# translation of kubrick.po to dansk
# Copyright (C) YEAR This_file_is_part_of_KDE
# This file is distributed under the same license as the PACKAGE package.
#
# Martin Schlander <mschlander@opensuse.org>, 2008.
# Jan Madsen <jan.madsen.pt@gmail.com>, 2008.
msgid ""
msgstr ""
"Project-Id-Version: kubrick\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2010-04-17 02:50+0000\n"
"PO-Revision-Date: 2010-04-19 03:27+0000\n"
"Last-Translator: jan-portugal <jan.madsen.pt@gmail.com>\n"
"Language-Team: dansk <dansk@dansk-gruppen.dk>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Launchpad-Export-Date: 2010-07-14 09:43+0000\n"
"X-Generator: Launchpad (build 9518)\n"

#: game.cpp:89
msgid "Front View"
msgstr "Set forfra"

#: game.cpp:90
msgid "Back View"
msgstr "Set bagfra"

#: game.cpp:97
msgid "DEMO - Click anywhere to begin playing"
msgstr "DEMO - Klik hvorsomhelst for at begynde at spille"

#: game.cpp:153
msgid ""
"Sorry, the cube cannot be shuffled at the moment.  The number of shuffling "
"moves is set to zero.  Please select your number of shuffling moves in the "
"options dialog at menu item Game->Choose Puzzle Type->Make Your Own..."
msgstr ""
"Sesværre kan terningen ikke blandes i øjeblikket. Antal drejninger er sat "
"til nul. Vælg antal drejninger i tilvalgsdialogen i menuen: Spil->Vælg "
"pusletype->Lav dit eget..."

#: game.cpp:157
msgid "New Puzzle"
msgstr "Ny pusle-opgave"

#: game.cpp:174
msgid "Load Puzzle"
msgstr "Indlæs pusle-opgave"

#: game.cpp:244
msgid "Undo"
msgstr "Fortryd"

#: game.cpp:250
msgid "Redo"
msgstr "Gendan"

#: game.cpp:260
msgid "This cube has not been shuffled, so there is nothing to solve."
msgstr "Terningen er ikke blevet blandet, så der er intet at løse."

#: game.cpp:262
msgid "Solve the Cube"
msgstr "Løs terningen"

#: game.cpp:359
msgid "Restart Puzzle (Undo All)"
msgstr "Genstart pusle-opgave (fortryd alle)"

#: game.cpp:365 kubrick.cpp:305
msgid "Redo All"
msgstr "Gendan alle"

#: game.cpp:426
#, kde-format
msgid ""
"Sorry, could not find a valid Kubrick demo file called %1.  It should have "
"been installed in the 'apps/kubrick' sub-directory."
msgstr ""
"Desværre - kunne ikke finde en gyldig Kubrick demo-fil ved navn %1. Den "
"skulle være installeret i undermappen 'apps/kubrick."

#: game.cpp:429
msgid "File Not Found"
msgstr "Fil ikke fundet"

#: game.cpp:1057
msgid "Only one of your dimensions can be one cubie wide."
msgstr "Kun én af dine dimensioner kan være ét tern bred."

#: game.cpp:1058
msgid "Cube Options"
msgstr "Tilvalg for terning"

#: game.cpp:1343
msgid "Save Puzzle"
msgstr "Gem pusle-opgave"

#: game.cpp:1567
msgid "You have no moves to undo."
msgstr "Du har ingen drejninger at fortryde."

#: game.cpp:1597
msgid ""
"There are no moves to redo.\n"
"\n"
"That could be because you have not undone any or you have redone them all or "
"because all previously undone moves are automatically deleted whenever you "
"make a new move using the keyboard or mouse."
msgstr ""
"Der er ingen drejninger at gendanne.\n"
"\n"
"Det kan skyldes, at du ikke har fortrudt nogen, at du har omgjort alle, "
"eller fordi alle tidligere fortrudte drejninger automatisk slettes, når du "
"foretager en ny drejning med tastaturet eller musen."

#: game.cpp:1890
msgid ""
"The cube has animated moves in progress or the demo is running.\n"
"\n"
"Please wait or click on the cube to stop the demo."
msgstr ""
"Terningen har animerede bevægelser i gang, eller demoen kører.\n"
"\n"
"Vent venligst eller klik på terningen for at stoppe demoen."

#: game.cpp:1893
msgid "Sorry, too busy."
msgstr "Desværre - for travlt."

#: gamedialog.cpp:41
msgid "Rubik's Cube Options"
msgstr "Tilvalg for Rubiks terning"

#: gamedialog.cpp:59
msgid "Cube dimensions:"
msgstr "Dimensioner på terning:"

#: gamedialog.cpp:72
msgid "Moves per shuffle (difficulty):"
msgstr "Antal drejninger i blanding (sværhed):"

#: gamedialog.cpp:79
#, kde-format
msgid "Cube dimensions: %1x%2x%3"
msgstr "Terningens dimensioner: %1x%2x%3"

#: gamedialog.cpp:85
#, kde-format
msgid "Moves per shuffle (difficulty): %1"
msgstr "Antal drejninger i blanding (sværhed): %1"

#: gamedialog.cpp:92
msgid ""
"<i>Please use <nobr>'Choose Puzzle Type->Make Your Own...'</nobr> to set the "
"above options.</i>"
msgstr ""
"<i>Brug <nobr>'Vælg pusletype->Lav din egen...'</nobr> til at indstille "
"tilvalgene ovenfor.</i>"

#: gamedialog.cpp:110
msgid "Watch shuffling in progress?"
msgstr "Vil du se, at blandingen udføres?"

#: gamedialog.cpp:113
msgid "Watch your moves in progress?"
msgstr "Vil du se, at dine drejninger udføres?"

#: gamedialog.cpp:120
msgid "Speed of moves:"
msgstr "Drejningshastighed:"

#: gamedialog.cpp:131
#, no-c-format
msgid "% of bevel on edges of cubies:"
msgstr "% af vinklen på ternenes kanter:"

#: gamedialog.cpp:186
msgid ""
"You can choose any size of cube (or brick) up to 6x6x6, but only one side "
"can have dimension 1 (otherwise the puzzle becomes trivial).  The easiest "
"puzzle is 2x2x1 and 3x3x1 is a good warmup for the original Rubik's Cube, "
"which is 3x3x3.  Simple puzzles have 2 to 5 shuffling moves, a difficult "
"3x3x3 puzzle has 10 to 20 --- or you can choose zero shuffling then shuffle "
"the cube yourself, maybe for a friend to solve.\n"
"The other options determine whether you can watch the shuffling and/or your "
"own moves and how fast the animation goes.  The bevel option affects the "
"appearance of the small cubes.  Try setting it to 30 and you'll see what we "
"mean."
msgstr ""
"Du kan vælge enhver størrelse terning op til 6x6x6, men kun én side kan have "
"dimensionen 1 (ellers bliver det ligegyldigt). Det nemmeste er 2x2x1, og "
"3x3x1 er godt til at varme op til den originale Rubiks terning, der er "
"3x3x3. Lettere spil har 2 til 5 blandingsdrejninger, et svært 3x3x3-spil har "
"10 til 20 - eller du kan vælge nul blandingsdrejninger, og så selv blande "
"terningen, som så f.eks. din ven skal løse.\n"
"De andre tilvalg bestemmer, om du kan se selve blandingen og/eller dine egne "
"drejninger samt animeringshastigheden. Vinkel-tilvalget har betydning for de "
"små terninger - prøv at sætte den til 30, og du vil se, hvad vi mener."

#: gamedialog.cpp:198
msgid "HELP: Rubik's Cube Options"
msgstr "HJÆLP: Tilvalg til Rubiks terning"

#: kubrick.cpp:83
msgid "Welcome to Kubrick"
msgstr "Velkommen til Kubrick"

#: kubrick.cpp:102
msgid "2x2x1 mat, 1 move"
msgstr "2x2x1 flise, 1 drejning"

#: kubrick.cpp:103
msgid "2x2x1 mat, 2 moves"
msgstr "2x2x1 flise, 2 drejninger"

#: kubrick.cpp:104
msgid "2x2x1 mat, 3 moves"
msgstr "2x2x1 flise, 3 drejninger"

#: kubrick.cpp:105
msgid "2x2x2 cube, 2 moves"
msgstr "2x2x2 terning, 2 drejninger"

#: kubrick.cpp:106
msgid "2x2x2 cube, 3 moves"
msgstr "2x2x2 terning, 3 drejninger"

#: kubrick.cpp:107
msgid "2x2x2 cube, 4 moves"
msgstr "2x2x2 terning, 4 drejninger"

#: kubrick.cpp:108
msgid "3x3x1 mat, 4 moves"
msgstr "3x3x1 flise, 4 drejninger"

#: kubrick.cpp:109 kubrick.cpp:116
msgid "3x3x3 cube, 3 moves"
msgstr "3x3x3 terning, 3 drejninger"

#: kubrick.cpp:110 kubrick.cpp:117
msgid "3x3x3 cube, 4 moves"
msgstr "3x3x3 terning, 4 drejninger"

#: kubrick.cpp:118
msgid "4x4x4 cube, 4 moves"
msgstr "4x4x4 terning, 4 drejninger"

#: kubrick.cpp:119
msgid "5x5x5 cube, 4 moves"
msgstr "5x5x5 terning, 4 drejninger"

#: kubrick.cpp:120
msgid "6x3x2 brick, 4 moves"
msgstr "6x3x2 blok, 4 drejninger"

#: kubrick.cpp:126
msgid "3x3x3 cube, 7 moves"
msgstr "3x3x3 terning, 7 drejninger"

#: kubrick.cpp:127
msgid "4x4x4 cube, 5 moves"
msgstr "4x4x4 terning, 5 drejninger"

#: kubrick.cpp:128
msgid "5x5x5 cube, 6 moves"
msgstr "5x5x5 terning, 6 drejninger"

#: kubrick.cpp:129
msgid "6x6x6 cube, 6 moves"
msgstr "6x6x6 terning, 6 drejninger"

#: kubrick.cpp:130
msgid "6x4x1 mat, 9 moves"
msgstr "6x4x1 flise, 9 drejninger"

#: kubrick.cpp:131
msgid "6x3x2 brick, 6 moves"
msgstr "6x3x2 blok, 6 drejninger"

#: kubrick.cpp:137
msgid "3x3x3 cube, 12 moves"
msgstr "3x3x3 terning, 12 drejninger"

#: kubrick.cpp:138
msgid "3x3x3 cube, 15 moves"
msgstr "3x3x3 terning, 15 drejninger"

#: kubrick.cpp:139
msgid "3x3x3 cube, 20 moves"
msgstr "3x3x3 terning, 20 drejninger"

#: kubrick.cpp:140
msgid "4x4x4 cube, 12 moves"
msgstr "4x4x4 terning, 12 drejninger"

#: kubrick.cpp:141
msgid "5x5x5 cube, 15 moves"
msgstr "5x5x5 terning, 15 drejninger"

#: kubrick.cpp:142
msgid "6x6x6 cube, 25 moves"
msgstr "6x6x6 terning, 25 drejninger"

#: kubrick.cpp:148
msgid ""
"Rubik's Cube can be moved into many interesting patterns.  Here are a few "
"from David Singmaster's classic book 'Notes on Rubik's Magic Cube, Fifth "
"Edition', pages 47-49, published in 1981.  After a pattern has formed, you "
"can use the Solve action (default key S) to undo and redo it as often as you "
"like."
msgstr ""
"Rubiks terning kan drejes til mange interessante mønstre. Her er et par fra "
"David Singmasters klassiske bog 'Notes on Rubik's Magic Cube, 5. oplag', "
"side 47-49, udgivet i 1981. Når et mønster er formet, kan du bruge "
"handlingen 'Løs' (taste 'S' er standard) til at fortryde og gendanne, så tit "
"du har lyst."

#: kubrick.cpp:157 kubrick.cpp:192
msgid "Info"
msgstr "Info"

#: kubrick.cpp:158
msgid "3x3x3, 6 X"
msgstr "3x3x3, 6 X"

#: kubrick.cpp:159
msgid "3x3x3, 2 X"
msgstr "3x3x3, 2 X"

#: kubrick.cpp:160
msgid "3x3x3, 6 Spot"
msgstr "3x3x3, 6 Plet"

#: kubrick.cpp:161
msgid "3x3x3, 4 Spot"
msgstr "3x3x3, 4 Plet"

#: kubrick.cpp:162
msgid "3x3x3, 4 Plus"
msgstr "3x3x3, 4 Plus"

#: kubrick.cpp:163
msgid "3x3x3, 4 Bar"
msgstr "3x3x3, 4 Barre"

#: kubrick.cpp:164
msgid "3x3x3, 6 U"
msgstr "3x3x3, 6 U"

#: kubrick.cpp:165
msgid "3x3x3, 4 U"
msgstr "3x3x3, 4 U"

#: kubrick.cpp:166
msgid "3x3x3, Snake"
msgstr "3x3x3, Slange"

#: kubrick.cpp:167
msgid "3x3x3, Worm"
msgstr "3x3x3, Orm"

#: kubrick.cpp:168
msgid "3x3x3, Tricolor"
msgstr "3x3x3, Tricolor"

#: kubrick.cpp:169
msgid "3x3x3, Double Cube"
msgstr "3x3x3, Dobbeltterning"

#: kubrick.cpp:175
msgid ""
"<qt>Mathematicians calculate that a 3x3x3 cube can be shuffled into "
"43,252,003,274,489,856,000 different patterns, yet they conjecture that all "
"positions can be solved in 20 moves or less.  The method that can do that "
"(as yet undiscovered) is called God's Algorithm.<br><br>Many longer methods "
"are known.  See the two Wikipedia articles on Rubik's Cube and Optimal "
"Solutions for Rubik's Cube.<br><br>Several methods work systematically by "
"building the solution one layer at a time, using sequences of moves that "
"solve a few pieces without disturbing what has already been done.  The "
"'Beginner Solution' demonstrated here uses that approach.  Just over 100 "
"moves solve a cube that is shuffled in 20.</qt>"
msgstr ""
"<qt>Matematikere beregner at en 3x3x3 terning kan drejes "
"til43,252,003,274,489,856,000 forskellige mønstre, dog gætter de på, at alle "
"positioner kan løses med 20 drejninger eller mindre. Metoden, der kan gøre "
"dette (er endnu ikke opdaget), kaldes 'Guds algoritme'.<br><br>Mange længere "
"metoder kendes. Se de to Wikipedia-artikler: 'Rubik's Cube' og 'Optimal "
"Solutions for Rubik's Cube'.<br><br>Adskillige metoder arbejder systematisk "
"ved at bygge løsningen et lag ad gangen vha. drejningssekvenser, der løser "
"nogle små stykker, uden at forstyrre det, der allerede er løst. "
"Begynderløsningen, der her demonstreres, arbejder på denne måde. Lidt over "
"100 drejninger løser en terning, der blev blandet med 20.</qt>"

#: kubrick.cpp:193
msgid "3x3x3 Layer 1, Edges First"
msgstr "3x3x3 - 1. lag, kanter først"

#: kubrick.cpp:194
msgid "3x3x3 Layer 2, Edge from Bottom Right"
msgstr "3x3x3 - 2. lag, kant fra bund til højre"

#: kubrick.cpp:195
msgid "3x3x3 Layer 2, Edge from Bottom Left"
msgstr "3x3x3 - 2. lag, kant fra bund til venstre"

#: kubrick.cpp:196
msgid "3x3x3 Layer 3, Flip Edge Pieces"
msgstr "3x3x3 - 3. lag, vend kantstykker rundt"

#: kubrick.cpp:197
msgid "3x3x3 Layer 3, Place Corners"
msgstr "3x3x3 - 3. lag, placér hjørner"

#: kubrick.cpp:198
msgid "3x3x3 Layer 3, Twist Corners"
msgstr "3x3x3 - 3. lag, vrid hjørner"

#: kubrick.cpp:199
msgid "3x3x3 Layer 3, Place Edges and DONE!"
msgstr "3x3x3 - 3. lag, placér kanter og FÆRDIG!"

#: kubrick.cpp:200
msgid "3x3x3 Cube, Complete Solution"
msgstr "3x3x3 terning, komplet løsning"

#: kubrick.cpp:201
msgid "3x3x3 Swap 2 Pairs of Edges"
msgstr "3x3x3 byt 2 kantpar"

#: kubrick.cpp:202
msgid "3x3x3 Untwist 2 Corners"
msgstr "3x3x3 vrid 2 hjørnepar tilbage"

#: kubrick.cpp:203
msgid "3x3x3 Flip 2 Edges"
msgstr "3x3x3 vend 2 kanter"

#: kubrick.cpp:216
msgid "&New Puzzle"
msgstr "&Ny pusle-opgave"

#: kubrick.cpp:217
msgid "Start a new puzzle."
msgstr "Start en ny pusle-opgave."

#: kubrick.cpp:218
msgid ""
"Finish the puzzle you are working on and start a new puzzle with the same "
"dimensions and number of shuffling moves."
msgstr ""
"Gør den pusle-opgave, du arbejder på, færdig, og start et nyt pusle-"
"opgavemed de samme dimensioner og antal af blandingsdrejninger."

#: kubrick.cpp:226
msgid "&Load Puzzle..."
msgstr "&Indlæs pusle-opgave..."

#: kubrick.cpp:227
msgid "Reload a saved puzzle from a file."
msgstr "Genindlæs en gemt pusle-opgave fra en fil."

#: kubrick.cpp:228
msgid ""
"Reload a puzzle you have previously saved on a file, including its "
"dimensions, settings, current state and history of moves."
msgstr ""
"Genindlæs en pusle-opgave, du tidligere har gemt i en fil, inklusive dets "
"dimensioner, indstillinger, status og drejningshistorik."

#: kubrick.cpp:236
msgid "&Save Puzzle..."
msgstr "&Gem pusle-opgave..."

#: kubrick.cpp:237
msgid "Save the puzzle on a file."
msgstr "Gem pusle-opgaven i en fil."

#: kubrick.cpp:238
msgid ""
"Save the puzzle on a file, including its dimensions, settings, current state "
"and history of moves."
msgstr ""
"Gem pusle-opgaven i en fil - inklusive dets dimensioner, indstillinger, "
"status og drejningshistorik."

#: kubrick.cpp:245
msgid "&Save Puzzle As..."
msgstr "&Gem pusle-opgave som..."

#: kubrick.cpp:250
msgid "Restart &Puzzle..."
msgstr "Genstart &Pusle-opgave..."

#: kubrick.cpp:251 kubrick.cpp:253
msgid "Undo all previous moves and start again."
msgstr "Fortryd alle tidligere drejninger og start igen."

#: kubrick.cpp:265 kubrick.cpp:266
msgid "Undo the last move."
msgstr "Fortryd sidste drejning."

#: kubrick.cpp:271
msgid "Redo a previously undone move."
msgstr "gendan en tidligere fortrudt drejning."

#: kubrick.cpp:272
msgid ""
"Redo a previously undone move (repeatedly from the start if required)."
msgstr ""
"Gendan en tidligere fortrudt drejning (fra start igen og igen, hvis det "
"kræves)."

#: kubrick.cpp:278
msgid "Show the solution of the puzzle."
msgstr "Vis pusle-opgavens løsning."

#: kubrick.cpp:279
msgid ""
"Show the solution of the puzzle by undoing and re-doing all shuffling moves."
msgstr ""
"Vis pusle-opgavens løsning ved at dreje tilbage og igen foretage alle "
"blandingsdrejninger."

#: kubrick.cpp:285
msgid "Main &Demo"
msgstr "Hoved&demo"

#: kubrick.cpp:286
msgid "Run a demonstration of puzzle moves."
msgstr "Kør en demonstration af pusledrejninger."

#: kubrick.cpp:287
msgid ""
"Run a demonstration of puzzle moves, in which randomly chosen cubes, bricks "
"or mats are shuffled and solved."
msgstr ""
"Kør en demonstration af pusledrejninger, i hvilken tilfældigt valgte "
"terninger, blokke og fliser blandes og løses."

#: kubrick.cpp:292
msgid "Realign Cube"
msgstr "Ret terning op"

#: kubrick.cpp:293
msgid ""
"Realign the cube so that the top, front and right faces are visible together."
msgstr ""
"Ret terningen op, således at top, front og højre side er synlige sammen."

#: kubrick.cpp:295
msgid ""
"Realign the cube so that the top, front and right faces are visible together "
"and the cube's axes are parallel to the XYZ axes, thus making keyboard moves "
"properly meaningful."
msgstr ""
"Ret terningen op, så at top, front og højre side er synlige sammen, og "
"terningens akser er parallelle med X-, Y- og Z-akserne, således at "
"drejninger med tastatur giver mening."

#: kubrick.cpp:310
msgid "Singmaster Moves"
msgstr "Singmaster-drejninger"

#: kubrick.cpp:321
msgid "This area shows Singmaster moves."
msgstr "Dette område viser Singmasters drejninger"

#: kubrick.cpp:326
msgctxt ""
"The letters RLFBUD are mathematical notation based on English words. Please "
"leave those letters and words untranslated in some form."
msgid ""
"This area shows Singmaster moves. They are based on the letters RLFBUD, "
"representing (in English) the Right, Left, Front, Back, Up and Down faces. "
"In normal view, the letters RFU represent clockwise moves of the three "
"visible faces and LBD appear as anticlockwise moves of the hidden faces. "
"Adding a ' (apostrophe) to a letter gives the reverse of that letter's move. "
"To move inner slices, add periods (or dots) before the letter of the nearest "
"face."
msgstr ""
"Dette område viser Singmasters drejninger. De er baseret på bogstaverne R, "
"L, F, B, U og D, der på engelsk står for Right (højre), Left (venstre), "
"Front (forside), Up (overside) og Down (underside). I normal visning "
"repræsenterer bogstaverne R, F og U drejninger med uret af de tre synlige "
"sider, og L, B og D fremstår som drejninger mod uret af de skjulte sider. At "
"føje ' (apostrof) til et bogstav giver det modsatte af dets bevægelse. Sæt "
"et punktum før nærmeste sides bogstav for at dreje en indre skive."

#: kubrick.cpp:350
msgid "&Easy"
msgstr "&Let"

#: kubrick.cpp:355
msgid "&Not So Easy"
msgstr "&Ikke så let"

#: kubrick.cpp:360
msgid "&Hard"
msgstr "&Svært"

#: kubrick.cpp:365
msgid "&Very Hard"
msgstr "&Meget svært"

#: kubrick.cpp:371
msgid "Make your own..."
msgstr "Lav dit eget..."

#: kubrick.cpp:383
msgid "1 Cube"
msgstr "1 terning"

#: kubrick.cpp:385
msgid "Show one view of this cube."
msgstr "Vis én visning af denne terning."

#: kubrick.cpp:386
msgid "Show one view of this cube, from the front."
msgstr "Vis én visning af denne terning fra forsiden."

#: kubrick.cpp:394
msgid "2 Cubes"
msgstr "2 terninger"

#: kubrick.cpp:396
msgid "Show two views of this cube."
msgstr "Vis to visninger af denne terning."

#: kubrick.cpp:397
msgid ""
"Show two views of this cube, from the front and the back.  Both can rotate."
msgstr ""
"Vis to visninger af denne terning fra for- og bagside. Begge kan rotere."

#: kubrick.cpp:404
msgid "3 Cubes"
msgstr "3 terninger"

#: kubrick.cpp:406
msgid "Show three views of this cube."
msgstr "Vis tre visninger af denne terning."

#: kubrick.cpp:407
msgid ""
"Show three views of this cube, a large one, from the front, and two small "
"ones, from the front and the back.  Only the large one can rotate."
msgstr ""
"Vis tre visninger af denne terning. En stor (fra forsiden) og to små (fra "
"for- og bagside). Kun den store kan rotere."

#: kubrick.cpp:419
msgid "&Watch Shuffling"
msgstr "&Se blandingsdrejninger"

#: kubrick.cpp:424
msgid "Watch Your &Own Moves"
msgstr "Se dine &egne drejninger"

#: kubrick.cpp:440
msgid "Kubri&ck Game Settings"
msgstr "Indstilling af Kubri&ck-spillet"

#: kubrick.cpp:445
msgid "Keyboard S&hortcut Settings"
msgstr "Indstilling af &tastaturgenveje"

#: kubrick.cpp:455
msgid "X Axis"
msgstr "X-akse"

#: kubrick.cpp:461
msgid "Y Axis"
msgstr "Y-akse"

#: kubrick.cpp:467
msgid "Z Axis"
msgstr "Z-akse"

#: kubrick.cpp:482
#, kde-format
msgid "Slice %1"
msgstr "Skive %1"

#: kubrick.cpp:490
msgid "Turn whole cube"
msgstr "Vend hele terning"

#: kubrick.cpp:501
msgid "Anti-clockwise"
msgstr "Mod uret"

#: kubrick.cpp:507
msgid "Clockwise"
msgstr "Med uret"

#: kubrick.cpp:517
msgid "Move 'Up' face"
msgstr "Drej overside"

#: kubrick.cpp:519
msgid "Move 'Down' face"
msgstr "Drej underside"

#: kubrick.cpp:521
msgid "Move 'Left' face"
msgstr "Drej venstre side"

#: kubrick.cpp:523
msgid "Move 'Right' face"
msgstr "Drej højre side"

#: kubrick.cpp:525
msgid "Move 'Front' face"
msgstr "Drej forside"

#: kubrick.cpp:527
msgid "Move 'Back' face"
msgstr "Drej bagside"

#: kubrick.cpp:529
msgid "Anti-clockwise move"
msgstr "Drejning mod uret"

#: kubrick.cpp:531
msgid "Singmaster two-slice move"
msgstr "Singmasters to-skivers drejning"

#: kubrick.cpp:533
msgid "Singmaster anti-slice move"
msgstr "Singmasters anti-skive drejning"

#: kubrick.cpp:535
msgid "Move an inner slice"
msgstr "Drej en indre skive"

#: kubrick.cpp:537 kubrick.cpp:539
msgid "Complete a Singmaster move"
msgstr "Færdiggør en Singmaster-drejning"

#: kubrick.cpp:541
msgid "Add space to Singmaster moves"
msgstr "Føj plads til Singmaster-drejninger"

#: kubrick.cpp:670
msgid "Pretty Patterns"
msgstr "Pæne mønstre"

#: kubrick.cpp:688
msgid "Solution Moves"
msgstr "Løsningsdrejninger"

#: kubrick.cpp:697
#, kde-format
msgid "%1x%2x%3 cube, %4 shuffling moves"
msgstr "%1x%2x%3 terning, %4 blandingsdrejninger"

#: kubrick.cpp:701
#, kde-format
msgid "%1x%2x%3 brick, %4 shuffling moves"
msgstr "%1x%2x%3 blok, %4 blandingsdrejninger"

#: kubrick.cpp:705
#, kde-format
msgid "%1x%2x%3 mat, %4 shuffling moves"
msgstr "%1x%2x%3 flise, %4 blandingsdrejninger"

#: main.cpp:27
msgid "A game based on Rubik's Cube (TM)"
msgstr "Et spil baseret på Rubik's Cube (TM)"

#: main.cpp:33
msgid "Kubrick"
msgstr "Kubrick"

#: main.cpp:36
msgid "(C) 2008 Ian Wadham"
msgstr "(C) 2008 Ian Wadham"

#: main.cpp:38
msgid "Ian Wadham"
msgstr "Ian Wadham"

#: main.cpp:38
msgid "Author"
msgstr "Udvikler"

#. i18n: file: kubrickui.rc:10
#. i18n: ectx: Menu (puzzles)
#: rc.cpp:3
msgid "&Choose Puzzle Type"
msgstr "&Vælg pusletype"

#. i18n: file: kubrickui.rc:28
#. i18n: ectx: Menu (demos)
#: rc.cpp:6
msgid "&Demos"
msgstr "&Demoer"

#. i18n: file: kubrickui.rc:30
#. i18n: ectx: Menu (puzzles)
#: rc.cpp:9
msgid "&Pretty Patterns"
msgstr "&Pæne mønstre"

#. i18n: file: kubrickui.rc:33
#. i18n: ectx: Menu (puzzles)
#: rc.cpp:12
msgid "&Solution Moves"
msgstr "&Løsningsdrejninger"

#: rc.cpp:13
msgctxt "NAME OF TRANSLATORS"
msgid "Your names"
msgstr "Jan Madsen, ,Launchpad Contributions:,jan-portugal"

#: rc.cpp:14
msgctxt "EMAIL OF TRANSLATORS"
msgid "Your emails"
msgstr "jan.madsen.pt@gmail.com,,,jan.madsen.pt@gmail.com"
