog: Leave table button
#: ../glchess/data/network_game.ui.h:14
msgid "_Leave"
msgstr ""

#. Network Game Dialog: Label before the server profile combo box
#: ../glchess/data/network_game.ui.h:16
msgid "_Profile:"
msgstr ""

#: ../glchess/data/network_new_server.ui.h:1
msgid "Add Account"
msgstr ""

#. Add Network Profile Dialog: Label beside username entry
#: ../glchess/data/network_new_server.ui.h:3
msgid "User _Name:"
msgstr ""

#. Add Network Profile Dialog: Button to accept values and add profile
#: ../glchess/data/network_new_server.ui.h:5
msgid "_Add Account"
msgstr ""

#. Add Network Profile Dialog: Label beside custom hostname entry
#: ../glchess/data/network_new_server.ui.h:7
msgid "_Host:"
msgstr ""

#. Add Network Profile Dialog: Label beside custom port entry
#: ../glchess/data/network_new_server.ui.h:9
msgid "_Port:"
msgstr ""

#. Add Network Profile Dialog: Label beside server combo
#: ../glchess/data/network_new_server.ui.h:11
msgid "_Server:"
msgstr ""

#. New Game Dialog: Title above difficulty options
#: ../glchess/data/new_game.ui.h:2
msgid "<b>Difficulty</b>"
msgstr ""

#. New Game Dialog: Title above the game properties widgets
#: ../glchess/data/new_game.ui.h:4
msgid "<b>Game Properties</b>"
msgstr ""

#. New Game Dialog: Title above player options
#: ../glchess/data/new_game.ui.h:6
msgid "<b>Players</b>"
msgstr ""

#. New Game Dialog: Label before black player difficulty
#: ../glchess/data/new_game.ui.h:8
msgid "B_lack:"
msgstr ""

#: ../glchess/data/new_game.ui.h:9
msgid "Enter the title for this game"
msgstr ""

#. New Game Dialog: Label before game timer settings
#: ../glchess/data/new_game.ui.h:11
msgid "Move _Time:"
msgstr ""

#: ../glchess/data/new_game.ui.h:14
msgid "Start the game. The game can be started once all fields are complete"
msgstr ""

#. New Game Dialog: Label before white player difficulty
#: ../glchess/data/new_game.ui.h:16
msgid "W_hite:"
msgstr ""

#. New Game Dialog: Label before black player combo box
#: ../glchess/data/new_game.ui.h:18
msgid "_Black:"
msgstr ""

#. New Game Dialog: Label before the game name entry
#: ../glchess/data/new_game.ui.h:20
msgid "_Game name:"
msgstr "_Nama permainan:"

#. New Game Dialog: Button to start a new game
#: ../glchess/data/new_game.ui.h:22
msgid "_Start"
msgstr ""

#. New Game Dialog: Label before white player combo box
#: ../glchess/data/new_game.ui.h:24
msgid "_White:"
msgstr ""

#. Preferences Dialog: Label before board orientation combo box
#: ../glchess/data/preferences.ui.h:4
msgid "Board Orientation:"
msgstr ""

#. Preferences Dialog: Label before move format combo box
#: ../glchess/data/preferences.ui.h:6
msgid "Move Format:"
msgstr ""

#. Title for preferences dialog
#: ../glchess/data/preferences.ui.h:10 ../glines/glines.c:198
#: ../mahjongg/mahjongg.c:142
msgid "Preferences"
msgstr "Pengaturan"

#. Preferences Dialog: Label before promotion type combo box
#: ../glchess/data/preferences.ui.h:12
msgid "Promotion Type:"
msgstr ""

#. Preferences Dialog: Check box for selecting if history browser is visible
#: ../glchess/data/preferences.ui.h:14
msgid "Show _History"
msgstr ""

#. Preferences Dialog: Check box for selecting if toolbar is visible
#: ../glchess/data/preferences.ui.h:16 ../gnome-sudoku/src/lib/main.py:280
msgid "Show _Toolbar"
msgstr "Tampilkan _Toolbar"

#: ../glchess/data/preferences.ui.h:17
msgid "Show or hide numbering on the chess board"
msgstr ""

#: ../glchess/data/preferences.ui.h:18
msgid "Show or hide the game history panel"
msgstr ""

#: ../glchess/data/preferences.ui.h:20
msgid "Shows hints during chess games"
msgstr ""

#: ../glchess/data/preferences.ui.h:21
msgid "Smooth edges of the 3D elements (anti-alias)"
msgstr ""

#: ../glchess/data/preferences.ui.h:22
msgid ""
"View the chess board by default in 2D mode, or optionally in 3D mode using "
"OpenGL."
msgstr ""

#. Preferences Dialog: Check box for selecting if board numbering is visible
#: ../glchess/data/preferences.ui.h:26
msgid "_Board Numbering"
msgstr ""

#. Preferences Dialog: Check box for selecting if move hints are visible
#: ../glchess/data/preferences.ui.h:30
msgid "_Move Hints"
msgstr ""

#. Preferences Dialog: Check box for selecting if the 3D view is smoothed (anti-aliased)
#: ../glchess/data/preferences.ui.h:32
msgid "_Smooth Display"
msgstr ""

#. Title of save game dialog
#: ../glchess/data/save_game.ui.h:2
msgid "Save Chess Game"
msgstr ""

#. Translators: Window title when not playing a game
#: ../glchess/glchess.desktop.in.in.h:1 ../glchess/src/lib/gtkui/gtkui.py:305
msgid "Chess"
msgstr ""

#: ../glchess/glchess.desktop.in.in.h:2
msgid "Play the classic two-player boardgame of chess"
msgstr ""

#: ../glchess/src/glchess.in.in:51
msgid "Chess incorrectly installed"
msgstr ""

#: ../glchess/src/glchess.in.in:53
msgid ""
"Chess is not able to start because required application files are not "
"installed. If you are currently upgrading your system please wait until the "
"upgrade has completed."
msgstr ""

#. Translators: Time Combo: There is no time limit
#: ../glchess/src/lib/gtkui/dialogs.py:135
msgid "Unlimited"
msgstr ""

#. Translators: Time Combo: Game will last one minute
#: ../glchess/src/lib/gtkui/dialogs.py:137
msgid "One minute"
msgstr ""

#. Translators: Time Combo: Game will last five minutes
#: ../glchess/src/lib/gtkui/dialogs.py:139
msgid "Five minutes"
msgstr ""

#. Translators: Time Combo: Game will last 30 minutes
#: ../glchess/src/lib/gtkui/dialogs.py:141
msgid "30 minutes"
msgstr ""

#. Translators: Time Combo: Game will last one hour
#: ../glchess/src/lib/gtkui/dialogs.py:143
msgid "One hour"
msgstr ""

#. Translators: Time Combo: User will configure game duration
#. Translators: Add Network Profile Dialog: Use a custom server
#: ../glchess/src/lib/gtkui/dialogs.py:145
#: ../glchess/src/lib/gtkui/network.py:30
msgid "Custom"
msgstr "Sesuaikan"

#. Translators: Custom Time Combo: User specifying number of seconds for game duration
#: ../glchess/src/lib/gtkui/dialogs.py:166
msgid "seconds"
msgstr ""

#. Translators: Custom Time Combo: User specifying number of minutes for game duration
#: ../glchess/src/lib/gtkui/dialogs.py:168
msgid "minutes"
msgstr ""

#. Translators: Custom Time Combo: User specifying number of hours for game duration
#: ../glchess/src/lib/gtkui/dialogs.py:170
msgid "hours"
msgstr ""

#. Translators: AI Difficulty Combo: AI set to easy difficulty
#: ../glchess/src/lib/gtkui/dialogs.py:188
#: ../gnome-sudoku/src/lib/sudoku.py:690
msgid "Easy"
msgstr ""

#. Translators: AI Difficulty Combo: AI set to normal diffuculty
#: ../glchess/src/lib/gtkui/dialogs.py:190 ../swell-foop/src/Score.js:145
msgid "Normal"
msgstr ""

#. Translators: AI Difficulty Combo: AI set to hard diffuculty
#: ../glchess/src/lib/gtkui/dialogs.py:192
#: ../gnome-sudoku/src/lib/sudoku.py:688
msgid "Hard"
msgstr "Sulit"

#. Translators: Error displayed when unable to load a game due to
#. the require game engine not being available. %s is replaced with
#. the name of the missing engine.
#: ../glchess/src/lib/gtkui/dialogs.py:257
#, python-format
msgid "Unable to find %s engine"
msgstr ""

#. Translators: New Game Dialog: Title of the dialog when continuing a loaded game
#: ../glchess/src/lib/gtkui/dialogs.py:269
#, python-format
msgid "Configure loaded game (%i moves)"
msgstr ""

#. Translators: New Game Dialog: Title of error box when loaded game had AI engines missing
#: ../glchess/src/lib/gtkui/dialogs.py:274
msgid "Game settings changed"
msgstr ""

#. Translators: Default name for a new game. %(white) and %(black) are substituted for the names of the white and black players.
#: ../glchess/src/lib/gtkui/dialogs.py:337
#, python-format
msgid "%(white)s versus %(black)s"
msgstr ""

#. Translators: Default name for the white player
#. Translators: GGZ seat is occupied by the white player
#. Translators: Name of white player in a default game
#: ../glchess/src/lib/gtkui/dialogs.py:361
#: ../glchess/src/lib/gtkui/network.py:374
#: ../glchess/src/lib/gtkui/network.py:551 ../glchess/src/lib/main.py:687
msgid "White"
msgstr "Putih"

#. Translators: Default name for the black player
#. Translators: GGZ seat is occupied by the black player
#. Translators: Name of black player in a default game
#: ../glchess/src/lib/gtkui/dialogs.py:368
#: ../glchess/src/lib/gtkui/network.py:377
#: ../glchess/src/lib/gtkui/network.py:557 ../glchess/src/lib/main.py:689
msgid "Black"
msgstr "Hitam"

#. Translators: Load Game Dialog: Name of filter to show only PGN files
#. Translators: Save Game Dialog: Name of filter to show only PGN files
#: ../glchess/src/lib/gtkui/dialogs.py:463
#: ../glchess/src/lib/gtkui/dialogs.py:550
msgid "PGN files"
msgstr ""

#. Translators: Load Game Dialog: Name of filter to show all files
#. Translators: Save Game Dialog: Name of filter to show all files
#: ../glchess/src/lib/gtkui/dialogs.py:469
#: ../glchess/src/lib/gtkui/dialogs.py:556
msgid "All files"
msgstr ""

#. Translators: Load Game Dialog: Message displayed when no file is selected
#: ../glchess/src/lib/gtkui/dialogs.py:491
msgid "Please select a file to load"
msgstr ""

#. Translators: Title of error box when unable to load game
#: ../glchess/src/lib/gtkui/dialogs.py:499
msgid "Unabled to load game"
msgstr ""

#. Translators: Save Game Dialog: Error displayed when no file name entered
#: ../glchess/src/lib/gtkui/dialogs.py:585
msgid "Please enter a file name"
msgstr ""

#. Translators: Save Game Dialog: Error title when unable to save game
#: ../glchess/src/lib/gtkui/dialogs.py:598
msgid "Unabled to save game"
msgstr ""

#. Translators: Move Format Combo: Moves shown in human descriptive notation
#. Translators: Player Type Combo: Player is human controlled
#: ../glchess/src/lib/gtkui/dialogs.py:625
#: ../glchess/src/lib/gtkui/gtkui.py:197 ../gnect/src/prefs.c:250
#: ../gtali/gyahtzee.c:999 ../gtali/yahtzee.c:69 ../iagno/properties.c:452
#: ../iagno/properties.c:493
msgid "Human"
msgstr ""

#. Translators: Move Format Combo: Moves shown in standard algebraic notation (SAN)
#: ../glchess/src/lib/gtkui/dialogs.py:627
msgid "Standard Algebraic"
msgstr ""

#. Translators: Move Format Combo: Moves shown in standard figurine algebraic notation (FAN)
#: ../glchess/src/lib/gtkui/dialogs.py:629
msgid "Figurine"
msgstr ""

#. Translators: Move Format Combo: Moves shown in long algebraic notation (LAN)
#: ../glchess/src/lib/gtkui/dialogs.py:631
msgid "Long Algebraic"
msgstr ""

#. Translators: Board Side Combo: Camera will face white player's side
#: ../glchess/src/lib/gtkui/dialogs.py:641
msgid "White Side"
msgstr ""

#. Translators: Board Side Combo: Camera will face black player's side
#: ../glchess/src/lib/gtkui/dialogs.py:643
msgid "Black Side"
msgstr ""

#. Translators: Board Side Combo: Camera will face human player's side
#: ../glchess/src/lib/gtkui/dialogs.py:645
msgid "Human Side"
msgstr ""

#. Translators: Board Side Combo: Camera will face current player's side
#: ../glchess/src/lib/gtkui/dialogs.py:647
msgid "Current Player"
msgstr ""

#. Translators: Board Side Combo: Board will be drawn suitable for players on each side of screen, e.g. handhelds
#: ../glchess/src/lib/gtkui/dialogs.py:649
msgid "Face to Face"
msgstr ""

#. Translators: Promotion Combo: Promote to a queen
#: ../glchess/src/lib/gtkui/dialogs.py:659
msgctxt "chess-piece"
msgid "Queen"
msgstr ""

#. Translators: Promotion Combo: Promote to a knight
#: ../glchess/src/lib/gtkui/dialogs.py:661
msgctxt "chess-piece"
msgid "Knight"
msgstr ""

#. Translators: Promotion Combo: Promote to a rook
#: ../glchess/src/lib/gtkui/dialogs.py:663
msgctxt "chess-piece"
msgid "Rook"
msgstr ""

#. Translators: Promotion Combo: Promote to a bishop
#: ../glchess/src/lib/gtkui/dialogs.py:665
msgctxt "chess-piece"
msgid "Bishop"
msgstr ""

#. Translators: Window title when playing a game that needs saving
#: ../glchess/src/lib/gtkui/gtkui.py:299
#, python-format
msgid "Chess - *%(game_name)s"
msgstr ""

#. Translators: Window title when playing a game that is saved
#: ../glchess/src/lib/gtkui/gtkui.py:302
#, python-format
msgid "Chess - %(game_name)s"
msgstr ""

#. Translators: Game Timer Label: Indicates that game has no time limit
#: ../glchess/src/lib/gtkui/gtkui.py:317
msgid "∞"
msgstr ""

#. Translators: Save Game Dialog: Notice that game needs saving
#: ../glchess/src/lib/gtkui/gtkui.py:390
msgid "If you don't save the changes to this game will be permanently lost"
msgstr ""

#. Translators: Save Game Dialog: Discard game button
#: ../glchess/src/lib/gtkui/gtkui.py:392
msgid "Close _without saving"
msgstr ""

#. Translators: No 3D Dialog: Title
#: ../glchess/src/lib/gtkui/gtkui.py:507
msgid "Unable to enable 3D mode"
msgstr ""

#. Translators: No 3D Dialog: Notification to user that they do not have libraries required to enable 3D.
#. %(error)s will be replaced with a list of reasons why 3D is not available.
#: ../glchess/src/lib/gtkui/gtkui.py:511
#, python-format
msgid ""
"You are unable to play in 3D mode due to the following problems:\n"
"%(errors)s\n"
"\n"
"Please contact your system administrator to resolve these problems, until "
"then you will be able to play chess in 2D mode."
msgstr ""

#. Translators: Draw Dialog: Title
#: ../glchess/src/lib/gtkui/gtkui.py:776
msgid "Unable to claim draw"
msgstr ""

#. Translators: Draw Dialog: Notify user why they cannot claim draw
#: ../glchess/src/lib/gtkui/gtkui.py:778
msgid ""
"You may claim a draw when:\n"
"a) The board has been in the same state three times (Three fold repetition)\n"
"b) Fifty moves have occurred where no pawn has moved and no piece has been "
"captured (50 move rule)"
msgstr ""

#. TODO: This should be a pop-up dialog
#. FIXME: This should create a pop-up dialog
#: ../glchess/src/lib/gtkui/gtkui.py:800 ../gnome-sudoku/src/lib/main.py:706
#, python-format
msgid "Unable to display help: %s"
msgstr ""

#. Translators: Error message displayed when 3D mode is not available due to no Python OpenGL libraries
#: ../glchess/src/lib/gtkui/chessview.py:22
msgid "No Python OpenGL support"
msgstr ""

#. Translators: Error message displayed when 3D mode is not available due to no Python GTKGLExt libraries
#: ../glchess/src/lib/gtkui/chessview.py:28
msgid "No Python GTKGLExt support"
msgstr ""

#. Translators: Error message displayed when 3D mode is not available due to their 3D drivers not being able to provide a suitable display mode
#: ../glchess/src/lib/gtkui/chessview.py:42
msgid "OpenGL libraries do not support required display mode"
msgstr ""

#. Translators: Move History Combo: Go to the start of the game
#: ../glchess/src/lib/gtkui/chessview.py:279
msgid "Game Start"
msgstr ""

#. Translators: Comment text when move has no comment
#: ../glchess/src/lib/gtkui/chessview.py:291
msgid "No comment"
msgstr ""

#. Translators: Human Move String: Description of the white player making a long castle
#: ../glchess/src/lib/gtkui/chessview.py:413
msgid "White castles long"
msgstr ""

#. Translators: Human Move String: Description of the black player making a long castle
#: ../glchess/src/lib/gtkui/chessview.py:415
msgid "Black castles long"
msgstr ""

#. Translators: Human Move String: Description of the white player making a short castle
#: ../glchess/src/lib/gtkui/chessview.py:418
msgid "White castles short"
msgstr ""

#. Translators: Human Move String: Description of the black player making a short castle
#: ../glchess/src/lib/gtkui/chessview.py:420
msgid "Black castles short"
msgstr ""

#. Note there are no move formats for pieces taking kings and this is not allowed in Chess rules
#. Translators: Human Move String: Description of a white pawn moving from %(start)s to %(end)s, e.g. 'c2 to c4'
#: ../glchess/src/lib/gtkui/chessview.py:424
#, python-format
msgid "White pawn moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:425
#, python-format
msgid "White pawn at %(start)s takes the black pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:426
#, python-format
msgid "White pawn at %(start)s takes the black rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:427
#, python-format
msgid "White pawn at %(start)s takes the black knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:428
#, python-format
msgid "White pawn at %(start)s takes the black bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:429
#, python-format
msgid "White pawn at %(start)s takes the black queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a white rook moving from %(start)s to %(end)s, e.g. 'a1 to a5'
#: ../glchess/src/lib/gtkui/chessview.py:431
#, python-format
msgid "White rook moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:432
#, python-format
msgid "White rook at %(start)s takes the black pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:433
#, python-format
msgid "White rook at %(start)s takes the black rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:434
#, python-format
msgid "White rook at %(start)s takes the black knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:435
#, python-format
msgid "White rook at %(start)s takes the black bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:436
#, python-format
msgid "White rook at %(start)s takes the black queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a white knight moving from %(start)s to %(end)s, e.g. 'b1 to c3'
#: ../glchess/src/lib/gtkui/chessview.py:438
#, python-format
msgid "White knight moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:439
#, python-format
msgid "White knight at %(start)s takes the black pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:440
#, python-format
msgid "White knight at %(start)s takes the black rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:441
#, python-format
msgid "White knight at %(start)s takes the black knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:442
#, python-format
msgid "White knight at %(start)s takes the black bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:443
#, python-format
msgid "White knight at %(start)s takes the black queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a white bishop moving from %(start)s to %(end)s, e.g. 'f1 to b5'
#: ../glchess/src/lib/gtkui/chessview.py:445
#, python-format
msgid "White bishop moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:446
#, python-format
msgid "White bishop at %(start)s takes the black pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:447
#, python-format
msgid "White bishop at %(start)s takes the black rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:448
#, python-format
msgid "White bishop at %(start)s takes the black knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:449
#, python-format
msgid "White bishop at %(start)s takes the black bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:450
#, python-format
msgid "White bishop at %(start)s takes the black queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a white queen moving from %(start)s to %(end)s, e.g. 'd1 to d4'
#: ../glchess/src/lib/gtkui/chessview.py:452
#, python-format
msgid "White queen moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:453
#, python-format
msgid "White queen at %(start)s takes the black pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:454
#, python-format
msgid "White queen at %(start)s takes the black rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:455
#, python-format
msgid "White queen at %(start)s takes the black knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:456
#, python-format
msgid "White queen at %(start)s takes the black bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:457
#, python-format
msgid "White queen at %(start)s takes the black queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a white king moving from %(start)s to %(end)s, e.g. 'e1 to f1'
#: ../glchess/src/lib/gtkui/chessview.py:459
#, python-format
msgid "White king moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:460
#, python-format
msgid "White king at %(start)s takes the black pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:461
#, python-format
msgid "White king at %(start)s takes the black rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:462
#, python-format
msgid "White king at %(start)s takes the black knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:463
#, python-format
msgid "White king at %(start)s takes the black bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:464
#, python-format
msgid "White king at %(start)s takes the black queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a black pawn moving from %(start)s to %(end)s, e.g. 'c8 to c6'
#: ../glchess/src/lib/gtkui/chessview.py:466
#, python-format
msgid "Black pawn moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:467
#, python-format
msgid "Black pawn at %(start)s takes the white pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:468
#, python-format
msgid "Black pawn at %(start)s takes the white rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:469
#, python-format
msgid "Black pawn at %(start)s takes the white knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:470
#, python-format
msgid "Black pawn at %(start)s takes the white bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:471
#, python-format
msgid "Black pawn at %(start)s takes the white queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a black rook moving from %(start)s to %(end)s, e.g. 'a8 to a4'
#: ../glchess/src/lib/gtkui/chessview.py:473
#, python-format
msgid "Black rook moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:474
#, python-format
msgid "Black rook at %(start)s takes the white pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:475
#, python-format
msgid "Black rook at %(start)s takes the white rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:476
#, python-format
msgid "Black rook at %(start)s takes the white knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:477
#, python-format
msgid "Black rook at %(start)s takes the white bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:478
#, python-format
msgid "Black rook at %(start)s takes the white queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a black knight moving from %(start)s to %(end)s, e.g. 'b8 to c6'
#: ../glchess/src/lib/gtkui/chessview.py:480
#, python-format
msgid "Black knight moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:481
#, python-format
msgid "Black knight at %(start)s takes the white pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:482
#, python-format
msgid "Black knight at %(start)s takes the white rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:483
#, python-format
msgid "Black knight at %(start)s takes the white knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:484
#, python-format
msgid "Black knight at %(start)s takes the white bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:485
#, python-format
msgid "Black knight at %(start)s takes the white queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a black bishop moving from %(start)s to %(end)s, e.g. 'f8 to b3'
#: ../glchess/src/lib/gtkui/chessview.py:487
#, python-format
msgid "Black bishop moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:488
#, python-format
msgid "Black bishop at %(start)s takes the white pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:489
#, python-format
msgid "Black bishop at %(start)s takes the white rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:490
#, python-format
msgid "Black bishop at %(start)s takes the white knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:491
#, python-format
msgid "Black bishop at %(start)s takes the white bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:492
#, python-format
msgid "Black bishop at %(start)s takes the white queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a black queen moving from %(start)s to %(end)s, e.g. 'd8 to d5'
#: ../glchess/src/lib/gtkui/chessview.py:494
#, python-format
msgid "Black queen moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:495
#, python-format
msgid "Black queen at %(start)s takes the white pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:496
#, python-format
msgid "Black queen at %(start)s takes the white rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:497
#, python-format
msgid "Black queen at %(start)s takes the white knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:498
#, python-format
msgid "Black queen at %(start)s takes the white bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:499
#, python-format
msgid "Black queen at %(start)s takes the white queen at %(end)s"
msgstr ""

#. Translators: Human Move String: Description of a black king moving from %(start)s to %(end)s, e.g. 'e8 to f8'
#: ../glchess/src/lib/gtkui/chessview.py:501
#, python-format
msgid "Black king moves from %(start)s to %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:502
#, python-format
msgid "Black king at %(start)s takes the white pawn at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:503
#, python-format
msgid "Black king at %(start)s takes the white rook at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:504
#, python-format
msgid "Black king at %(start)s takes the white knight at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:505
#, python-format
msgid "Black king at %(start)s takes the white bishop at %(end)s"
msgstr ""

#: ../glchess/src/lib/gtkui/chessview.py:506
#, python-format
msgid "Black king at %(start)s takes the white queen at %(end)s"
msgstr ""

#. Translators: Human Move String: White player has made move %(description) and the opponent is in check
#: ../glchess/src/lib/gtkui/chessview.py:531
#, python-format
msgid "%(movenum)2iw. %(description)s (Check)"
msgstr ""

#. Translators: Human Move String: White player has made move %(description) and the opponent is in checkmate
#: ../glchess/src/lib/gtkui/chessview.py:533
#, python-format
msgid "%(movenum)2iw. %(description)s (Checkmate)"
msgstr ""

#. Translators: Human Move String: White player has made move %(description) and the opponent is in stalemate
#: ../glchess/src/lib/gtkui/chessview.py:535
#, python-format
msgid "%(movenum)2iw. %(description)s (Stalemate)"
msgstr ""

#. Translators: Human Move String: White player has made move %(description) and the opponent is not in check or mate
#: ../glchess/src/lib/gtkui/chessview.py:537
#, python-format
msgid "%(movenum)2iw. %(description)s"
msgstr ""

#. Translators: Human Move String: Black player has made move %(description) and the opponent is in check
#: ../glchess/src/lib/gtkui/chessview.py:539
#, python-format
msgid "%(movenum)2ib. %(description)s (Check)"
msgstr ""

#. Translators: Human Move String: Black player has made move %(description) and the opponent is in checkmate
#: ../glchess/src/lib/gtkui/chessview.py:541
#, python-format
msgid "%(movenum)2ib. %(description)s (Checkmate)"
msgstr ""

#. Translators: Human Move String: Black player has made move %(description) and the opponent is in stalemate
#: ../glchess/src/lib/gtkui/chessview.py:543
#, python-format
msgid "%(movenum)2ib. %(description)s (Stalemate)"
msgstr ""

#. Translators: Human Move String: Black player has made move %(description) and the opponent is not in check or mate
#: ../glchess/src/lib/gtkui/chessview.py:545
#, python-format
msgid "%(movenum)2ib. %(description)s"
msgstr ""

#. Translators: Message displayed when a player wins. The %s is substituted with the winning player's name
#: ../glchess/src/lib/gtkui/chessview.py:576
#, python-format
msgid "%s wins"
msgstr ""

#. Translators: Message displayed when a game is drawn
#: ../glchess/src/lib/gtkui/chessview.py:585
msgid "Game is drawn"
msgstr ""

#. Translators: Message displayed when the game ends due to a player being checkmated
#: ../glchess/src/lib/gtkui/chessview.py:590
msgid "Opponent is in check and cannot move (checkmate)"
msgstr ""

#. Translators: Message displayed when the game terminates due to a stalemate
#: ../glchess/src/lib/gtkui/chessview.py:593
msgid "Opponent cannot move (stalemate)"
msgstr ""

#. Translators: Message displayed when the game is drawn due to the fifty move rule
#: ../glchess/src/lib/gtkui/chessview.py:596
msgid "No piece has been taken or pawn moved in the last fifty moves"
msgstr ""

#. Translators: Message displayed when the game ends due to one player's clock stopping
#: ../glchess/src/lib/gtkui/chessview.py:599
msgid "Opponent has run out of time"
msgstr ""

#. Translators: Message displayed when the game is drawn due to the three-fold-repitition rule
#: ../glchess/src/lib/gtkui/chessview.py:602
msgid "The same board state has occurred three times (three fold repetition)"
msgstr ""

#. Translators: Message displayed when the game is drawn due to the insufficient material rule
#: ../glchess/src/lib/gtkui/chessview.py:605
msgid "Neither player can cause checkmate (insufficient material)"
msgstr ""

#. Translators: Message displayed when the game ends due to the black player resigning
#: ../glchess/src/lib/gtkui/chessview.py:609
msgid "The black player has resigned"
msgstr ""

#. Translators: Message displayed when the game ends due to the white player resigning
#: ../glchess/src/lib/gtkui/chessview.py:612
msgid "The white player has resigned"
msgstr ""

#. Translators: Message displayed when a game is abandoned
#: ../glchess/src/lib/gtkui/chessview.py:617
msgid "The game has been abandoned"
msgstr ""

#. Translators: Message displayed when the game ends due to a player dying
#: ../glchess/src/lib/gtkui/chessview.py:620
msgid "One of the players has died"
msgstr ""

#. Translators: Add Network Profile Dialog: Connect to the GGZ Gaming Zone server (the default)
#: ../glchess/src/lib/gtkui/network.py:28
msgid "GGZ Gaming Zone"
msgstr ""

#. Translators: Server Combo Box: Not connected to a server
#: ../glchess/src/lib/gtkui/network.py:131
msgid "Disconnected"
msgstr ""

#. Translators: Server Combo Box: Add new profile
#: ../glchess/src/lib/gtkui/network.py:136
msgid "New profile..."
msgstr ""

#. Translators: Available GGZ Tables: Table name column title
#: ../glchess/src/lib/gtkui/network.py:196
msgid "Table"
msgstr ""

#. Translators: Available GGZ Tables: Seat status column title
#: ../glchess/src/lib/gtkui/network.py:201
msgid "Seats"
msgstr ""

#. Translators: Available GGZ Tables: Table description column title
#: ../glchess/src/lib/gtkui/network.py:206
msgid "Description"
msgstr ""

#. Translators: Current GGZ Table: Seat name column title
#: ../glchess/src/lib/gtkui/network.py:213
msgid "Seat"
msgstr ""

#. Translators: Current GGZ Table: Player name column title
#: ../glchess/src/lib/gtkui/network.py:217
msgid "Player"
msgstr ""

#. Translators: GGZ seat is occupied by a spectator
#: ../glchess/src/lib/gtkui/network.py:380
msgid "Spectator"
msgstr ""

#. Translators: GGZ seat status: This seat is reserved. %s is replaced with
#. the name of the player the seat is reserved for.
#: ../glchess/src/lib/gtkui/network.py:389
#, python-format
msgid "Reserved for %s"
msgstr ""

#. Translators: GGZ seat status: This seat is not taken
#: ../glchess/src/lib/gtkui/network.py:392
msgid "Seat empty"
msgstr ""

#. Translators: GGZ seat status: This seat contains an AI player.
#. %s is replaced with the name of the AI.
#: ../glchess/src/lib/gtkui/network.py:396
#, python-format
msgid "AI (%s)"
msgstr ""

#. Translators: The first file on the chess board
#: ../glchess/src/lib/chess/__init__.py:11
msgctxt "chess-file"
msgid "a"
msgstr "a"

#. Translators: The second file on the chess board
#: ../glchess/src/lib/chess/__init__.py:13
msgctxt "chess-file"
msgid "b"
msgstr "b"

#. Translators: The third file on the chess board
#: ../glchess/src/lib/chess/__init__.py:15
msgctxt "chess-file"
msgid "c"
msgstr "c"

#. Translators: The fourth file on the chess board
#: ../glchess/src/lib/chess/__init__.py:17
msgctxt "chess-file"
msgid "d"
msgstr "d"

#. Translators: The fifth file on the chess board
#: ../glchess/src/lib/chess/__init__.py:19
msgctxt "chess-file"
msgid "e"
msgstr "e"

#. Translators: The sixth file on the chess board
#: ../glchess/src/lib/chess/__init__.py:21
msgctxt "chess-file"
msgid "f"
msgstr "f"

#. Translators: The seventh file on the chess board
#: ../glchess/src/lib/chess/__init__.py:23
msgctxt "chess-file"
msgid "g"
msgstr "g"

#. Translators: The eigth file on the chess board
#: ../glchess/src/lib/chess/__init__.py:25
msgctxt "chess-file"
msgid "h"
msgstr "h"

#. Translators: The first rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:28
msgctxt "chess-rank"
msgid "1"
msgstr "1"

#. Translators: The second rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:30
msgctxt "chess-rank"
msgid "2"
msgstr "2"

#. Translators: The third rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:32
msgctxt "chess-rank"
msgid "3"
msgstr "3"

#. Translators: The fourth rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:34
msgctxt "chess-rank"
msgid "4"
msgstr "4"

#. Translators: The fifth rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:36
msgctxt "chess-rank"
msgid "5"
msgstr "5"

#. Translators: The sixth rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:38
msgctxt "chess-rank"
msgid "6"
msgstr "6"

#. Translators: The seventh rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:40
msgctxt "chess-rank"
msgid "7"
msgstr "7"

#. Translators: The eigth rank on the chess board
#: ../glchess/src/lib/chess/__init__.py:42
msgctxt "chess-rank"
msgid "8"
msgstr "8"

#. Translators: The notation form of a pawn.
#. See http://en.wikipedia.org/wiki/Algebraic_chess_notation#Figurine_Algebraic_Notation for translations.
#: ../glchess/src/lib/chess/__init__.py:46
msgctxt "chess-notation"
msgid "P"
msgstr ""

#. Translators: The notation form of a knight
#: ../glchess/src/lib/chess/__init__.py:48
msgctxt "chess-notation"
msgid "N"
msgstr ""

#. Translators: The notation form of a bishop
#: ../glchess/src/lib/chess/__init__.py:50
msgctxt "chess-notation"
msgid "B"
msgstr ""

#. Translators: The notation form of a rook
#: ../glchess/src/lib/chess/__init__.py:52
msgctxt "chess-notation"
msgid "R"
msgstr ""

#. Translators: The notation form of a queen
#: ../glchess/src/lib/chess/__init__.py:54
msgctxt "chess-notation"
msgid "Q"
msgstr ""

#. Translators: The notation form of a king
#: ../glchess/src/lib/chess/__init__.py:56
msgctxt "chess-notation"
msgid "K"
msgstr ""

#. Translators: Description of an AI player used in log window. %(name)s is replaced with
#. the name of the AI player. %(game)s is replaced with the name of the game the AI player
#. is in.
#: ../glchess/src/lib/main.py:113
#, python-format
msgid "'%(name)s' in '%(game)s'"
msgstr ""

#. Translators: Name of the log that displays application events
#: ../glchess/src/lib/main.py:423
msgid "Application Log"
msgstr ""

#. FIXME: Should be in a dialog
#. Translators: Text displayed on the command-line if an unknown argument is passed
#: ../glchess/src/lib/main.py:667
#, python-format
msgid "Usage: %s [game]"
msgstr ""

#. Translators: Name of a human versus AI game. The %s is replaced with the name of the AI player
#: ../glchess/src/lib/main.py:685
#, python-format
msgid "Human versus %s"
msgstr ""

#. FIXME: Isn't this done by bug-buddy?
#: ../glchess/src/lib/main.py:699
msgid ""
"glChess has crashed. Please report this bug to http://bugzilla.gnome.org\n"
"Debug output:"
msgstr ""

#: ../glchess/src/lib/main.py:716 ../gnome-sudoku/src/lib/main.py:453
msgid "Save game before closing?"
msgstr ""

#: ../glchess/src/lib/defaults.py.in:56
msgid "glChess"
msgstr ""

#: ../glchess/src/lib/defaults.py.in:59
msgid "Copyright 2005-2008 Robert Ancell (and contributors)"
msgstr ""

#: ../glchess/src/lib/defaults.py.in:60
msgid ""
"The 2D/3D chess game for GNOME. \n"
"\n"
"glChess is a part of GNOME Games."
msgstr ""

#. The GPL license string will be translated, and the game name inserted.
#. This license is the same as in libgames-support/games-stock.c
#: ../glchess/src/lib/defaults.py.in:69
#: ../gnome-sudoku/src/lib/defaults.py.in:51
#, python-format
msgid ""
"%s is free software; you can redistribute it and/or modify it under the "
"terms of the GNU General Public License as published by the Free Software "
"Foundation; either version 2 of the License, or (at your option) any later "
"version."
msgstr ""

#: ../glchess/src/lib/defaults.py.in:73
#: ../gnome-sudoku/src/lib/defaults.py.in:55
#: ../libgames-support/games-stock.c:384
#, c-format, python-format
msgid ""
"%s is distributed in the hope that it will be useful, but WITHOUT ANY "
"WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS "
"FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more "
"details."
msgstr ""

#: ../glchess/src/lib/defaults.py.in:77
#: ../gnome-sudoku/src/lib/defaults.py.in:59
#: ../libgames-support/games-stock.c:389
#, c-format, python-format
msgid ""
"You should have received a copy of the GNU General Public License along with "
"%s; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, "
"Fifth Floor, Boston, MA  02110-1301  USA"
msgstr ""

#: ../glchess/src/lib/defaults.py.in:89
#: ../gnome-sudoku/src/lib/defaults.py.in:70
#, python-format
msgid "Unable to make data directory %(dir)s: %(error)s"
msgstr ""

#. Translators: GGZ disconnection error when the supplied password is incorrect
#: ../glchess/src/lib/ggz/client.py:205
msgid "Incorrect password"
msgstr ""

#. Translators: GGZ disconnection error when the selected account is already in use
#: ../glchess/src/lib/ggz/client.py:211
msgid "Account in use"
msgstr ""

#. Translators: GGZ disconnection error when the network link has broken. %s is the system provided error
#: ../glchess/src/lib/ggz/client.py:457
#, python-format
msgid "Connection closed: %s"
msgstr ""

#. Translators: GGZ disconnection error when a password was required for the selected account
#: ../glchess/src/lib/ggz/client.py:598
msgid "A password is required"
msgstr ""

#: ../glchess/src/lib/network.py:309
msgid "Disconnected from server"
msgstr ""

#: ../glchess/src/lib/network.py:359
msgid "No description"
msgstr ""

#: ../glines/glines.c:91 ../gnomine/gnomine.c:102
msgctxt "board size"
msgid "Small"
msgstr "Kecil"

#: ../glines/glines.c:92 ../gnomine/gnomine.c:103
msgctxt "board size"
msgid "Medium"
msgstr "Sedang"

#: ../glines/glines.c:93 ../gnomine/gnomine.c:104
msgctxt "board size"
msgid "Large"
msgstr "Besar"

#: ../glines/glines.c:192
msgid "Could not load theme"
msgstr ""

#: ../glines/glines.c:220
#, c-format
msgid ""
"Unable to locate file:\n"
"%s\n"
"\n"
"The default theme will be loaded instead."
msgstr ""

#: ../glines/glines.c:227
#, c-format
msgid ""
"Unable to locate file:\n"
"%s\n"
"\n"
"Please check that Five or More is installed correctly."
msgstr ""

#: ../glines/glines.c:431
msgid "Match five objects of the same type in a row to score!"
msgstr ""

#: ../glines/glines.c:492
msgid "GNOME Five or More"
msgstr ""

#: ../glines/glines.c:494
msgid "_Board size:"
msgstr ""

#: ../glines/glines.c:512 ../swell-foop/src/Score.js:109
msgid "Game Over!"
msgstr "Permainan Usai!"

#. Can't move there!
#: ../glines/glines.c:670
msgid "You can't move there!"
msgstr ""

#: ../glines/glines.c:1211 ../glines/glines.c:1215 ../glines/glines.c:1217
#: ../glines/glines.c:1782 ../glines/glines.c:1814
#: ../glines/glines.desktop.in.in.h:1
msgid "Five or More"
msgstr ""

#: ../glines/glines.c:1220
msgid ""
"GNOME port of the once-popular Color Lines game.\n"
"\n"
"Five or More is a part of GNOME Games."
msgstr ""

#: ../glines/glines.c:1421
msgid "Five or More Preferences"
msgstr "Pengaturan Glines"

#: ../glines/glines.c:1466
msgid "Themes"
msgstr "Tema"

#: ../glines/glines.c:1449
msgid "_Image:"
msgstr "_Gambar:"

#: ../glines/glines.c:1460
msgid "B_ackground color:"
msgstr ""

#: ../glines/glines.c:1475
msgid "Board Size"
msgstr "Ukuran Papan"

#: ../glines/glines.c:1494
msgctxt "preferences"
msgid "General"
msgstr ""

#: ../glines/glines.c:1500
msgid "_Use fast moves"
msgstr "G_unakan gerakan cepat"

#: ../glines/glines.c:1841
msgid "Next:"
msgstr "Berikutnya:"

#: ../glines/glines.desktop.in.in.h:2
msgid "Remove colored balls from the board by forming lines"
msgstr ""

#: ../glines/glines.schemas.in.h:1 ../gnobots2/gnobots2.schemas.in.h:1
msgid "Background color"
msgstr "Warna latar"

#: ../glines/glines.schemas.in.h:2 ../gnobots2/gnobots2.schemas.in.h:2
msgid "Background color. The hex specification of the background color."
msgstr ""

#: ../glines/glines.schemas.in.h:3
msgid "Ball style"
msgstr ""

#: ../glines/glines.schemas.in.h:4
msgid "Ball style. The filename of the images to use for the balls."
msgstr ""
"Bentuk bola. Nama berkas gambar yang akan digunakan untuk gambar bola."

#: ../glines/glines.schemas.in.h:5
msgid "Game field"
msgstr "Kotak gim"

#: ../glines/glines.schemas.in.h:6
msgid "Game field from last saved session."
msgstr ""

#: ../glines/glines.schemas.in.h:7
msgid "Game preview"
msgstr "Pratilik gim"

#: ../glines/glines.schemas.in.h:8
msgid "Game preview from last saved session."
msgstr ""

#: ../glines/glines.schemas.in.h:9
msgid "Game score"
msgstr "Perolehan nilai"

#: ../glines/glines.schemas.in.h:10
msgid "Game score from last saved session."
msgstr ""

#: ../glines/glines.schemas.in.h:11
msgid "Playing field size"
msgstr "Ukuran daerah permainan"

#: ../glines/glines.schemas.in.h:12
msgid ""
"Playing field size. 1=Small, 2=Medium, 3=Large. Any other value is invalid."
msgstr ""

#: ../glines/glines.schemas.in.h:13
msgid "Time between moves"
msgstr ""

#: ../glines/glines.schemas.in.h:14
msgid "Time between moves in milliseconds."
msgstr ""

#: ../gnect/data/gnect.desktop.in.in.h:1
msgid "Four-in-a-Row"
msgstr ""

#: ../gnect/data/gnect.desktop.in.in.h:2
msgid "Make lines of the same color to win"
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:1
msgid "A number specifying the preferred theme."
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:2
msgid "Animate"
msgstr "Animasi"

#: ../gnect/data/gnect.schemas.in.h:3 ../gnect/src/prefs.c:374
msgid "Drop marble"
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:4
msgid "Key press to drop a marble."
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:5
#: ../quadrapassel/quadrapassel.schemas.in.h:6
msgid "Key press to move left."
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:6
#: ../quadrapassel/quadrapassel.schemas.in.h:7
msgid "Key press to move right."
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:7
msgid "Level of Player One"
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:8
msgid "Level of Player Two"
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:9 ../gnect/src/prefs.c:372
#: ../gnibbles/gnibbles.schemas.in.h:16 ../gnibbles/preferences.c:445
#: ../quadrapassel/quadrapassel.schemas.in.h:13 ../quadrapassel/tetris.cpp:745
msgid "Move left"
msgstr ""

#: ../gnect/data/gnect.schemas.in.h:10 ../gnect/src/prefs.c:373
#: ../gnibbles/gnibbles.schemas.in.h:17 ../gnibbles/preferences.c:446
#: ../quadrapassel/quadrapassel.schemas.in.h:14 ../quadrapassel/tetris.cpp:746
msgid "Move right"
msgstr "Pindah kanan"

#: ../gnect/data/gnect.schemas.in.h:14
msgid "Whether or not to use animation."
msgstr "Gunakan animasi atau tidak."

#: ../gnect/data/gnect.schemas.in.h:15
msgid ""
"Zero is human; one through three correspond to the level of the computer "
"player."
msgstr ""

#: ../gnect/src/gfx.c:267
#, c-format
msgid ""
"Unable to load image:\n"
"%s"
msgstr ""
"Tidak bisa membaca gambar:\n"
"%s"

#: ../gnect/src/main.c:529
msgid "It's a draw!"
msgstr ""

#: ../gnect/src/main.c:538 ../gnome-sudoku/src/lib/main.py:415
msgid "You win!"
msgstr ""

#: ../gnect/src/main.c:540 ../gnect/src/main.c:573
msgid "It is your move."
msgstr ""

#: ../gnect/src/main.c:543
msgid "I win!"
msgstr ""

#: ../gnect/src/main.c:545 ../gnect/src/main.c:678
msgid "Thinking..."
msgstr "Berfikir..."

#: ../gnect/src/main.c:566 ../gnect/src/main.c:570
#, c-format
msgid "%s wins!"
msgstr "%s menang!"

#: ../gnect/src/main.c:576
#, c-format
msgid "Waiting for %s to move."
msgstr ""

#: ../gnect/src/main.c:695
#, c-format
msgid "Hint: Column %d"
msgstr ""

#: ../gnect/src/main.c:723 ../gnect/src/main.c:727
msgid "You:"
msgstr ""

#: ../gnect/src/main.c:724 ../gnect/src/main.c:726
msgid "Me:"
msgstr ""

#: ../gnect/src/main.c:772
msgid "Scores"
msgstr "Nilai"

#: ../gnect/src/main.c:823
msgid "Drawn:"
msgstr ""

#: ../gnect/src/main.c:876
msgid ""
"\"Four in a Row\" for GNOME, with a computer player driven by Giuliano "
"Bertoletti's Velena Engine.\n"
"\n"
"\"Four in a Row\" is a part of GNOME Games."
msgstr ""

#: ../gnect/src/prefs.c:117
#, c-format
msgid ""
"Player One:\n"
"%s"
msgstr "Pemain 1: %s"

#: ../gnect/src/prefs.c:121
#, c-format
msgid ""
"Player Two:\n"
"%s"
msgstr "Pemain 1: %s"

#: ../gnect/src/prefs.c:252 ../iagno/properties.c:461
#: ../iagno/properties.c:502
msgid "Level one"
msgstr ""

#: ../gnect/src/prefs.c:254 ../iagno/properties.c:470
#: ../iagno/properties.c:511
msgid "Level two"
msgstr ""

#: ../gnect/src/prefs.c:256 ../iagno/properties.c:479
#: ../iagno/properties.c:520
msgid "Level three"
msgstr "Level tiga"

#: ../gnect/src/prefs.c:280
msgid "Four-in-a-Row Preferences"
msgstr ""

#: ../gnect/src/prefs.c:303 ../gnibbles/preferences.c:255
#: ../gnobots2/properties.c:497 ../quadrapassel/tetris.cpp:597
#: ../iagno/properties.c:419
msgid "Game"
msgstr "Gim"

#: ../glines/glines.c:1441 ../gnect/src/prefs.c:335
#: ../gnobots2/properties.c:536 ../iagno/properties.c:531
#: ../lightsoff/data/settings.ui.h:1 ../swell-foop/data/settings.ui.h:1
msgid "Appearance"
msgstr "Tampilan"

#: ../gnect/src/prefs.c:344
msgid "_Theme:"
msgstr "_Tema:"

#: ../gnect/src/prefs.c:359
msgid "Enable _animation"
msgstr "Aktifkan _animasi"

#: ../gnect/src/prefs.c:363 ../gnibbles/preferences.c:339
#: ../iagno/properties.c:440
msgid "E_nable sounds"
msgstr ""

#. keyboard tab
#: ../gnect/src/prefs.c:368 ../gnibbles/preferences.c:435
#: ../gnobots2/properties.c:543 ../quadrapassel/tetris.cpp:737
msgid "Keyboard Controls"
msgstr ""

#: ../gnect/src/theme.c:45
msgid "Classic"
msgstr "Klasik"

#: ../gnect/src/theme.c:50 ../gnect/src/theme.c:74 ../gnect/src/theme.c:82
#: ../gnect/src/theme.c:90 ../gnibbles/preferences.c:473
msgid "Red"
msgstr "Merah"

#: ../gnect/src/theme.c:50 ../gnect/src/theme.c:90
#: ../gnibbles/preferences.c:476
msgid "Yellow"
msgstr ""

#: ../gnect/src/theme.c:53
msgid "High Contrast"
msgstr "Kontras Tinggi"

#: ../gnect/src/theme.c:58 ../gnect/src/theme.c:66 ../iagno/properties.c:488
msgid "Light"
msgstr "Terang"

#: ../gnect/src/theme.c:58 ../gnect/src/theme.c:66 ../iagno/properties.c:447
msgid "Dark"
msgstr "Gelap"

#: ../gnect/src/theme.c:61
msgid "High Contrast Inverse"
msgstr ""

#: ../gnect/src/theme.c:69
msgid "Cream Marbles"
msgstr ""

#: ../gnect/src/theme.c:74 ../gnect/src/theme.c:82 ../gnect/src/theme.c:98
#: ../gnibbles/preferences.c:475
msgid "Blue"
msgstr "Biru"

#: ../gnect/src/theme.c:77
msgid "Glass Marbles"
msgstr ""

#: ../gnect/src/theme.c:85
msgid "Nightfall"
msgstr ""

#: ../gnect/src/theme.c:93
msgid "Blocks"
msgstr "Clock"

#: ../gnect/src/theme.c:98
msgid "Orange"
msgstr "Oranye"

#: ../gnibbles/board.c:231
#, c-format
msgid ""
"Nibbles couldn't load level file:\n"
"%s\n"
"\n"
"Please check your Nibbles installation"
msgstr ""

#: ../gnibbles/board.c:250
#, c-format
msgid ""
"Level file appears to be damaged:\n"
"%s\n"
"\n"
"Please check your Nibbles installation"
msgstr ""

#: ../gnibbles/gnibbles.c:96
#, c-format
msgid ""
"Nibbles couldn't find pixmap file:\n"
"%s\n"
"\n"
"Please check your Nibbles installation"
msgstr ""

#: ../gnibbles/gnibbles.c:368
msgid "Nibbles Scores"
msgstr "Skor Nibbles"

#: ../gnibbles/gnibbles.c:371
msgid "Speed:"
msgstr "Kecepatan:"

#: ../gnibbles/gnibbles.c:376 ../gnobots2/game.c:182 ../gnomine/gnomine.c:225
#: ../gnotravex/gnotravex.c:1284 ../gnotski/gnotski.c:803
#: ../gtali/gyahtzee.c:201 ../mahjongg/mahjongg.c:634
msgid "Congratulations!"
msgstr "Selamat!"

#: ../gnibbles/gnibbles.c:377 ../gnobots2/game.c:183 ../gnomine/gnomine.c:226
#: ../gnotravex/gnotravex.c:1285 ../gnotski/gnotski.c:804
#: ../gtali/gyahtzee.c:202 ../mahjongg/mahjongg.c:635
msgid "Your score is the best!"
msgstr ""

#: ../gnibbles/gnibbles.c:378 ../gnobots2/game.c:184 ../gnomine/gnomine.c:227
#: ../gnotravex/gnotravex.c:1286 ../gnotski/gnotski.c:805
#: ../gtali/gyahtzee.c:203 ../mahjongg/mahjongg.c:636
msgid "Your score has made the top ten."
msgstr ""

#: ../gnibbles/gnibbles.desktop.in.in.h:1
msgid "Guide a worm around a maze"
msgstr ""

#: ../gnibbles/gnibbles.desktop.in.in.h:2 ../gnibbles/main.c:198
#: ../gnibbles/main.c:202 ../gnibbles/main.c:204 ../gnibbles/main.c:808
#: ../gnibbles/main.c:886 ../gnibbles/main.c:1032
msgid "Nibbles"
msgstr "Gnibbles"

#: ../gnibbles/gnibbles.schemas.in.h:1
msgid "Color to use for worm"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:2
msgid "Color to use for worm."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:3
msgid "Enable fake bonuses"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:4
msgid "Enable fake bonuses."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:5
msgid "Enable sounds"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:6
msgid "Enable sounds."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:7
msgid "Game level to start on"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:8
msgid "Game level to start on."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:9
msgid "Game speed"
msgstr "Kecepatan gim"

#: ../gnibbles/gnibbles.schemas.in.h:10
msgid "Game speed (1=fast, 4=slow)."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:11
msgid "Key to use for motion down."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:12
msgid "Key to use for motion left."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:13
msgid "Key to use for motion right."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:14
msgid "Key to use for motion up."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:15 ../gnibbles/preferences.c:448
#: ../quadrapassel/quadrapassel.schemas.in.h:12 ../quadrapassel/tetris.cpp:747
msgid "Move down"
msgstr "Pindah bawah"

#: ../gnibbles/gnibbles.schemas.in.h:18 ../gnibbles/preferences.c:447
msgid "Move up"
msgstr "Pindah atas"

#: ../gnibbles/gnibbles.schemas.in.h:19
msgid "Number of AI players"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:20
msgid "Number of AI players."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:21
msgid "Number of human players"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:22
msgid "Number of human players."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:23
msgid "Play levels in random order"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:24
msgid "Play levels in random order."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:25
msgid "Size of game tiles"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:26
msgid "Size of game tiles."
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:27
msgid "Use relative movement"
msgstr ""

#: ../gnibbles/gnibbles.schemas.in.h:28
msgid "Use relative movement (ie. left or right only)."
msgstr ""

#: ../gnibbles/main.c:74
msgctxt "game speed"
msgid "Beginner"
msgstr ""

#: ../gnibbles/main.c:75
msgctxt "game speed"
msgid "Slow"
msgstr ""

#: ../gnibbles/main.c:76
msgctxt "game speed"
msgid "Medium"
msgstr ""

#: ../gnibbles/main.c:77
msgctxt "game speed"
msgid "Fast"
msgstr ""

#: ../gnibbles/main.c:78
msgctxt "game speed"
msgid "Beginner with Fakes"
msgstr ""

#: ../gnibbles/main.c:79
msgctxt "game speed"
msgid "Slow with Fakes"
msgstr ""

#: ../gnibbles/main.c:80
msgctxt "game speed"
msgid "Medium with Fakes"
msgstr ""

#: ../gnibbles/main.c:81
msgctxt "game speed"
msgid "Fast with Fakes"
msgstr ""

#: ../gnibbles/main.c:211
msgid ""
"A worm game for GNOME.\n"
"\n"
"Nibbles is a part of GNOME Games."
msgstr ""

#: ../gnibbles/main.c:573
#, c-format
msgid "Game over! The game has been won by %s!"
msgstr ""

#: ../gnibbles/main.c:621
msgid "The game is over."
msgstr ""

#. Translators: This string will be included in the intro screen, so don't make sure it fits!
#: ../gnibbles/main.c:888
msgid "A worm game for GNOME."
msgstr ""

#: ../gnibbles/preferences.c:241
msgid "Nibbles Preferences"
msgstr ""

#: ../gnibbles/preferences.c:262
msgid "Speed"
msgstr "Kecepatan"

#: ../gnibbles/preferences.c:272
msgid "Nibbles newbie"
msgstr ""

#: ../gnibbles/preferences.c:282
msgid "My second day"
msgstr ""

#: ../gnibbles/preferences.c:292
msgid "Not too shabby"
msgstr ""

#: ../gnibbles/preferences.c:302
msgid "Finger-twitching good"
msgstr ""

#. Options
#: ../gnibbles/preferences.c:312 ../gnibbles/preferences.c:454
#: ../gnobots2/properties.c:461 ../iagno/properties.c:570
msgid "Options"
msgstr "Pilihan"

#: ../gnibbles/preferences.c:319
msgid "_Play levels in random order"
msgstr ""

#: ../gnibbles/preferences.c:329
msgid "_Enable fake bonuses"
msgstr ""

#. starting level
#: ../gnibbles/preferences.c:352 ../quadrapassel/tetris.cpp:644
msgid "_Starting level:"
msgstr ""

#: ../gnibbles/preferences.c:380
msgid "Number of _human players:"
msgstr ""

#: ../gnibbles/preferences.c:400
msgid "Number of _AI players:"
msgstr ""

#: ../gnibbles/preferences.c:426
msgid "Worm"
msgstr "Cacing"

#: ../gnibbles/preferences.c:460
msgid "_Use relative movement"
msgstr ""

#: ../gnibbles/preferences.c:467
msgid "_Worm color:"
msgstr ""

#: ../gnibbles/preferences.c:474
msgid "Green"
msgstr "Hijau"

#: ../gnibbles/preferences.c:477
msgid "Cyan"
msgstr ""

#: ../gnibbles/preferences.c:478
msgid "Purple"
msgstr ""

#: ../gnibbles/preferences.c:479
msgid "Gray"
msgstr "Abu-abu"

#: ../gnibbles/scoreboard.c:48
#, c-format
msgid "Worm %d:"
msgstr ""

#: ../gnobots2/game.c:153 ../gtali/gyahtzee.c:219
msgid "Game over!"
msgstr "Selesai!"

#: ../gnobots2/game.c:155 ../gnomine/gnomine.c:201 ../gnotski/gnotski.c:778
msgid "Great work, but unfortunately your score did not make the top ten."
msgstr ""

#. Translators: This "_New Game" is for the game-over dialogue
#: ../gnobots2/game.c:157 ../gnome-sudoku/data/select_game.ui.h:1
#: ../gnomine/gnomine.c:203 ../gnotski/gnotski.c:780
#: ../libgames-support/games-stock.c:293
msgid "_New Game"
msgstr "Permai_nan Baru"

#: ../gnobots2/game.c:170
msgid "Robots Scores"
msgstr ""

#: ../gnobots2/game.c:173 ../mahjongg/mahjongg.c:632
#: ../mahjongg/mahjongg.c:962
msgid "Map:"
msgstr "Peta:"

#: ../gnobots2/game.c:415 ../gnobots2/game.c:431
msgid ""
"Congratulations, You Have Defeated the Robots!! \n"
"But Can You do it Again?"
msgstr ""

#. This should never happen.
#: ../gnobots2/game.c:1248
msgid "There are no teleport locations left!!"
msgstr ""

#: ../gnobots2/game.c:1276
msgid "There are no safe locations to teleport to!!"
msgstr ""

#: ../gnobots2/gnobots.c:85
msgid "Set game scenario"
msgstr ""

#: ../gnobots2/gnobots.c:87
msgid "Set game configuration"
msgstr ""

#: ../gnobots2/gnobots.c:89 ../gnobots2/gnobots.c:91
msgid "Initial window position"
msgstr "Posisi awal jendela"

#: ../gnobots2/gnobots.c:89 ../gnomine/gnomine.c:935 ../gnomine/gnomine.c:943
#: ../gnotravex/gnotravex.c:391 ../gnotski/gnotski.c:461
#: ../iagno/gnothello.c:152
msgid "X"
msgstr "X"

#: ../gnobots2/gnobots.c:91 ../gnomine/gnomine.c:937 ../gnomine/gnomine.c:945
#: ../gnotravex/gnotravex.c:393 ../gnotski/gnotski.c:463
#: ../iagno/gnothello.c:154
msgid "Y"
msgstr "Y"

#: ../gnobots2/gnobots.c:96
msgid "Classic robots"
msgstr ""

#: ../gnobots2/gnobots.c:97
msgid "Classic robots with safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:98
msgid "Classic robots with super-safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:99
msgid "Nightmare"
msgstr ""

#: ../gnobots2/gnobots.c:100
msgid "Nightmare with safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:101
msgid "Nightmare with super-safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:102
msgid "Robots2"
msgstr ""

#: ../gnobots2/gnobots.c:103
msgid "Robots2 with safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:104
msgid "Robots2 with super-safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:105
msgid "Robots2 easy"
msgstr ""

#: ../gnobots2/gnobots.c:106
msgid "Robots2 easy with safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:107
msgid "Robots2 easy with super-safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:108
msgid "Robots with safe teleport"
msgstr ""

#: ../gnobots2/gnobots.c:109
msgid "Robots with safe teleport with safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:110
msgid "Robots with safe teleport with super-safe moves"
msgstr ""

#: ../gnobots2/gnobots.c:321
msgid "No game data could be found."
msgstr ""

#: ../gnobots2/gnobots.c:323
msgid ""
"The program Robots was unable to find any valid game configuration files. "
"Please check that the program is installed correctly."
msgstr ""

#: ../gnobots2/gnobots.c:339
msgid "Some graphics files are missing or corrupt."
msgstr ""

#: ../gnobots2/gnobots.c:341
msgid ""
"The program Robots was unable to load all the necessary graphics files. "
"Please check that the program is installed correctly."
msgstr ""

#. ********************************************************************
#: ../gnobots2/gnobots2.desktop.in.in.h:1
msgid "Avoid the robots and make them crash into each other"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:3
msgid "Enable game sounds"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:4
msgid ""
"Enable game sounds. Play sounds for various events throughout the game."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:5
msgid "Game type"
msgstr "Jenis gim"

#: ../gnobots2/gnobots2.schemas.in.h:6
msgid "Game type. The name of the game variation to use."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:7 ../gnobots2/properties.c:558
msgid "Key to hold"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:8 ../gnobots2/properties.c:554
msgid "Key to move E"
msgstr "Tekan untuk pindah ke kiri."

#: ../gnobots2/gnobots2.schemas.in.h:10 ../gnobots2/properties.c:552
msgid "Key to move NE"
msgstr "Tombol gerak NE"

#: ../gnobots2/gnobots2.schemas.in.h:13 ../gnobots2/properties.c:557
msgid "Key to move SE"
msgstr "Tombol gerak SE"

#: ../gnobots2/gnobots2.schemas.in.h:14 ../gnobots2/properties.c:555
msgid "Key to move SW"
msgstr "Tombol gerak SW"

#: ../gnobots2/gnobots2.schemas.in.h:15 ../gnobots2/properties.c:553
msgid "Key to move W"
msgstr "Tombol gerak W"

#: ../gnobots2/gnobots2.schemas.in.h:16 ../gnobots2/properties.c:559
msgid "Key to teleport"
msgstr "Teleport Cacing"

#: ../gnobots2/gnobots2.schemas.in.h:17 ../gnobots2/properties.c:560
msgid "Key to teleport randomly"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:18 ../gnobots2/properties.c:561
msgid "Key to wait"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:19
msgid "Robot image theme"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:20
msgid "Robot image theme. The theme of the images to use for the robots."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:21
msgid "Show toolbar"
msgstr "Tampilkan panel"

#: ../gnobots2/gnobots2.schemas.in.h:22
msgid "Show toolbar. A standard option for toolbars."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:23
msgid ""
"The name of the key used to hold still. The name is a standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:24
msgid ""
"The name of the key used to move east. The name is a standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:25
msgid ""
"The name of the key used to move north-east. The name is a standard X key "
"name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:26
msgid ""
"The name of the key used to move north-west. The name is a standard X key "
"name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:27
msgid ""
"The name of the key used to move north. The name is a standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:28
msgid ""
"The name of the key used to move south-east. The name is a standard X key "
"name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:29
msgid ""
"The name of the key used to move south-west. The name is a standard X key "
"name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:30
msgid ""
"The name of the key used to move south. The name is a standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:31
msgid ""
"The name of the key used to move west. The name is a standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:32
msgid ""
"The name of the key used to teleport randomly. The name is a standard X key "
"name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:33
msgid ""
"The name of the key used to teleport safely (if possible). The name is a "
"standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:34
msgid "The name of the key used to wait. The name is a standard X key name."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:35
msgid "Use safe moves"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:36
msgid ""
"Use safe moves. The safe moves option will help you to avoid being killed "
"due to a mistake. If you try to make a move that would lead to your death "
"when there is a safe move available you will not be allowed to proceed."
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:37
msgid "Use super safe moves"
msgstr ""

#: ../gnobots2/gnobots2.schemas.in.h:38
msgid ""
"Use super safe moves. The player is alerted when there is no safe move and "
"the only option is to teleport out."
msgstr ""

#: ../gnobots2/graphics.c:155 ../iagno/gnothello.c:421
#, c-format
msgid "Could not find '%s' pixmap file\n"
msgstr ""

#: ../gnobots2/menu.c:69 ../gnotravex/gnotravex.c:307
msgid "_Move"
msgstr "_Pindahkan..."

#: ../gnobots2/menu.c:76
msgid "_Teleport"
msgstr "_Teleport"

#: ../gnobots2/menu.c:77
msgid "Teleport, safely if possible"
msgstr ""

#: ../gnobots2/menu.c:78
msgid "_Random"
msgstr ""

#: ../gnobots2/menu.c:80
msgid "_Wait"
msgstr "_Tunggu"

#: ../gnobots2/menu.c:80
msgid "Wait for the robots"
msgstr ""

#: ../gnobots2/menu.c:266
msgid ""
"Based on classic BSD Robots.\n"
"\n"
"Robots is a part of GNOME Games."
msgstr ""

#: ../gnobots2/properties.c:320
msgid "classic robots"
msgstr ""

#: ../gnobots2/properties.c:321
msgid "robots2"
msgstr ""

#: ../gnobots2/properties.c:322
msgid "robots2 easy"
msgstr ""

#: ../gnobots2/properties.c:323
msgid "robots with safe teleport"
msgstr ""

#: ../gnobots2/properties.c:324
msgid "nightmare"
msgstr ""

#: ../gnobots2/properties.c:365
msgid "robots"
msgstr ""

#: ../gnobots2/properties.c:366
msgid "cows"
msgstr ""

#: ../gnobots2/properties.c:367
msgid "eggs"
msgstr ""

#: ../gnobots2/properties.c:368
msgid "gnomes"
msgstr "orang cebol"

#: ../gnobots2/properties.c:369
msgid "mice"
msgstr ""

#: ../gnobots2/properties.c:370
msgid "ufo"
msgstr ""

#: ../gnobots2/properties.c:371
msgid "boo"
msgstr ""

#: ../gnobots2/properties.c:425
msgid "Robots Preferences"
msgstr ""

#. --- Combo (yahtzee or kismet style ----
#: ../gnobots2/properties.c:446 ../gtali/setup.c:361
msgid "Game Type"
msgstr "Jenis Permainan"

#: ../gnobots2/properties.c:466
msgid "_Use safe moves"
msgstr ""

#: ../gnobots2/properties.c:473
msgid "Prevent accidental moves that result in getting killed."
msgstr ""

#: ../gnobots2/properties.c:475
msgid "U_se super safe moves"
msgstr ""

#: ../gnobots2/properties.c:482
msgid "Prevents all moves that result in getting killed."
msgstr ""

#: ../gnobots2/properties.c:489 ../quadrapassel/tetris.cpp:670
msgid "_Enable sounds"
msgstr ""

#: ../gnobots2/properties.c:495
msgid "Play sounds for events like winning a level and dying."
msgstr ""

#: ../gnobots2/properties.c:505
msgid "Graphics Theme"
msgstr ""

#: ../gnobots2/properties.c:513
msgid "_Image theme:"
msgstr "_Gambar tema:"

#: ../gnobots2/properties.c:524 ../mahjongg/mahjongg.c:741
msgid "_Background color:"
msgstr "_Warna latar:"

#: ../gnobots2/properties.c:570
msgid "_Restore Defaults"
msgstr ""

#: ../gnobots2/properties.c:575
msgid "Keyboard"
msgstr "Keyboard"

#: ../gnobots2/statusbar.c:77
msgid "Safe Teleports:"
msgstr ""

#: ../gnobots2/statusbar.c:87 ../quadrapassel/scoreframe.cpp:68
msgid "Level:"
msgstr "Level:"

#: ../gnobots2/statusbar.c:97
msgid "Remaining:"
msgstr "Sisa:"

#. ********************************************************************
#: ../quadrapassel/quadrapassel.desktop.in.in.h:1
msgid "Fit falling blocks together"
msgstr ""

#: ../quadrapassel/quadrapassel.desktop.in.in.h:2 ../quadrapassel/main.cpp:66
#: ../quadrapassel/tetris.cpp:160 ../quadrapassel/tetris.cpp:1294
#: ../quadrapassel/tetris.cpp:1300
msgid "Quadrapassel"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:1 ../quadrapassel/tetris.cpp:748
msgid "Drop"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:2
msgid "Image to use for drawing blocks"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:3
msgid "Image to use for drawing blocks."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:8
msgid "Key press to pause."
msgstr "Tekan tombol untuk meletakkan gundu"

#: ../quadrapassel/quadrapassel.schemas.in.h:11
msgid "Level to start with."
msgstr "Awal permainan dimulai pada level ini."

#: ../quadrapassel/quadrapassel.schemas.in.h:15 ../quadrapassel/tetris.cpp:750
msgid "Pause"
msgstr "Pause"

#: ../quadrapassel/quadrapassel.schemas.in.h:16 ../quadrapassel/tetris.cpp:749
msgid "Rotate"
msgstr "Restart"

#: ../quadrapassel/quadrapassel.schemas.in.h:17
msgid "The background color"
msgstr "Warna latar"

#: ../quadrapassel/quadrapassel.schemas.in.h:18
msgid "The background color, in a format gdk_color_parse understands."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:19
msgid ""
"The density of blocks in rows filled at the start of the game. The value is "
"between 0 (for no blocks) and 10 (for a completely filled row)."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:20
msgid "The density of filled rows"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:21
msgid ""
"The name of the theme used for rendering the blocks and the background."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:22
msgid ""
"The number of rows that are filled with random blocks at the start of the "
"game."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:23
msgid "The number of rows to fill"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:24
msgid "The theme used for rendering the blocks"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:25
msgid ""
"This selects whether or not to draw the background image over the background "
"color."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:26
msgid "Whether to give blocks random colors"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:27
msgid "Whether to give blocks random colors."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:28
msgid "Whether to preview the next block"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:29
msgid "Whether to preview the next block."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:30
msgid ""
"Whether to provide a graphical representation of where a block will land."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:31
msgid "Whether to provide a target"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:32
msgid "Whether to rotate counter clock wise"
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:33
msgid "Whether to rotate counter clock wise."
msgstr ""

#: ../quadrapassel/quadrapassel.schemas.in.h:34
msgid "Whether to use the background image"
msgstr "Gambar latar"

#: ../quadrapassel/main.cpp:48
msgid "Set starting level (1 or greater)"
msgstr ""

#: ../quadrapassel/main.cpp:48
msgid "LEVEL"
msgstr "LEVEL"

#: ../quadrapassel/renderer.cpp:30
msgid "Plain"
msgstr "Sederhana"

#: ../quadrapassel/renderer.cpp:31
msgid "Tango Flat"
msgstr ""

#: ../quadrapassel/renderer.cpp:32
msgid "Tango Shaded"
msgstr ""

#: ../quadrapassel/scoreframe.cpp:57
msgid "Lines:"
msgstr "Jalur:"

#: ../quadrapassel/tetris.cpp:576
msgid "Quadrapassel Preferences"
msgstr ""

#: ../quadrapassel/tetris.cpp:600 ../swell-foop/data/settings.ui.h:5
msgid "Setup"
msgstr "Pengaturan"

#. pre-filled rows
#: ../quadrapassel/tetris.cpp:606
msgid "_Number of pre-filled rows:"
msgstr ""

#. pre-filled rows density
#: ../quadrapassel/tetris.cpp:625
msgid "_Density of blocks in a pre-filled row:"
msgstr ""

#: ../quadrapassel/tetris.cpp:665 ../swell-foop/data/settings.ui.h:4
msgid "Operation"
msgstr ""

#: ../quadrapassel/tetris.cpp:679
msgid "_Preview next block"
msgstr ""

#: ../quadrapassel/tetris.cpp:688
msgid "_Use random block colors"
msgstr ""

#: ../quadrapassel/tetris.cpp:699
msgid "_Bastard mode"
msgstr ""

#: ../quadrapassel/tetris.cpp:708
msgid "_Rotate blocks counterclockwise"
msgstr ""

#: ../quadrapassel/tetris.cpp:717
msgid "Show _where the block will land"
msgstr ""

#: ../quadrapassel/tetris.cpp:725 ../quadrapassel/tetris.cpp:758
msgid "Theme"
msgstr "Tema"

#: ../quadrapassel/tetris.cpp:734
msgid "Controls"
msgstr "Kendali"

#: ../quadrapassel/tetris.cpp:761
msgid "Block Style"
msgstr "Gaya Block"

#: ../quadrapassel/tetris.cpp:1298
msgid "Qua"
msgstr ""

#: ../quadrapassel/tetris.cpp:1303
msgid ""
"A classic game of fitting falling blocks together.\n"
"\n"
"Quadrapassel is a part of GNOME Games."
msgstr ""

#: ../quadrapassel/highscores.cpp:52
msgid "Quadrapassel Scores"
msgstr ""

#: ../quadrapassel/blockops.cpp:786
msgid "Paused"
msgstr "Istirahat"

#: ../gnome-sudoku/gnome-sudoku.desktop.in.in.h:1
#: ../gnome-sudoku/src/lib/defaults.py.in:40
msgid "Sudoku"
msgstr ""

#: ../gnome-sudoku/gnome-sudoku.desktop.in.in.h:2
msgid "Test your logic skills in this number grid puzzle"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:1
msgid "Color of the grid border"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:2
msgid "Generate new puzzles in the background"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:2
msgid "Height of application window in pixels"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:3
msgid "Mark printed games as played"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:4
msgid "Number of puzzles to print on a page"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:5
msgid "Print games that have been played"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:6
msgid "Show hint highlights"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:7
msgid "Show hints"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:8
msgid "Show the application toolbar"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:9
msgid "The number of seconds between automatic saves"
msgstr ""

#: ../gnome-sudoku/data/gnome-sudoku.schemas.in.h:10
msgid "Width of application window in pixels"
msgstr ""

#: ../gnome-sudoku/glade/print_games.glade.h:1
msgid "<b><i>Details</i></b>"
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:2
msgid "<b><i>Levels of difficulty to print</i></b>"
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:3
msgid "<span size=\"larger\" weight=\"bold\">Print Games</span>"
msgstr "<span size=\"larger\" weight=\"bold\">Cetak Permainan</span>"

#: ../gnome-sudoku/data/print_games.ui.h:4
msgid "Print Sudokus"
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:5
msgid "_Easy"
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:6
msgid "_Hard"
msgstr "S_ulit"

#: ../gnome-sudoku/data/print_games.ui.h:7
msgid "_Include games you've already played in list of games to print"
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:8
msgid "_Mark games as played once you've printed them."
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:9
msgid "_Medium"
msgstr "_Sedang"

#: ../gnome-sudoku/data/print_games.ui.h:10
msgid "_Number of sudoku to print: "
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:11
msgid "_Sudokus per page: "
msgstr ""

#: ../gnome-sudoku/data/print_games.ui.h:12
msgid "_Very Hard"
msgstr ""

#: ../gnome-sudoku/data/puzzle_generator.ui.h:1
msgid "<i><u>Number of Puzzles</u></i>"
msgstr "<i><u>Cacah Teka-teki</u></i>"

#: ../gnome-sudoku/glade/puzzle_generator.glade.h:2
msgid "<i>Easy:</i>"
msgstr "<i>Gampang:</i>"

#: ../gnome-sudoku/glade/puzzle_generator.glade.h:3
msgid "<i>Hard:</i>"
msgstr "<i>Sulit:</i>"

#: ../gnome-sudoku/glade/puzzle_generator.glade.h:4
msgid "<i>Medium:</i>"
msgstr "<i>Sedang:</i>"

#: ../gnome-sudoku/glade/puzzle_generator.glade.h:5
msgid "<i>Very Hard:</i>"
msgstr ""

#: ../gnome-sudoku/data/puzzle_generator.ui.h:6
msgid "<span size=\"larger\" weight=\"bold\">Puzzle Generator</span>"
msgstr "<span size=\"larger\" weight=\"bold\">Pembuat Puzzle</span>"

#: ../gnome-sudoku/data/puzzle_generator.ui.h:7
msgid "Criteria:"
msgstr "Kriteria:"

#: ../gnome-sudoku/data/puzzle_generator.ui.h:8
msgid "Generate Policy"
msgstr "Siapkan Kebijakan"

#: ../gnome-sudoku/data/puzzle_generator.ui.h:9
msgid "Generate new puzzles _until stopped"
msgstr ""

#: ../gnome-sudoku/data/puzzle_generator.ui.h:10
msgid "Generate until _reaching target"
msgstr "Siapkan sampai mencapai ta_rget"

#: ../gnome-sudoku/data/puzzle_generator.ui.h:11
msgid "Puzzle Generator"
msgstr "Pembuat Teka-teki"

#: ../gnome-sudoku/data/puzzle_generator.ui.h:12
msgid "Target _number of sudokus:"
msgstr "Target cacah sudoku:"

#: ../gnome-sudoku/glade/puzzle_generator.glade.h:14
msgid "_Generate"
msgstr "Siapka_n"

#: ../gnome-sudoku/data/select_game.ui.h:1
msgid "<b><span size=\"large\">_New Game</span></b>"
msgstr ""

#: ../gnome-sudoku/data/select_game.ui.h:2
msgid "<b><span size=\"large\">_Saved Games</span></b>"
msgstr ""

#: ../gnome-sudoku/data/tracker.ui.h:1
msgid "Clear _Others"
msgstr "Hapus Lainnya"

#: ../gnome-sudoku/data/tracker.ui.h:2
msgid "_Add Tracker"
msgstr "Tambah Pelacak"

#: ../gnome-sudoku/data/tracker.ui.h:3
#: ../gnome-sudoku/src/lib/main.py:784
msgid "_Clear Tracker"
msgstr "Hapus Pelacak"

#: ../gnome-sudoku/data/tracker.ui.h:4
msgid "_Trackers"
msgstr "Pelacak"

#: ../gnome-sudoku/src/gnome-sudoku.in.in:59
msgid "Sudoku incorrectly installed"
msgstr ""

#: ../gnome-sudoku/src/gnome-sudoku.in.in:60
msgid ""
"Sudoku is not able to start because required application files are not "
"installed. If you are currently upgrading your system please wait until the "
"upgrade has completed."
msgstr ""

#: ../gnome-sudoku/src/lib/defaults.py.in:39
msgid "GNOME Sudoku"
msgstr ""

#: ../gnome-sudoku/src/lib/defaults.py.in:40
msgid ""
"GNOME Sudoku is a simple sudoku generator and player. Sudoku is a japanese "
"logic puzzle.\n"
"\n"
"GNOME Sudoku is a part of GNOME Games."
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:137
msgid "No Space"
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:138
msgid "No space left on disk"
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:140 ../gnome-sudoku/src/lib/saver.py:147
#, python-format
msgid "Unable to create data folder %(path)s."
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:141
msgid "There is no disk space left!"
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:148 ../gnome-sudoku/src/lib/saver.py:173
#: ../gnome-sudoku/src/lib/saver.py:197 ../gnome-sudoku/src/lib/saver.py:215
#, python-format
msgid "Error %(errno)s: %(error)s"
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:168 ../gnome-sudoku/src/lib/saver.py:169
msgid "Sudoku unable to save game."
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:171 ../gnome-sudoku/src/lib/saver.py:196
#: ../gnome-sudoku/src/lib/saver.py:214
#, python-format
msgid "Unable to save file %(filename)s."
msgstr ""

#: ../gnome-sudoku/src/lib/saver.py:193 ../gnome-sudoku/src/lib/saver.py:194
#: ../gnome-sudoku/src/lib/saver.py:211 ../gnome-sudoku/src/lib/saver.py:212
msgid "Sudoku unable to mark game as finished."
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:45
msgid "Track moves"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:237
msgid "New game"
msgstr "Permainan baru"

#: ../gnome-sudoku/src/lib/main.py:246
msgid "Print current game"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:246
msgid "Print _Multiple Sudokus"
msgstr "Cetak Banyak Sudoku"

#: ../gnome-sudoku/src/lib/main.py:248
msgid "Print more than one sudoku at a time."
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:249
msgid "Close Sudoku"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:252
msgid "_Tools"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:253 ../libgames-support/games-stock.c:289
msgid "_Hint"
msgstr "Petunjuk"

#: ../gnome-sudoku/src/lib/main.py:254
msgid "Show which numbers could go in the current square."
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:290
msgid "_Fill"
msgstr "Isi"

#: ../gnome-sudoku/src/lib/main.py:257
msgid "Automatically fill in the current square if possible."
msgstr "Isi kotak saat ini secara otomatis bila mungkin."

#: ../gnome-sudoku/src/lib/main.py:259
msgid "Fill _all squares"
msgstr "Isi semua kotak"

#: ../gnome-sudoku/src/lib/main.py:260
msgid ""
"Automatically fill in all squares for which there is only one valid value."
msgstr ""
"Isi secara otomatis semua kotak yang hanya memiliki satu nilai yang sah."

#: ../gnome-sudoku/src/lib/main.py:346
msgid "_Generate new puzzles"
msgstr "Siapkan teka-teki baru"

#: ../gnome-sudoku/src/lib/main.py:346
msgid "Generate new puzzles."
msgstr "Menyiapkan teka-teki baru"

#: ../gnome-sudoku/src/lib/main.py:266
msgid "Puzzle _Statistics"
msgstr "Statistik Teka-teki"

#: ../gnome-sudoku/src/lib/main.py:245
msgid "Show statistics about current puzzle"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:279
msgid "_Always show hint"
msgstr "Selalu tampilkan petunjuk"

#: ../gnome-sudoku/src/lib/main.py:268
msgid "Always show possible numbers in a square"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:285
msgid "Warn about _unfillable squares"
msgstr "Peringatkan tentang kotak-kotak yang tak mungkin diisi"

#: ../gnome-sudoku/src/lib/main.py:274
msgid "Warn about squares made unfillable by a move"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:289
msgid "_Track additions"
msgstr "Catat tambahan-tambahan"

#: ../gnome-sudoku/src/lib/main.py:278
msgid "Mark new additions in a separate color so you can keep track of them."
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:281
msgid "_Highlighter"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:282
msgid "Highlight the current row, column and box"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:296
msgid "Generate new puzzles _while you play"
msgstr "Persiapkan teka-teki baru ketika anda bermain"

#: ../gnome-sudoku/src/lib/main.py:298
msgid ""
"Generate new puzzles in the background while you play. This will "
"automatically pause when the game goes into the background."
msgstr ""
"Menyiapkan teka-teki baru di latar belakang ketika anda bermain. Proses ini "
"secara otomatis dihentikan ketika permainan berpindah ke latar belakang."

#: ../gnome-sudoku/src/lib/main.py:339
msgid "_Edit"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:240
msgid "_Undo"
msgstr "_Batal"

#: ../gnome-sudoku/src/lib/main.py:241
msgid "Undo last action"
msgstr "Batalkan langkah terakhir"

#: ../gnome-sudoku/src/lib/main.py:242
msgid "_Redo"
msgstr "_Ulangi"

#: ../gnome-sudoku/src/lib/main.py:243
msgid "Redo last action"
msgstr "Ulangi langkah terakhir"

#: ../gnome-sudoku/src/lib/number_box.py:54
msgid "_Clear"
msgstr "_Bersih"

#: ../gnome-sudoku/src/lib/main.py:307
msgid "Clear entries you've filled in"
msgstr "Hapus angka-angka yang telah dimasukkan"

#: ../gnome-sudoku/src/lib/main.py:343
msgid "Clear _Notes"
msgstr "Hapus Catatan"

#: ../gnome-sudoku/src/lib/main.py:308
msgid "Clear notes and hints"
msgstr "Hapus catatan dan petunjuk"

#: ../gnome-sudoku/src/lib/main.py:417
#, python-format
msgid "You completed the puzzle in %(totalTime)s (%(activeTime)s active)"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:421
#, python-format
msgid "You got %(n)s hint"
msgid_plural "You got %(n)s hints"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/main.py:410
#, python-format
msgid "You had %(n)s impossibility pointed out."
msgid_plural "You had %(n)s impossibilities pointed out."
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/main.py:429
#, python-format
msgid "You used the auto-fill %(n)s time"
msgid_plural "You used the auto-fill %(n)s times"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/main.py:433
msgid "Save this game before starting new one?"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:434
msgid "_Save game for later"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:435
msgid "_Abandon game"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:649
#, python-format
msgid "Playing %(difficulty)s puzzle."
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:651
msgid "Puzzle Information"
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:652
msgid "There is no current puzzle."
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:657
msgid "Calculated difficulty: "
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:661
msgid "Number of moves instantly fillable by elimination: "
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:664
msgid "Number of moves instantly fillable by filling: "
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:667
msgid "Amount of trial-and-error required to solve: "
msgstr ""

#: ../gnome-sudoku/src/lib/main.py:670 ../gnome-sudoku/src/lib/main.py:671
msgid "Puzzle Statistics"
msgstr ""

#. Our initial row...
#: ../gnome-sudoku/src/lib/main.py:775
msgid "No Tracker"
msgstr "Tidak Ada Penjejak"

#: ../gnome-sudoku/src/lib/main.py:785
msgid "Clear all moves tracked by selected tracker."
msgstr "Hapus semua langkah yang dilacak oleh pelacak yang dipilih."

#: ../gnome-sudoku/src/lib/main.py:789
msgid "_Clear Others"
msgstr "Hapus Lainnya"

#: ../gnome-sudoku/src/lib/main.py:791
msgid "Clear all moves not tracked by selected tracker."
msgstr "Hapus semua langkah yang tidak dilacak oleh pelacak yang dipilih."

#: ../gnome-sudoku/src/lib/main.py:820
#, python-format
msgid "Tracker %s"
msgstr ""

#: ../gnome-sudoku/src/lib/game_selector.py:149
#, python-format
msgid "Last Played %(timeAgo)s"
msgstr ""

#: ../gnome-sudoku/src/lib/game_selector.py:158
#, python-format
msgid "%(level)s puzzle"
msgstr ""

#: ../gnome-sudoku/src/lib/game_selector.py:159
#, python-format
msgid "Played for %(duration)s"
msgstr ""

#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:113
#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:124
msgid "Working..."
msgstr "Memproses..."

#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:154
#, python-format
msgid "%(n)s puzzle"
msgid_plural "%(n)s puzzles"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:191
msgid "Stopped"
msgstr "Dihentikan"

#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:194
#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:204
#, python-format
msgid "Generated %(n)s out of %(total)s puzzle"
msgid_plural "Generated %(n)s out of %(total)s puzzles"
msgstr[0] "Dihasilkan %(n)s dari %(total)s teka-teki"

#: ../gnome-sudoku/src/lib/sudoku_generator_gui.py:212
#, python-format
msgid "Generated %(n)s puzzle"
msgid_plural "Generated %(n)s puzzles"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/sudoku.py:512
msgid "Very Hard"
msgstr "Sangat Sulit"

#: ../gnome-sudoku/src/lib/sudoku.py:689
msgid "Medium"
msgstr "Sedang"

#: ../gnome-sudoku/src/lib/gtk_goodies/dialog_extras.py:158
msgid "Do you really want to do this?"
msgstr ""

#: ../gnome-sudoku/src/lib/gtk_goodies/dialog_extras.py:192
msgid "Don't ask me this again."
msgstr ""

#: ../gnome-sudoku/src/lib/timer.py:19
#, python-format
msgid "%(n)s year"
msgid_plural "%(n)s years"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:21
#, python-format
msgid "%(n)s month"
msgid_plural "%(n)s months"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:23
#, python-format
msgid "%(n)s week"
msgid_plural "%(n)s weeks"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:25
#, python-format
msgid "%(n)s day"
msgid_plural "%(n)s days"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:27
#, python-format
msgid "%(n)s hour"
msgid_plural "%(n)s hours"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:29
#, python-format
msgid "%(n)s minute"
msgid_plural "%(n)s minutes"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:31
#, python-format
msgid "%(n)s second"
msgid_plural "%(n)s seconds"
msgstr[0] ""
msgstr[1] ""

#. Translators... this is a messay way of concatenating
#. lists. In English we do lists this way: 1, 2, 3, 4, 5
#. and 6. This set-up allows for the English system only.
#. You can of course make your language only use commas or
#. ands or spaces or whatever you like by translating both
#. ", " and " and " with the same string.
#: ../gnome-sudoku/src/lib/timer.py:51
msgid " and "
msgstr " dan "

#: ../gnome-sudoku/src/lib/timer.py:51
msgid ", "
msgstr ", "

#: ../gnome-sudoku/src/lib/timer.py:53
msgid " "
msgstr ""

#. Then we're today
#. within the minute
#: ../gnome-sudoku/src/lib/timer.py:63
#, python-format
msgid "%(n)s second ago"
msgid_plural "%(n)s seconds ago"
msgstr[0] ""
msgstr[1] ""

#: ../gnome-sudoku/src/lib/timer.py:67
#, python-format
msgid "%(n)s minute ago"
msgid_plural "%(n)s minutes ago"
msgstr[0] ""
msgstr[1] ""

#. Translators, see strftime manual in order to translate %? format strings
#: ../gnome-sudoku/src/lib/timer.py:71
msgid "at %I:%M %p"
msgstr ""

#. Translators, see strftime manual in order to translate %? format strings
#: ../gnome-sudoku/src/lib/timer.py:74
msgid "yesterday at %I:%M %p"
msgstr ""

#. Translators, see strftime manual in order to translate %? format strings
#: ../gnome-sudoku/src/lib/timer.py:77
msgid "%A %I:%M %p"
msgstr ""

#. Translators, see strftime manual in order to translate %? format strings
#: ../gnome-sudoku/src/lib/timer.py:80
msgid "%B %e"
msgstr ""

#: ../gnomine/gnomine.c:55 ../gnomine/gnomine.desktop.in.in.h:2
msgid "Mines"
msgstr "Glines"

#: ../gnomine/gnomine.c:105
msgctxt "board size"
msgid "Custom"
msgstr ""

#: ../gnomine/gnomine.c:171
#, c-format
msgid "Flags: %d/%d"
msgstr "Bendera: %d/%d"

#: ../gnomine/gnomine.c:199
msgid "The Mines Have Been Cleared!"
msgstr ""

#: ../gnomine/gnomine.c:215
msgid "Mines Scores"
msgstr "Skor Mines"

#: ../gnomine/gnomine.c:218 ../gnotravex/gnotravex.c:1279
#: ../swell-foop/src/Score.js:56
msgid "Size:"
msgstr "Waktu:"

#: ../gnomine/gnomine.c:323
msgid "Click a square, any square"
msgstr ""

#: ../gnomine/gnomine.c:325
msgid "Maybe they're all mines ..."
msgstr ""

#: ../gnomine/gnomine.c:447
msgid "Resizing and SVG support:"
msgstr ""

#: ../gnomine/gnomine.c:454
msgid "Faces:"
msgstr "Wajah:"

#: ../gnomine/gnomine.c:457
msgid "Graphics:"
msgstr "Tema Grafik"

#: ../gnomine/gnomine.c:473
msgid ""
"The popular logic puzzle minesweeper. Clear mines from a board using hints "
"from squares you have already uncovered.\n"
"\n"
"Mines is a part of GNOME Games."
msgstr ""

#: ../gnomine/gnomine.c:636
msgid "Field Size"
msgstr ""

#: ../gnomine/gnomine.c:659
msgid "Custom Size"
msgstr "Ukuran Sendiri"

#: ../gnomine/gnomine.c:666
msgid "_Number of mines:"
msgstr "_Jumlah ranjau:"

#: ../gnomine/gnomine.c:679
msgid "_Horizontal:"
msgstr "_Mendatar:"

#: ../gnomine/gnomine.c:691
msgid "_Vertical:"
msgstr "_Tegak:"

#: ../gnomine/gnomine.c:708
msgid "Flags"
msgstr ""

#: ../gnomine/gnomine.c:711
msgid "_Use \"I'm not sure\" flags"
msgstr ""

#: ../gnomine/gnomine.c:722
msgid "Warnings"
msgstr ""

#: ../gnomine/gnomine.c:725
msgid "_Use \"Too many flags\" warning"
msgstr ""

#: ../gnomine/gnomine.c:736
msgid "Mines Preferences"
msgstr ""

#: ../gnomine/gnomine.c:935
msgid "Width of grid"
msgstr ""

#: ../gnomine/gnomine.c:936
msgid "Height of grid"
msgstr "Tinggi kotak"

#: ../gnomine/gnomine.c:938
msgid "Number of mines"
msgstr ""

#: ../gnomine/gnomine.c:941 ../gnomine/gnomine.schemas.in.h:8
msgid "Size of the board (0-2 = small-large, 3=custom)"
msgstr ""

#: ../gnomine/gnomine.c:942 ../gnotravex/gnotravex.c:390
#: ../gnotski/gnotski.c:460 ../iagno/gnothello.c:151
msgid "X location of window"
msgstr ""

#: ../gnomine/gnomine.c:944 ../gnotravex/gnotravex.c:392
#: ../gnotski/gnotski.c:462 ../iagno/gnothello.c:153
msgid "Y location of window"
msgstr ""

#: ../gnomine/gnomine.c:1082
msgid "Press to Resume"
msgstr ""

#: ../gnomine/gnomine.c:1116
msgid "Time: "
msgstr "Waktu: "

#: ../gnomine/gnomine.desktop.in.in.h:1
msgid "Clear hidden mines from a minefield"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:1 ../swell-foop/swell-foop.schemas.in.h:2
msgid "Board size"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:2
msgid "Enable automatic placing of flags"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:3
msgid "Number of columns in a custom game"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:4
msgid "Number of rows in a custom game"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:5
msgid "Set to true to be able to mark squares as unknown."
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:6
msgid "Set to true to enable warning icons when too many flags are placed."
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:7
msgid ""
"Set to true to have gnomine automatically flag squares as mined when enough "
"squares are revealed"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:9
msgid "The number of mines in a custom game"
msgstr ""

#: ../gnomine/gnomine.schemas.in.h:10
msgid "Use the unknown flag"
msgstr "Gunakan tanda 'tidak diketahui'"

#: ../gnomine/gnomine.schemas.in.h:11
msgid "Warning about too many flags"
msgstr "Peringatan tentang terlalu banyak bendera"

#: ../gnomine/minefield.c:209
msgid ""
"Unable to find required images.\n"
"\n"
"Please check your gnome-games installation."
msgstr ""

#: ../gnomine/minefield.c:231
msgid ""
"Required images have been found, but refused to load.\n"
"\n"
"Please check your installation of gnome-games and its dependencies."
msgstr ""

#: ../gnomine/minefield.c:240
msgid "Could not load images"
msgstr ""

#: ../gnotravex/gnotravex.c:50 ../gnotravex/gnotravex.desktop.in.in.h:2
msgid "Tetravex"
msgstr "Gim Tetravex"

#. Translators: in-game numbers, replaceable with single-character local ideograms
#: ../gnotravex/gnotravex.c:70
msgctxt "number"
msgid "0"
msgstr "0"

#: ../gnotravex/gnotravex.c:71
msgctxt "number"
msgid "1"
msgstr "1"

#: ../gnotravex/gnotravex.c:72
msgctxt "number"
msgid "2"
msgstr "2"

#: ../gnotravex/gnotravex.c:73
msgctxt "number"
msgid "3"
msgstr "3"

#: ../gnotravex/gnotravex.c:74
msgctxt "number"
msgid "4"
msgstr "4"

#: ../gnotravex/gnotravex.c:75
msgctxt "number"
msgid "5"
msgstr "5"

#: ../gnotravex/gnotravex.c:76
msgctxt "number"
msgid "6"
msgstr "6"

#: ../gnotravex/gnotravex.c:77
msgctxt "number"
msgid "7"
msgstr "7"

#: ../gnotravex/gnotravex.c:78
msgctxt "number"
msgid "8"
msgstr "8"

#: ../gnotravex/gnotravex.c:79
msgctxt "number"
msgid "9"
msgstr "9"

#: ../gnotravex/gnotravex.c:89
msgid "2×2"
msgstr "2×2"

#: ../gnotravex/gnotravex.c:90
msgid "3×3"
msgstr "3×3"

#: ../gnotravex/gnotravex.c:91
msgid "4×4"
msgstr "4×4"

#: ../gnotravex/gnotravex.c:92
msgid "5×5"
msgstr "5×5"

#: ../gnotravex/gnotravex.c:93
msgid "6×6"
msgstr "6×6"

#: ../gnotravex/gnotravex.c:309
msgid "_Size"
msgstr "_Ukuran"

#: ../gnotravex/gnotravex.c:314
msgid "Sol_ve"
msgstr ""

#: ../gnotravex/gnotravex.c:314
msgid "Solve the game"
msgstr "Selesaikan permainan"

#: ../gnotravex/gnotravex.c:318
msgid "_Up"
msgstr "_Atas"

#: ../gnotravex/gnotravex.c:319
msgid "Move the pieces up"
msgstr ""

#: ../gnotravex/gnotravex.c:320
msgid "_Left"
msgstr "K_iri"

#: ../gnotravex/gnotravex.c:321
msgid "Move the pieces left"
msgstr ""

#: ../gnotravex/gnotravex.c:322
msgid "_Right"
msgstr "_Kanan"

#: ../gnotravex/gnotravex.c:323
msgid "Move the pieces right"
msgstr ""

#: ../gnotravex/gnotravex.c:324
msgid "_Down"
msgstr "_Turun"

#: ../gnotravex/gnotravex.c:325
msgid "Move the pieces down"
msgstr ""

#: ../gnotravex/gnotravex.c:331
msgid "_2×2"
msgstr "_2x2"

#: ../gnotravex/gnotravex.c:331
msgid "Play on a 2×2 board"
msgstr "Main di papan ukuran 2x2"

#: ../gnotravex/gnotravex.c:333
msgid "_3×3"
msgstr "_3×3"

#: ../gnotravex/gnotravex.c:335
msgid "_4×4"
msgstr "_4x4"

#: ../gnotravex/gnotravex.c:335
msgid "Play on a 4×4 board"
msgstr "Main di papan ukuran 4x4"

#: ../gnotravex/gnotravex.c:337
msgid "_5×5"
msgstr "_5x5"

#: ../gnotravex/gnotravex.c:337
msgid "Play on a 5×5 board"
msgstr "Main di papan ukuran 5x5"

#: ../gnotravex/gnotravex.c:339
msgid "_6×6"
msgstr "_6x6"

#: ../gnotravex/gnotravex.c:339
msgid "Play on a 6×6 board"
msgstr "Main di papan ukuran 6x6"

#: ../gnotravex/gnotravex.c:349
msgid "Tile _Colours"
msgstr ""

#: ../gnotravex/gnotravex.c:394
msgid "Size of board (2-6)"
msgstr ""

#: ../gnotravex/gnotravex.c:395
msgid "SIZE"
msgstr "SIZE"

#: ../gnotravex/gnotravex.c:1151
msgid "Puzzle solved! Well done!"
msgstr ""

#: ../gnotravex/gnotravex.c:1153
msgid "Puzzle solved!"
msgstr "Selesai!"

#: ../gnotravex/gnotravex.c:1277
msgid "Tetravex Scores"
msgstr ""

#: ../gnotravex/gnotravex.c:1539 ../mahjongg/mahjongg.c:944
msgid "Game paused"
msgstr "Permainan istirahat"

#: ../gnotravex/gnotravex.c:1663
#, c-format
msgid "Playing %d×%d board"
msgstr "Main di papan ukuran %dx%d"

#: ../gnotravex/gnotravex.c:1983
msgid ""
"GNOME Tetravex is a simple puzzle where pieces must be positioned so that "
"the same numbers are touching each other.\n"
"\n"
"Tetravex is a part of GNOME Games."
msgstr ""

#: ../gnotravex/gnotravex.desktop.in.in.h:1
msgid "Complete the puzzle by matching numbered tiles"
msgstr ""

#: ../gnotravex/gnotravex.schemas.in.h:1
msgid "A flag to enable coloured tiles."
msgstr ""

#: ../gnotravex/gnotravex.schemas.in.h:2
msgid "Control coloured tiles"
msgstr ""

#: ../gnotravex/gnotravex.schemas.in.h:2
msgid ""
"Select whether to drag the tiles or to click on the source then the "
"destination."
msgstr ""

#: ../gnotravex/gnotravex.schemas.in.h:3
msgid "The size of the playing grid"
msgstr ""

#: ../gnotravex/gnotravex.schemas.in.h:4
msgid ""
"The value of this key is used to decide the size of the playing grid. The "
"valid values are 2 to 8, anything else gets set to 3."
msgstr ""

#: ../gnotski/gnotski.c:49 ../gnotski/gnotski.desktop.in.in.h:1
msgid "Klotski"
msgstr "Klotski game"

#: ../gnotski/gnotski.c:104
msgid "Only 18 steps"
msgstr ""

#. puzzle name
#: ../gnotski/gnotski.c:105 ../gnotski/gnotski.c:192
msgid "Daisy"
msgstr "Daisy"

#. puzzle name
#: ../gnotski/gnotski.c:106 ../gnotski/gnotski.c:198
msgid "Violet"
msgstr "Violet"

#. puzzle name
#: ../gnotski/gnotski.c:107 ../gnotski/gnotski.c:204
msgid "Poppy"
msgstr "Poppy"

#. puzzle name
#: ../gnotski/gnotski.c:108 ../gnotski/gnotski.c:210
msgid "Pansy"
msgstr "Pansy"

#. puzzle name
#: ../gnotski/gnotski.c:109 ../gnotski/gnotski.c:216
msgid "Snowdrop"
msgstr "Snowdrop"

#. puzzle name - sometimes called "Le'Ane Rouge"
#: ../gnotski/gnotski.c:110 ../gnotski/gnotski.c:222
msgid "Red Donkey"
msgstr "Red Donkey"

#. puzzle name
#: ../gnotski/gnotski.c:111 ../gnotski/gnotski.c:228
msgid "Trail"
msgstr "Trail"

#. puzzle name
#: ../gnotski/gnotski.c:112 ../gnotski/gnotski.c:234
msgid "Ambush"
msgstr "Ambush"

#. puzzle name
#: ../gnotski/gnotski.c:113 ../gnotski/gnotski.c:240
msgid "Agatka"
msgstr "Agatka"

#. puzzle name
#: ../gnotski/gnotski.c:114 ../gnotski/gnotski.c:245
msgid "Success"
msgstr "Sukses"

#. puzzle name
#: ../gnotski/gnotski.c:115 ../gnotski/gnotski.c:250
msgid "Bone"
msgstr "Bone"

#. puzzle name
#: ../gnotski/gnotski.c:116 ../gnotski/gnotski.c:256
msgid "Fortune"
msgstr "Fortune"

#. puzzle name
#: ../gnotski/gnotski.c:117 ../gnotski/gnotski.c:264
msgid "Fool"
msgstr "Fool"

#. puzzle name
#: ../gnotski/gnotski.c:118 ../gnotski/gnotski.c:270
msgid "Solomon"
msgstr "Solomon"

#. puzzle name
#: ../gnotski/gnotski.c:119 ../gnotski/gnotski.c:277
msgid "Cleopatra"
msgstr "Cleopatra"

#. puzzle name
#: ../gnotski/gnotski.c:120 ../gnotski/gnotski.c:282
msgid "Shark"
msgstr "Shark"

#. puzzle name
#: ../gnotski/gnotski.c:121 ../gnotski/gnotski.c:290
msgid "Rome"
msgstr "Rome"

#. puzzle name
#: ../gnotski/gnotski.c:122 ../gnotski/gnotski.c:297
msgid "Pennant Puzzle"
msgstr "Panji Puzzle"

#. puzzle name
#: ../gnotski/gnotski.c:123 ../gnotski/gnotski.c:303
msgid "Ithaca"
msgstr "Ithaca"

#. puzzle name
#: ../gnotski/gnotski.c:124 ../gnotski/gnotski.c:324
msgid "Pelopones"
msgstr "Pelopones"

#. puzzle name
#: ../gnotski/gnotski.c:125 ../gnotski/gnotski.c:331
msgid "Transeuropa"
msgstr "Transeuropa"

#. puzzle name
#: ../gnotski/gnotski.c:126 ../gnotski/gnotski.c:340
msgid "Lodzianka"
msgstr "Lodzianka"

#. puzzle name
#: ../gnotski/gnotski.c:127 ../gnotski/gnotski.c:346
msgid "Polonaise"
msgstr "Polonaise"

#. puzzle name
#: ../gnotski/gnotski.c:128 ../gnotski/gnotski.c:351
msgid "Baltic Sea"
msgstr "Baltic Sea"

#. puzzle name
#: ../gnotski/gnotski.c:129 ../gnotski/gnotski.c:356
msgid "American Pie"
msgstr "American Pie"

#. puzzle name
#: ../gnotski/gnotski.c:130 ../gnotski/gnotski.c:368
msgid "Traffic Jam"
msgstr "Traffic Jam"

#. puzzle name
#: ../gnotski/gnotski.c:131 ../gnotski/gnotski.c:375
msgid "Sunshine"
msgstr "Sunshine"

#. puzzle name
#: ../gnotski/gnotski.c:186
msgid "Only 18 Steps"
msgstr ""

#. set of puzzles
#: ../gnotski/gnotski.c:416
msgid "HuaRong Trail"
msgstr "HuaRong Trail"

#. set of puzzles
#: ../gnotski/gnotski.c:418
msgid "Challenge Pack"
msgstr ""

#. set of puzzles
#: ../gnotski/gnotski.c:420
msgid "Skill Pack"
msgstr ""

#: ../gnotski/gnotski.c:421
msgid "_Restart Puzzle"
msgstr ""

#: ../gnotski/gnotski.c:423
msgid "Next Puzzle"
msgstr "Puzzle Selanjutnya"

#: ../gnotski/gnotski.c:425
msgid "Previous Puzzle"
msgstr ""

#: ../gnotski/gnotski.c:638
msgid "Level completed."
msgstr ""

#: ../gnotski/gnotski.c:776
msgid "The Puzzle Has Been Solved!"
msgstr ""

#: ../gnotski/gnotski.c:793
msgid "Klotski Scores"
msgstr ""

#: ../gnotski/gnotski.c:796
msgid "Puzzle:"
msgstr ""

#: ../gnotski/gnotski.c:880
msgid ""
"The theme for this game failed to render.\n"
"\n"
"Please check that Klotski is installed correctly."
msgstr ""

#: ../gnotski/gnotski.c:1127
#, c-format
msgid ""
"Could not find the image:\n"
"%s\n"
"\n"
"Please check that Klotski is installed correctly."
msgstr ""

#: ../gnotski/gnotski.c:1166
#, c-format
msgid "Moves: %d"
msgstr ""

#: ../gnotski/gnotski.c:1495
msgid ""
"Sliding Block Puzzles\n"
"\n"
"Klotski is a part of GNOME Games."
msgstr ""

#: ../gnotski/gnotski.desktop.in.in.h:2
msgid "Slide blocks to solve the puzzle"
msgstr ""

#: ../gnotski/gnotski.schemas.in.h:1
msgid "The number of the puzzle being played."
msgstr ""

#: ../gnotski/gnotski.schemas.in.h:2
msgid "The puzzle in play"
msgstr ""

#: ../gtali/clist.c:158
msgid "Already used! Where do you want to put that?"
msgstr ""

#: ../gtali/clist.c:414 ../swell-foop/src/Score.js:16
#, c-format
msgid "Score: %d"
msgstr "Nilai: %d"

#: ../gtali/clist.c:416
#, c-format
msgid "Field used"
msgstr ""

#. Arrgh - lets all use the same tabs under emacs:
#. Local Variables:
#. tab-width: 8
#. c-basic-offset: 8
#. indent-tabs-mode: nil
#. End:
#. 
#: ../gtali/gtali.desktop.in.in.h:1
msgid "Beat the odds in a poker-style dice game"
msgstr ""

#: ../gtali/gtali.desktop.in.in.h:2 ../gtali/gyahtzee.c:61
msgid "Tali"
msgstr "GTali"

#: ../gtali/gtali.schemas.in.h:1
msgid ""
"Choose whether or not to insert a delay between the computer's dice rolls so "
"the player can follow what it is doing."
msgstr ""

#: ../gtali/gtali.schemas.in.h:2
msgid "Delay between rolls"
msgstr ""

#: ../gtali/gtali.schemas.in.h:3
msgid "Display the computer's thoughts"
msgstr "Tampilkan isi pikiran komputer"

#: ../gtali/gtali.schemas.in.h:4
msgid ""
"If set to true, a dump of the AI's working will be done to standard output."
msgstr ""

#: ../gtali/gtali.schemas.in.h:5
msgid "Regular"
msgstr ""

#: ../gtali/gtali.schemas.in.h:6
msgid "[Human,Wilber,Bill,Monica,Kenneth,Janet]"
msgstr ""

#: ../gtali/gyahtzee.c:104
msgid "Delay computer moves"
msgstr ""

#: ../gtali/gyahtzee.c:106
msgid "Display computer thoughts"
msgstr ""

#: ../gtali/gyahtzee.c:108
msgid "Number of computer opponents"
msgstr ""

#: ../gtali/gyahtzee.c:110
msgid "Number of human opponents"
msgstr ""

#: ../gtali/gyahtzee.c:112
msgid "Game choice: Regular or Colors"
msgstr ""

#: ../gtali/gyahtzee.c:112
msgid "STRING"
msgstr ""

#: ../gtali/gyahtzee.c:114
msgid "Number of computer-only games to play"
msgstr ""

#: ../gtali/gyahtzee.c:116
msgid "Number of trials for each roll for the computer"
msgstr ""

#: ../gtali/gyahtzee.c:121 ../gtali/setup.c:365
msgctxt "game type"
msgid "Regular"
msgstr ""

#: ../gtali/gyahtzee.c:122 ../gtali/setup.c:366
msgctxt "game type"
msgid "Colors"
msgstr ""

#: ../gtali/gyahtzee.c:145
msgid "Roll all!"
msgstr ""

#: ../gtali/gyahtzee.c:148 ../gtali/gyahtzee.c:826
msgid "Roll!"
msgstr ""

#: ../gtali/gyahtzee.c:183
msgid "The game is a draw!"
msgstr "Permainan berakhir seri!"

#: ../gtali/gyahtzee.c:199 ../gtali/gyahtzee.c:636
msgid "Tali Scores"
msgstr ""

#: ../gtali/gyahtzee.c:215
#, c-format
msgid "%s wins the game with %d point"
msgid_plural "%s wins the game with %d points"
msgstr[0] ""
msgstr[1] ""

#: ../gtali/gyahtzee.c:263
#, c-format
msgid "Computer playing for %s"
msgstr "Komputer bermain untuk %s"

#: ../gtali/gyahtzee.c:265
#, c-format
msgid "%s! -- You're up."
msgstr ""

#: ../gtali/gyahtzee.c:454
msgid "Select dice to roll or choose a score slot."
msgstr ""

#: ../gtali/gyahtzee.c:483
msgid "Roll"
msgstr "Kocok!"

#: ../gtali/gyahtzee.c:541
msgid "You are only allowed three rolls. Choose a score slot."
msgstr ""

#: ../gtali/gyahtzee.c:595
msgid "Console version (1992):"
msgstr ""

#: ../gtali/gyahtzee.c:598
msgid "Colors game and multi-level AI (2006):"
msgstr ""

#: ../gtali/gyahtzee.c:616
msgid ""
"A variation on poker with dice and less money.\n"
"\n"
"Tali is a part of GNOME Games."
msgstr ""

#: ../gtali/setup.c:123
msgid "Current game will complete with original number of players."
msgstr ""

#: ../gtali/setup.c:266
msgid "Tali Preferences"
msgstr ""

#: ../gtali/setup.c:288
msgid "Human Players"
msgstr "Pemain Manusia"

#: ../gtali/setup.c:299
msgid "_Number of players:"
msgstr "_Jumlah pemain:"

#: ../gtali/setup.c:313
msgid "Computer Opponents"
msgstr ""

#. --- Button ---
#: ../gtali/setup.c:321
msgid "_Delay between rolls"
msgstr ""

#: ../gtali/setup.c:331
msgid "N_umber of opponents:"
msgstr ""

#: ../gtali/setup.c:345
msgid "_Difficulty:"
msgstr ""

#: ../gtali/setup.c:348
msgctxt "difficulty"
msgid "Easy"
msgstr ""

#: ../gtali/setup.c:349
msgctxt "difficulty"
msgid "Medium"
msgstr ""

#: ../gtali/setup.c:350
msgctxt "difficulty"
msgid "Hard"
msgstr ""

#. --- PLAYER NAMES FRAME ----
#: ../gtali/setup.c:374
msgid "Player Names"
msgstr "Nama Pemain"

#: ../gtali/yahtzee.c:85 ../gtali/yahtzee.c:109 ../gtali/yahtzee.c:517
msgid "1s [total of 1s]"
msgstr ""

#: ../gtali/yahtzee.c:86 ../gtali/yahtzee.c:110 ../gtali/yahtzee.c:518
msgid "2s [total of 2s]"
msgstr ""

#: ../gtali/yahtzee.c:87 ../gtali/yahtzee.c:111 ../gtali/yahtzee.c:519
msgid "3s [total of 3s]"
msgstr ""

#: ../gtali/yahtzee.c:88 ../gtali/yahtzee.c:112 ../gtali/yahtzee.c:520
msgid "4s [total of 4s]"
msgstr ""

#: ../gtali/yahtzee.c:89 ../gtali/yahtzee.c:113 ../gtali/yahtzee.c:521
msgid "5s [total of 5s]"
msgstr ""

#: ../gtali/yahtzee.c:90 ../gtali/yahtzee.c:114 ../gtali/yahtzee.c:522
msgid "6s [total of 6s]"
msgstr ""

#. End of upper panel
#: ../gtali/yahtzee.c:92 ../gtali/yahtzee.c:117 ../gtali/yahtzee.c:523
msgid "3 of a Kind [total]"
msgstr ""

#: ../gtali/yahtzee.c:93 ../gtali/yahtzee.c:524
msgid "4 of a Kind [total]"
msgstr ""

#: ../gtali/yahtzee.c:94 ../gtali/yahtzee.c:525
msgid "Full House [25]"
msgstr ""

#: ../gtali/yahtzee.c:95 ../gtali/yahtzee.c:526
msgid "Small Straight [30]"
msgstr ""

#: ../gtali/yahtzee.c:96 ../gtali/yahtzee.c:121 ../gtali/yahtzee.c:527
msgid "Large Straight [40]"
msgstr ""

#: ../gtali/yahtzee.c:97
msgid "5 of a Kind [50]"
msgstr ""

#: ../gtali/yahtzee.c:98 ../gtali/yahtzee.c:124 ../gtali/yahtzee.c:529
msgid "Chance [total]"
msgstr ""

#. End of lower panel
#: ../gtali/yahtzee.c:100 ../gtali/yahtzee.c:126
msgid "Lower Total"
msgstr ""

#: ../gtali/yahtzee.c:101 ../gtali/yahtzee.c:127
msgid "Grand Total"
msgstr ""

#. Need to squish between upper and lower pannel
#: ../gtali/yahtzee.c:103 ../gtali/yahtzee.c:129
msgid "Upper total"
msgstr ""

#: ../gtali/yahtzee.c:104 ../gtali/yahtzee.c:130
msgid "Bonus if >62"
msgstr ""

#. End of upper panel
#: ../gtali/yahtzee.c:116 ../gtali/yahtzee.c:530
msgid "2 pair Same Color [total]"
msgstr ""

#: ../gtali/yahtzee.c:118 ../gtali/yahtzee.c:531
msgid "Full House [15 + total]"
msgstr ""

#: ../gtali/yahtzee.c:119 ../gtali/yahtzee.c:532
msgid "Full House Same Color [20 + total]"
msgstr ""

#: ../gtali/yahtzee.c:120 ../gtali/yahtzee.c:533
msgid "Flush (all same color) [35]"
msgstr ""

#: ../gtali/yahtzee.c:122 ../gtali/yahtzee.c:534
msgid "4 of a Kind [25 + total]"
msgstr ""

#: ../gtali/yahtzee.c:123 ../gtali/yahtzee.c:535
msgid "5 of a Kind [50 + total]"
msgstr ""

#: ../gtali/yahtzee.c:251
msgid "Choose a score slot."
msgstr ""

#: ../gtali/yahtzee.c:528
msgid "5 of a Kind [total]"
msgstr ""

#: ../iagno/gnothello.c:57 ../iagno/iagno.desktop.in.in.h:2
msgid "Iagno"
msgstr ""

#: ../iagno/gnothello.c:271
msgid ""
"A disk flipping game derived from Reversi.\n"
"\n"
"Iagno is a part of GNOME Games."
msgstr ""

#: ../iagno/gnothello.c:352
msgid "Invalid move."
msgstr ""

#: ../iagno/gnothello.c:638 ../iagno/gnothello.c:640
#, c-format
msgid "%.2d"
msgstr "%.2d"

#: ../iagno/gnothello.c:662
msgid "It is your turn to place a dark piece"
msgstr ""

#: ../iagno/gnothello.c:664
msgid "It is your turn to place a light piece"
msgstr ""

#: ../iagno/gnothello.c:667
#, c-format
msgid "Waiting for %s to move"
msgstr ""

#: ../iagno/gnothello.c:674
msgid "Dark's move"
msgstr "Gelap jalan"

#: ../iagno/gnothello.c:676
msgid "Light's move"
msgstr ""

#: ../iagno/gnothello.c:965
msgid "Dark:"
msgstr "Gelap:"

#: ../iagno/gnothello.c:975
msgid "Light:"
msgstr "Terang:"

#: ../iagno/gnothello.c:999
msgid "Welcome to Iagno!"
msgstr ""

#: ../iagno/iagno.desktop.in.in.h:1
msgid "Dominate the board in a classic version of Reversi"
msgstr ""

#: ../iagno/othello.c:699
msgid "Light player wins!"
msgstr ""

#: ../iagno/othello.c:701
msgid "Dark player wins!"
msgstr ""

#: ../iagno/othello.c:703
msgid "The game was a draw."
msgstr ""

#: ../iagno/othello.c:715
msgid "Light must pass, Dark's move"
msgstr ""

#: ../iagno/othello.c:720
msgid "Dark must pass, Light's move"
msgstr ""

#: ../iagno/properties.c:402
msgid "Iagno Preferences"
msgstr ""

#: ../iagno/properties.c:432
msgid "_Use quick moves"
msgstr ""

#: ../iagno/properties.c:537
msgid "Animation"
msgstr "Animasi"

#: ../iagno/properties.c:541
msgid "None"
msgstr "Tidak ada"

#: ../iagno/properties.c:550
msgid "Partial"
msgstr ""

#: ../iagno/properties.c:559
msgid "Complete"
msgstr "Komplit"

#: ../iagno/properties.c:573
msgid "_Stagger flips"
msgstr ""

#: ../iagno/properties.c:581
msgid "S_how grid"
msgstr ""

#: ../iagno/properties.c:588
msgid "_Flip final results"
msgstr ""

#: ../iagno/properties.c:597 ../mahjongg/mahjongg.c:699
msgid "_Tile set:"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:169
#, c-format
msgid "File is not a valid .desktop file"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:192
#, c-format
msgid "Unrecognized desktop file Version '%s'"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:966
#, c-format
msgid "Starting %s"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:1108
#, c-format
msgid "Application does not accept documents on command line"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:1176
#, c-format
msgid "Unrecognized launch option: %d"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:1381
#, c-format
msgid "Can't pass document URIs to a 'Type=Link' desktop entry"
msgstr ""

#: ../libgames-support/eggdesktopfile.c:1402
#, c-format
msgid "Not a launchable item"
msgstr ""

#: ../libgames-support/eggsmclient.c:226
msgid "Disable connection to session manager"
msgstr ""

#: ../libgames-support/eggsmclient.c:229
msgid "Specify file containing saved configuration"
msgstr ""

#: ../libgames-support/eggsmclient.c:229
msgid "FILE"
msgstr ""

#: ../libgames-support/eggsmclient.c:232
msgid "Specify session management ID"
msgstr ""

#: ../libgames-support/eggsmclient.c:232
msgid "ID"
msgstr ""

#: ../libgames-support/eggsmclient.c:253
msgid "Session management options:"
msgstr ""

#: ../libgames-support/eggsmclient.c:254
msgid "Show session management options"
msgstr ""

#: ../libgames-support/games-controls.c:286
msgid "Unknown Command"
msgstr "Perintah tidak diketahui"

#: ../libgames-support/games-gridframe.c:224
#: ../libgames-support/games-gridframe.c:232
msgid "X Padding"
msgstr ""

#: ../libgames-support/games-gridframe.c:226
msgid "Extra space to add to the width allocation."
msgstr ""

#: ../libgames-support/games-gridframe.c:234
msgid "Extra space to add to the height allocation."
msgstr ""

#: ../libgames-support/games-gridframe.c:240
msgid "Width Multiple"
msgstr ""

#: ../libgames-support/games-gridframe.c:242
msgid "What multiple to constrain the width to."
msgstr ""

#: ../libgames-support/games-gridframe.c:248
msgid "Height Multiple"
msgstr ""

#: ../libgames-support/games-gridframe.c:250
msgid "What multiple to constrain the height to."
msgstr ""

#: ../libgames-support/games-gridframe.c:255
msgid "X align"
msgstr "Batas X"

#: ../libgames-support/games-gridframe.c:257
msgid "The horizontal alignment, from 0 (left) to 1 (right)"
msgstr ""

#: ../libgames-support/games-gridframe.c:262
msgid "Y align"
msgstr "Batas Y"

#: ../libgames-support/games-gridframe.c:264
msgid "The vertical alignment, from 0 (top) to 1 (bottom)"
msgstr "Batas tegak, dari 0 (atas) ke 1 (bawah)"

#. %s.%s is the game name + the extension HTML or XHTML, e.g. Klondike.html"
#: ../libgames-support/games-help.c:114
#, c-format
msgid "Help file “%s.%s” not found"
msgstr ""

#: ../libgames-support/games-runtime.c:273
msgid "Could not show link"
msgstr "Tidak dapat menunjukkan taut"

#. Note that this assumes the default style is plain.
#: ../libgames-support/games-scores-dialog.c:118
#: ../libgames-support/games-scores-dialog.c:545
msgid "Score"
msgstr "Nilai"

#. Translators: this is for a minutes, seconds time display.
#: ../libgames-support/games-scores-dialog.c:276
#, c-format
msgid "%dm %ds"
msgstr ""

#: ../libgames-support/games-scores-dialog.c:537
msgid "Name"
msgstr "Nama"

#: ../libgames-support/games-stock.c:47
msgid "End the current game"
msgstr "Akhiri permainan ini"

#: ../libgames-support/games-stock.c:48
msgid "Toggle fullscreen mode"
msgstr ""

#: ../libgames-support/games-stock.c:50
msgid "Leave fullscreen mode"
msgstr "Tinggalkan mode layar penuh"

#: ../libgames-support/games-stock.c:52
msgid "End the current network game and return to network server"
msgstr ""

#: ../libgames-support/games-stock.c:54
msgid "Pause the game"
msgstr "Istirahat sebentar"

#: ../libgames-support/games-stock.c:55
msgid "Show a list of players in the network game"
msgstr ""

#: ../libgames-support/games-stock.c:58
msgid "Resume the paused game"
msgstr "Lanjutkan permainan"

#: ../libgames-support/games-stock.c:59
msgid "View the scores"
msgstr "Tampilkan skor"

#: ../libgames-support/games-stock.c:63
msgid "Configure the game"
msgstr "Konfigurasikan permainan"

#: ../libgames-support/games-stock.c:64
msgid "Quit this game"
msgstr "Keluar game ini"

#: ../libgames-support/games-stock.c:288
msgid "_Fullscreen"
msgstr "_Penuhi Layar"

#. Translators: This "_New" is for the menu item 'Game->New', implies "New Game"
#: ../libgames-support/games-stock.c:291
msgid "_New"
msgstr "_Baru"

#: ../libgames-support/games-stock.c:294
msgid "_Redo Move"
msgstr "_Ulangi Gerakan"

#. Translators: this is the "Reset" scores button in a scores dialogue
#: ../gnome-sudoku/src/lib/main.py:238 ../libgames-support/games-stock.c:296
msgid "_Reset"
msgstr "Peraturan"

#. Translators: "_Restart" is the menu item 'Game->Restart', implies "Restart Game"
#: ../libgames-support/games-stock.c:298
msgid "_Restart"
msgstr "_Restart"

#: ../libgames-support/games-stock.c:300
msgid "_Deal"
msgstr ""

#: ../libgames-support/games-stock.c:302
msgid "_Leave Fullscreen"
msgstr "_Tinggalkan Layar Penuh"

#: ../libgames-support/games-stock.c:304
msgid "L_eave Game"
msgstr ""

#: ../libgames-support/games-stock.c:305
msgid "Player _List"
msgstr ""

#: ../libgames-support/games-stock.c:306
msgid "_Pause"
msgstr "_Istirahat"

#: ../libgames-support/games-stock.c:307
msgid "Res_ume"
msgstr ""

#: ../libgames-support/games-stock.c:308
msgid "_Scores"
msgstr "_Nilai"

#: ../libgames-support/games-stock.c:309
msgid "_End Game"
msgstr "_Akhiri Permainan"

#. Work around maemo brokenness wrt. stock item translations.
#. * See https://bugs.maemo.org/show_bug.cgi?id=1449 .
#: ../libgames-support/games-stock.c:315
msgid "_About"
msgstr ""

#: ../libgames-support/games-stock.c:316
msgid "_Cancel"
msgstr ""

#: ../libgames-support/games-stock.c:317
msgid "_Close"
msgstr ""

#: ../libgames-support/games-stock.c:318
msgid "_OK"
msgstr ""

#. %s is replaced with the name of the game in gnome-games.
#: ../libgames-support/games-stock.c:379
#, c-format
msgid ""
"%s is free software; you can redistribute it and/or modify it under the "
"terms of the GNU General Public License as published by the Free Software "
"Foundation; either version %d of the License, or (at your option) any later "
"version."
msgstr ""

#: ../libgames-support/games-stock.c:393
msgid ""
"You should have received a copy of the GNU General Public License along with "
"this program.  If not, see <http://www.gnu.org/licenses/>."
msgstr ""

#: ../lightsoff/lightsoff.desktop.in.in.h:1 ../lightsoff/data/lightsoff.ui.h:1
#: ../lightsoff/data/settings.ui.h:2 ../lightsoff/src/About.js:11
#: ../lightsoff/src/About.js:15
msgid "Lights Off"
msgstr ""

#: ../lightsoff/lightsoff.desktop.in.in.h:2
msgid "Turn off all the lights"
msgstr ""

#: ../lightsoff/lightsoff.schemas.in.h:1
msgid ""
"If enabled, the default background color from the user's default GNOME theme "
"is used to draw the tiles."
msgstr ""

#: ../lightsoff/lightsoff.schemas.in.h:2
msgid "The current score"
msgstr ""

#: ../lightsoff/lightsoff.schemas.in.h:3
#: ../swell-foop/swell-foop.schemas.in.h:5
msgid "The theme to use"
msgstr "Tema yang digunakan"

#: ../lightsoff/lightsoff.schemas.in.h:4
#: ../swell-foop/swell-foop.schemas.in.h:6
msgid "The title of the tile theme to use."
msgstr ""

#: ../lightsoff/lightsoff.schemas.in.h:5
msgid "The users's most recent score."
msgstr ""

#: ../lightsoff/lightsoff.schemas.in.h:6
msgid "Whether or not to use the GNOME theme colors"
msgstr ""

#: ../lightsoff/data/settings.ui.h:2
msgid "Look & Feel"
msgstr ""

#: ../lightsoff/data/settings.ui.h:3 ../swell-foop/data/settings.ui.h:7
msgid "Theme:"
msgstr ""

#: ../lightsoff/data/settings.ui.h:4
msgid "Use colors from GNOME theme"
msgstr ""

#: ../lightsoff/src/About.js:13
msgid ""
"Turn off all the lights\n"
"\n"
"Lights Off is a part of GNOME Games."
msgstr ""

#: ../lightsoff/src/About.js:14 ../swell-foop/src/About.js:14
msgid "Copyright  2009 Tim Horton"
msgstr ""

#: ../mahjongg/drawing.c:307
msgid ""
"The selected theme failed to render.\n"
"\n"
"Please check that Mahjongg is installed correctly."
msgstr ""

#: ../mahjongg/drawing.c:471 ../mahjongg/drawing.c:484
#, c-format
msgid ""
"Unable to render file:\n"
"'%s'\n"
"\n"
"Please check that Mahjongg is installed correctly."
msgstr ""

#: ../mahjongg/mahjongg.c:46 ../mahjongg/mahjongg.c:900
#: ../mahjongg/mahjongg.c:904 ../mahjongg/mahjongg.c:906
#: ../mahjongg/mahjongg.desktop.in.in.h:2
msgid "Mahjongg"
msgstr ""

#: ../mahjongg/mahjongg.c:137
msgid "Could not load tile set"
msgstr ""

#: ../mahjongg/mahjongg.c:272
msgid "Do you want to start a new game with this map?"
msgstr ""

#: ../mahjongg/mahjongg.c:274
msgid "If you continue playing the next game will use the new map."
msgstr ""

#: ../mahjongg/mahjongg.c:276
msgid "_Continue playing"
msgstr ""

#: ../mahjongg/mahjongg.c:277
msgid "Use _new map"
msgstr ""

#: ../mahjongg/mahjongg.c:580
msgid "There are no more moves."
msgstr "Tidak ada jalan lagi."

#: ../mahjongg/mahjongg.c:583
msgid "_New game"
msgstr ""

#: ../mahjongg/mahjongg.c:588
msgid "_Shuffle"
msgstr ""

#: ../mahjongg/mahjongg.c:630 ../mahjongg/mahjongg.c:960
msgid "Mahjongg Scores"
msgstr "Skor Mahjongg"

#: ../mahjongg/mahjongg.c:671
msgid "Mahjongg Preferences"
msgstr ""

#: ../mahjongg/mahjongg.c:692
msgid "Tiles"
msgstr "Ubin"

#: ../mahjongg/mahjongg.c:713
msgid "Maps"
msgstr "Peta"

#: ../mahjongg/mahjongg.c:720
msgid "_Select map:"
msgstr "_Pilih peta:"

#: ../mahjongg/mahjongg.c:734
msgid "Colors"
msgstr "Warna"

#: ../mahjongg/mahjongg.c:880
msgid "Maps:"
msgstr "Peta"

#: ../mahjongg/mahjongg.c:887
msgid "Tiles:"
msgstr "Ubin:"

#: ../mahjongg/mahjongg.c:910
msgid ""
"A matching game played with Mahjongg tiles.\n"
"\n"
"Mahjongg is a part of GNOME Games."
msgstr ""

#: ../mahjongg/mahjongg.c:1155
#, c-format
msgid "Mahjongg - %s"
msgstr ""

#: ../mahjongg/mahjongg.c:1215
msgid "Restart the current game"
msgstr "Ulangi gim ini"

#: ../mahjongg/mahjongg.c:1218
msgid "Redo the last move"
msgstr "Ulangi langkah terakhir"

#: ../mahjongg/mahjongg.c:1220
msgid "Show a hint"
msgstr ""

#: ../mahjongg/mahjongg.c:1406
msgid "Tiles Left:"
msgstr ""

#: ../mahjongg/mahjongg.c:1478
msgid "Remove matching pairs of tiles."
msgstr ""

#: ../mahjongg/mahjongg.desktop.in.in.h:1
msgid "Disassemble a pile of tiles by removing matching pairs"
msgstr ""

#: ../mahjongg/maps.c:229
msgctxt "mahjongg map name"
msgid "Easy"
msgstr ""

#. 
#. * Translatable strings file generated by get_titles.pl.
#. * Add this file to your project's POTFILES.in.
#. * DO NOT compile it as part of your application.
#. 
#: ../mahjongg/translatable_game_names.h:6
msgctxt "mahjongg map name"
msgid "The Ziggurat"
msgstr ""

#: ../mahjongg/translatable_game_names.h:7
msgctxt "mahjongg map name"
msgid "Four Bridges"
msgstr ""

#: ../mahjongg/translatable_game_names.h:8
msgctxt "mahjongg map name"
msgid "Cloud"
msgstr ""

#: ../mahjongg/translatable_game_names.h:9
msgctxt "mahjongg map name"
msgid "Tic-Tac-Toe"
msgstr ""

#: ../mahjongg/translatable_game_names.h:10
msgctxt "mahjongg map name"
msgid "Red Dragon"
msgstr ""

#: ../mahjongg/translatable_game_names.h:11
msgctxt "mahjongg map name"
msgid "Pyramid's Walls"
msgstr ""

#: ../mahjongg/translatable_game_names.h:12
msgctxt "mahjongg map name"
msgid "Confounding Cross"
msgstr ""

#: ../mahjongg/translatable_game_names.h:13
msgctxt "mahjongg map name"
msgid "Difficult"
msgstr ""

#: ../swell-foop/data/swell-foop.ui.h:1 ../swell-foop/data/settings.ui.h:6
#: ../swell-foop/swell-foop.desktop.in.in.h:2 ../swell-foop/src/About.js:11
#: ../swell-foop/src/About.js:15
msgid "Swell Foop"
msgstr ""

#: ../swell-foop/data/settings.ui.h:2
msgid "Board size:"
msgstr ""

#: ../swell-foop/data/settings.ui.h:3
msgid "Number of colors:"
msgstr ""

#: ../swell-foop/data/settings.ui.h:8
msgid "Zealous Animation"
msgstr ""

#: ../swell-foop/swell-foop.desktop.in.in.h:1
msgid "Clear the screen by removing groups of colored and shaped tiles"
msgstr ""

#: ../swell-foop/swell-foop.schemas.in.h:1
msgid "Board color count"
msgstr ""

#: ../swell-foop/swell-foop.schemas.in.h:3
msgid "The number of colors of tiles to use in the game."
msgstr ""

#: ../swell-foop/swell-foop.schemas.in.h:4
msgid "The size of the game board."
msgstr ""

#: ../swell-foop/swell-foop.schemas.in.h:7
msgid "Use more flashy, but slower, animations."
msgstr ""

#: ../swell-foop/swell-foop.schemas.in.h:8
msgid "Zealous animation"
msgstr ""

#: ../swell-foop/src/About.js:13
msgid ""
"I want to play that game! You know, they all go whirly-round and you click "
"on them and they vanish!\n"
"\n"
"Swell Foop is a part of GNOME Games."
msgstr ""

#: ../swell-foop/src/Board.js:105 ../swell-foop/src/Score.js:109
#, c-format
msgid "%d point"
msgid_plural "%d points"
msgstr[0] ""
msgstr[1] ""

#: ../swell-foop/src/Score.js:54
msgid "Swell Foop Scores"
msgstr ""

#: ../swell-foop/src/Score.js:109
msgid "points"
msgstr ""

#: ../swell-foop/src/Score.js:144
msgid "Small"
msgstr "Kecil"

#: ../swell-foop/src/Score.js:146
msgid "Large"
msgstr "Besar"
